⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 gui_basic.c.svn-base

📁 电能量信息采集程序,很适合于电力行业做点能量采集的人员参考应用
💻 SVN-BASE
📖 第 1 页 / 共 5 页
字号:
         if(wx<0) wx = 0;
         wy = y0+wy;
         
         while(1)
         {  y0 = wx;
            GUI_HLine(x0, y0, x1, color);
            if(wx>=wy) break;
            wx++;
         }
      	 return;
      }
   }
    
   /* 将dx、dy取绝对值 */
   dx = dx_sym * dx;
   dy = dy_sym * dy;
 
   /* 计算2倍的dx及dy值 */
   dx_x2 = dx*2;
   dy_x2 = dy*2;
   
   /* 使用Bresenham法进行画直线 */
   if(dx>=dy)						// 对于dx>=dy,则使用x轴为基准
   {  di = dy_x2 - dx;
      while(x0!=x1)
      {  /* x轴向增长,则宽度在y方向,即画垂直线 */
         draw_a = y0-wx;
         if(draw_a<0) draw_a = 0;
         draw_b = y0+wy;
         GUI_RLine(x0, draw_a, draw_b, color);
         
         x0 += dx_sym;				
         if(di<0)
         {  di += dy_x2;			// 计算出下一步的决策值
         }
         else
         {  di += dy_x2 - dx_x2;
            y0 += dy_sym;
         }
      }
      draw_a = y0-wx;
      if(draw_a<0) draw_a = 0;
      draw_b = y0+wy;
      GUI_RLine(x0, draw_a, draw_b, color);
   }
   else								// 对于dx<dy,则使用y轴为基准
   {  di = dx_x2 - dy;
      while(y0!=y1)
      {  /* y轴向增长,则宽度在x方向,即画水平线 */
         draw_a = x0-wx;
         if(draw_a<0) draw_a = 0;
         draw_b = x0+wy;
         GUI_HLine(draw_a, y0, draw_b, color);
         
         y0 += dy_sym;
         if(di<0)
         {  di += dx_x2;
         }
         else
         {  di += dx_x2 - dy_x2;
            x0 += dx_sym;
         }
      }
      draw_a = x0-wx;
      if(draw_a<0) draw_a = 0;
      draw_b = x0+wy;
      GUI_HLine(draw_a, y0, draw_b, color);
   } 
  
}
#endif



/****************************************************************************
* 名称:GUI_LineS()
* 功能:多个点之间的连续连线。从第一点连到第二点,再连到第三点...
* 入口参数: points  多个点坐标数据的指针,数据排列为(x0,y0)、(x1,y1)、(x2,y2)...
*           no      点数目,至少要大于1
*           color	显示颜色
* 出口参数:无
* 说明:操作失败原因是指定地址超出有效范围。
****************************************************************************/
void  GUI_LineS(uint32 const *points, uint8 no, TCOLOR color)
{  uint32  x0, y0;
   uint32  x1, y1;
   uint8  i;

   /* 入口参数过滤 */
   if(0==no) return;
   if(1==no)						// 单点
   {  x0 = *points++;
      y0 = *points;
      GUI_Point(x0, y0, color);
   }
   
   /* 画多条线条 */
   x0 = *points++;					// 取出第一点坐标值,作为原起点坐标值
   y0 = *points++;
   for(i=1; i<no; i++)
   {  x1 = *points++;				// 取出下一点坐标值
      y1 = *points++;
      GUI_Line(x0, y0, x1, y1, color);
      x0 = x1;						// 更新原起点坐标
      y0 = y1;
   }
}



#if  GUI_CircleX_EN==1
/****************************************************************************
* 名称:GUI_Circle()
* 功能:指定圆心位置及半径,画圆。
* 入口参数: x0		圆心的x坐标值
*           y0		圆心的y坐标值
*           r       圆的半径
*           color	显示颜色
* 出口参数:无
* 说明:操作失败原因是指定地址超出有效范围。
****************************************************************************/
void  GUI_Circle(uint32 x0, uint32 y0, uint32 r, TCOLOR color)
{  int32  draw_x0, draw_y0;			// 刽图点坐标变量
   int32  draw_x1, draw_y1;	
   int32  draw_x2, draw_y2;	
   int32  draw_x3, draw_y3;	
   int32  draw_x4, draw_y4;	
   int32  draw_x5, draw_y5;	
   int32  draw_x6, draw_y6;	
   int32  draw_x7, draw_y7;	
   int32  xx, yy;					// 画圆控制变量
 
   int32  di;						// 决策变量
   
   /* 参数过滤 */
   if(0==r) return;
   
   /* 计算出8个特殊点(0、45、90、135、180、225、270度),进行显示 */
   draw_x0 = draw_x1 = x0;
   draw_y0 = draw_y1 = y0 + r;
   if(draw_y0<GUI_LCM_YMAX) GUI_Point(draw_x0, draw_y0, color);	// 90度
	
   draw_x2 = draw_x3 = x0;
   draw_y2 = draw_y3 = y0 - r;
   if(draw_y2>=0) GUI_Point(draw_x2, draw_y2, color);			// 270度
   
	
   draw_x4 = draw_x6 = x0 + r;
   draw_y4 = draw_y6 = y0;
   if(draw_x4<GUI_LCM_XMAX) GUI_Point(draw_x4, draw_y4, color);	// 0度
   
   draw_x5 = draw_x7 = x0 - r;
   draw_y5 = draw_y7 = y0;
   if(draw_x5>=0) GUI_Point(draw_x5, draw_y5, color);			// 180度   
   if(1==r) return;					// 若半径为1,则已圆画完
   
   
   /* 使用Bresenham法进行画圆 */
   di = 3 - 2*r;					// 初始化决策变量
   
   xx = 0;
   yy = r;	
   while(xx<yy)
   {  if(di<0)
	  {  di += 4*xx + 6;	      
	  }
	  else
	  {  di += 4*(xx - yy) + 10;
	  
	     yy--;	  
		 draw_y0--;
		 draw_y1--;
		 draw_y2++;
		 draw_y3++;
		 draw_x4--;
		 draw_x5++;
		 draw_x6--;
		 draw_x7++;	 	
	  }
	  
	  xx++;   
	  draw_x0++;
	  draw_x1--;
	  draw_x2++;
	  draw_x3--;
	  draw_y4++;
	  draw_y5++;
	  draw_y6--;
	  draw_y7--;
		
	
	  /* 要判断当前点是否在有效范围内 */
	  if( (draw_x0<=GUI_LCM_XMAX)&&(draw_y0>=0) )	
	  {  GUI_Point(draw_x0, draw_y0, color);
	  }	    
	  if( (draw_x1>=0)&&(draw_y1>=0) )	
	  {  GUI_Point(draw_x1, draw_y1, color);
	  }
	  if( (draw_x2<=GUI_LCM_XMAX)&&(draw_y2<=GUI_LCM_YMAX) )	
	  {  GUI_Point(draw_x2, draw_y2, color);   
	  }
	  if( (draw_x3>=0)&&(draw_y3<=GUI_LCM_YMAX) )	
	  {  GUI_Point(draw_x3, draw_y3, color);
	  }
	  if( (draw_x4<=GUI_LCM_XMAX)&&(draw_y4>=0) )	
	  {  GUI_Point(draw_x4, draw_y4, color);
	  }
	  if( (draw_x5>=0)&&(draw_y5>=0) )	
	  {  GUI_Point(draw_x5, draw_y5, color);
	  }
	  if( (draw_x6<=GUI_LCM_XMAX)&&(draw_y6<=GUI_LCM_YMAX) )	
	  {  GUI_Point(draw_x6, draw_y6, color);
	  }
	  if( (draw_x7>=0)&&(draw_y7<=GUI_LCM_YMAX) )	
	  {  GUI_Point(draw_x7, draw_y7, color);
	  }
   }
}


/****************************************************************************
* 名称:GUI_CircleFill()
* 功能:指定圆心位置及半径,画圆并填充,填充色与边框色一样。
* 入口参数: x0		圆心的x坐标值
*           y0		圆心的y坐标值
*           r       圆的半径
*           color	填充颜色
* 出口参数:无
* 说明:操作失败原因是指定地址超出有效范围。
****************************************************************************/
void  GUI_CircleFill(uint32 x0, uint32 y0, uint32 r, TCOLOR color)
{  int32  draw_x0, draw_y0;			// 刽图点坐标变量
   int32  draw_x1, draw_y1;	
   int32  draw_x2, draw_y2;	
   int32  draw_x3, draw_y3;	
   int32  draw_x4, draw_y4;	
   int32  draw_x5, draw_y5;	
   int32  draw_x6, draw_y6;	
   int32  draw_x7, draw_y7;	
   int32  fill_x0, fill_y0;			// 填充所需的变量,使用垂直线填充
   int32  fill_x1;
   int32  xx, yy;					// 画圆控制变量
 
   int32  di;						// 决策变量
   
   /* 参数过滤 */
   if(0==r) return;
   
   /* 计算出4个特殊点(0、90、180、270度),进行显示 */
   draw_x0 = draw_x1 = x0;
   draw_y0 = draw_y1 = y0 + r;
   if(draw_y0<GUI_LCM_YMAX)
   {  GUI_Point(draw_x0, draw_y0, color);	// 90度
   }
    	
   draw_x2 = draw_x3 = x0;
   draw_y2 = draw_y3 = y0 - r;
   if(draw_y2>=0)
   {  GUI_Point(draw_x2, draw_y2, color);	// 270度
   }
  	
   draw_x4 = draw_x6 = x0 + r;
   draw_y4 = draw_y6 = y0;
   if(draw_x4<GUI_LCM_XMAX) 
   {  GUI_Point(draw_x4, draw_y4, color);	// 0度
      fill_x1 = draw_x4;
   }
   else
   {  fill_x1 = GUI_LCM_XMAX;
   }
   fill_y0 = y0;							// 设置填充线条起始点fill_x0
   fill_x0 = x0 - r;						// 设置填充线条结束点fill_y1
   if(fill_x0<0) fill_x0 = 0;
   GUI_HLine(fill_x0, fill_y0, fill_x1, color);
   
   draw_x5 = draw_x7 = x0 - r;
   draw_y5 = draw_y7 = y0;
   if(draw_x5>=0) 
   {  GUI_Point(draw_x5, draw_y5, color);	// 180度
   }
   if(1==r) return;
   
   
   /* 使用Bresenham法进行画圆 */
   di = 3 - 2*r;							// 初始化决策变量
   
   xx = 0;
   yy = r;
   while(xx<yy)
   {  if(di<0)
	  {  di += 4*xx + 6;
	  }
	  else
	  {  di += 4*(xx - yy) + 10;
	  
	     yy--;	  
		 draw_y0--;
		 draw_y1--;
		 draw_y2++;
		 draw_y3++;
		 draw_x4--;
		 draw_x5++;
		 draw_x6--;
		 draw_x7++;		 
	  }
	  
	  xx++;   
	  draw_x0++;
	  draw_x1--;
	  draw_x2++;
	  draw_x3--;
	  draw_y4++;
	  draw_y5++;
	  draw_y6--;
	  draw_y7--;
		
	
	  /* 要判断当前点是否在有效范围内 */
	  if( (draw_x0<=GUI_LCM_XMAX)&&(draw_y0>=0) )	
	  {  GUI_Point(draw_x0, draw_y0, color);
	  }	    
	  if( (draw_x1>=0)&&(draw_y1>=0) )	
	  {  GUI_Point(draw_x1, draw_y1, color);
	  }
	  
	  /* 第二点水直线填充(下半圆的点) */
	  if(draw_x1>=0)
	  {  /* 设置填充线条起始点fill_x0 */
	     fill_x0 = draw_x1;
	     /* 设置填充线条起始点fill_y0 */
	     fill_y0 = draw_y1;
         if(fill_y0>GUI_LCM_YMAX) fill_y0 = GUI_LCM_YMAX;
         if(fill_y0<0) fill_y0 = 0; 
         /* 设置填充线条结束点fill_x1 */									
         fill_x1 = x0*2 - draw_x1;				
         if(fill_x1>GUI_LCM_XMAX) fill_x1 = GUI_LCM_XMAX;
         GUI_HLine(fill_x0, fill_y0, fill_x1, color);
      }
	  
	  
	  if( (draw_x2<=GUI_LCM_XMAX)&&(draw_y2<=GUI_LCM_YMAX) )	
	  {  GUI_Point(draw_x2, draw_y2, color);   
	  }
	    	  
	  if( (draw_x3>=0)&&(draw_y3<=GUI_LCM_YMAX) )	
	  {  GUI_Point(draw_x3, draw_y3, color);
	  }
	  
	  /* 第四点垂直线填充(上半圆的点) */
	  if(draw_x3>=0)
	  {  /* 设置填充线条起始点fill_x0 */
	     fill_x0 = draw_x3;
	     /* 设置填充线条起始点fill_y0 */
	     fill_y0 = draw_y3;
         if(fill_y0>GUI_LCM_YMAX) fill_y0 = GUI_LCM_YMAX;
         if(fill_y0<0) fill_y0 = 0;
         /* 设置填充线条结束点fill_x1 */									
         fill_x1 = x0*2 - draw_x3;				
         if(fill_x1>GUI_LCM_XMAX) fill_x1 = GUI_LCM_XMAX;
         GUI_HLine(fill_x0, fill_y0, fill_x1, color);
      }
	  
	  	  
	  if( (draw_x4<=GUI_LCM_XMAX)&&(draw_y4>=0) )	
	  {  GUI_Point(draw_x4, draw_y4, color);
	  }
	  if( (draw_x5>=0)&&(draw_y5>=0) )	
	  {  GUI_Point(draw_x5, draw_y5, color);
	  }
	  
	  /* 第六点垂直线填充(上半圆的点) */
	  if(draw_x5>=0)
	  {  /* 设置填充线条起始点fill_x0 */
	     fill_x0 = draw_x5;
	     /* 设置填充线条起始点fill_y0 */
	     fill_y0 = draw_y5;
         if(fill_y0>GUI_LCM_YMAX) fill_y0 = GUI_LCM_YMAX;
         if(fill_y0<0) fill_y0 = 0;
         /* 设置填充线条结束点fill_x1 */									
         fill_x1 = x0*2 - draw_x5;				
         if(fill_x1>GUI_LCM_XMAX) fill_x1 = GUI_LCM_XMAX;
         GUI_HLine(fill_x0, fill_y0, fill_x1, color);
      }
	  
	  
	  if( (draw_x6<=GUI_LCM_XMAX)&&(draw_y6<=GUI_LCM_YMAX) )	
	  {  GUI_Point(draw_x6, draw_y6, color);
	  }
	  
	  if( (draw_x7>=0)&&(draw_y7<=GUI_LCM_YMAX) )	
	  {  GUI_Point(draw_x7, draw_y7, color);
	  }
	  
	  /* 第八点垂直线填充(上半圆的点) */
	  if(draw_x7>=0)
	  {  /* 设置填充线条起始点fill_x0 */
	     fill_x0 = draw_x7;
	     /* 设置填充线条起始点fill_y0 */
	     fill_y0 = draw_y7;
         if(fill_y0>GUI_LCM_YMAX) fill_y0 = GUI_LCM_YMAX;
         if(fill_y0<0) fill_y0 = 0;
         /* 设置填充线条结束点fill_x1 */									
         fill_x1 = x0*2 - draw_x7;				
         if(fill_x1>GUI_LCM_XMAX) fill_x1 = GUI_LCM_XMAX;
         GUI_HLine(fill_x0, fill_y0, fill_x1, color);
      }
	  
   }
}
#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -