simulation.dsp
来自「嵌入式gui开发源码」· DSP 代码 · 共 3,330 行 · 第 1/5 页
DSP
3,330 行
SOURCE=.\GUI\Core\LCDRLE4.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Core\LCDRLE8.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Core\LCDSIM.h
# End Source File
# End Group
# Begin Group "Font"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\GUI\Font\F08_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F08_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F10_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F10_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F10S_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F10S_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F13_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F13_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F13B_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F13B_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F13H_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F13H_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F13HB_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F13HB_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F16_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F16_1HK.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F16_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F16_HK.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F16B_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F16B_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F24_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F24_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F24B_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F24B_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F32_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F32_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F32B_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F32B_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F4x6.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F6x8.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F8x10_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F8x12_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F8x13_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F8x13_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F8x15B_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F8x15B_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F8x16.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\F8x8.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\FComic18B_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\FComic18B_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\FComic24B_1.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\FComic24B_ASCII.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\FD24x32.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\FD32.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\FD36x48.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\FD48.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\FD48x64.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\FD60x80.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\FD64.c
# End Source File
# Begin Source File
SOURCE=.\GUI\Font\FD80.c
# End Source File
# End Group
# Begin Group "JPEG"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\GUI\JPEG\GUI_JPEG.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\GUI_JPEG_DrawScaled.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\GUI_JPEG_Private.h
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jcomapi.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jconfig.h
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jdapimin.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jdapistd.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jdcoefct.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jdcolor.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jdct.h
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jddctmgr.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jdhuff.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jdhuff.h
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jdinput.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jdmainct.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jdmarker.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jdmaster.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jdmerge.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jdphuff.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jdpostct.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jdsample.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jdtrans.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jerror.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jerror.h
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jfdctflt.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jfdctfst.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jfdctint.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jidctflt.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jidctfst.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jidctint.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jidctred.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jinclude.h
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jmemmgr.c
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jmemsys.h
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
!ELSEIF "$(CFG)" == "SimulationShip - Win32 Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GUI\JPEG\jmorecfg.h
!IF "$(CFG)" == "SimulationShip - Win32 Debug"
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