📄 udpservstr.h
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#if !defined(AFX_UDPSERVSTR_H__3DF6C736_DBB4_11D1_B33E_0020182DBB07__INCLUDED_)
#define AFX_UDPSERVSTR_H__3DF6C736_DBB4_11D1_B33E_0020182DBB07__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// UDPSERVSTR.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// UDPSERVSTR dialog
class UDPSERVSTR : public CDialog
{
// Construction
public:
UDPSERVSTR(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(UDPSERVSTR)
enum { IDD = IDD_DIALOG6 };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(UDPSERVSTR)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(UDPSERVSTR)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_UDPSERVSTR_H__3DF6C736_DBB4_11D1_B33E_0020182DBB07__INCLUDED_)
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