📄 beep.c
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/* * Copyright (c) 2005, Swedish Institute of Computer Science * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the Institute nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE INSTITUTE AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE INSTITUTE OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * This file is part of the Contiki operating system. * * @(#)$Id: beep.c,v 1.4 2006/07/07 06:36:38 nifi Exp $ */#include <io.h>#include "contiki-esb.h"#define ON 1#define OFF 0/* * Flag to indicate if any of these functions should generate a sound * or not. The function beep_off() is used to change this flag so none * of the functions will generate sounds and beep_on() to turn sound * back on. */static char onoroff = ON;/* * BEEPER_BIT is the bit in the io-register that is connected to the actual * beeper, setting the bit high vill generate a high pitch tone. */#define BEEPER_BIT 0x08/*-----------------------------------------------------------------------------------*/voidbeep_alarm(int alarmmode, int len){ len = len / 200; while(len > 0) { /* * Check here if we should beep or not since if we do it outside the * while loop the call to this function would take muck less time, i.e. * beep_on()/beep_off() would have side effects that might not be * predictable. */ if(onoroff == ON) { if((alarmmode == BEEP_ALARM1) && ((len & 7) > 4)) { P2OUT |= BEEPER_BIT; } else if((alarmmode == BEEP_ALARM2) && ((len & 15) > 12)) { P2OUT |= BEEPER_BIT; } else { P2OUT &= ~BEEPER_BIT; } } clock_delay(200); len--; } P2OUT &= ~BEEPER_BIT;}/*-----------------------------------------------------------------------------------*/voidbeep_beep(int i){ if(onoroff == ON) { /* Beep. */ P2OUT |= BEEPER_BIT; clock_delay(i); P2OUT &= ~BEEPER_BIT; }}/*-----------------------------------------------------------------------------------*/voidbeep(void){ beep_beep(20);}/*-----------------------------------------------------------------------------------*/voidbeep_down(int d){ int i; for(i = 8; i < d; i += i / 8) { beep_beep(10); clock_delay(i); }}/*-----------------------------------------------------------------------------------*/voidbeep_on(void){ onoroff = ON;}/*-----------------------------------------------------------------------------------*/voidbeep_off(void){ onoroff = OFF;}/*-----------------------------------------------------------------------------------*/voidbeep_spinup(void){ unsigned int i; for(i = 10000; i > 80; i -= i / 20) { beep_beep(2); clock_delay(i); } for(i = 4980; i > 2000; i -= 20) { leds_on(LEDS_ALL); clock_delay(5000 - i); leds_off(LEDS_ALL); clock_delay(i); }}/*-----------------------------------------------------------------------------------*/voidbeep_quick(int n){ int i; for(i = 0; i < n; ++i) { beep_beep(2000); clock_delay(20000); }}/*-----------------------------------------------------------------------------------*/void beep_long(clock_time_t len) { /* * Check if the beeper is turned on or off, i.e. if a call should generate * a noise or not. */ if(onoroff == ON) { /* Turn on the beeper. */ P2OUT |= BEEPER_BIT; } clock_wait(len); if(onoroff == ON) { /* Turn the beeper off. */ P2OUT &= ~BEEPER_BIT; }}/*-----------------------------------------------------------------------------------*/
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