📄 ball-drop.html
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<HTML>
<HEAD>
<TITLE>JavaScript Source Code 3000: BG Effects: Ball Drop</TITLE>
<META HTTP-EQUIV="JavaScript Source Code 3000" CONTENT = "no-cache">
<META NAME="description" CONTENT="Click anywhere on the page and a ball will drop from the cursor and rebound several times based on gravity. Updated to be WC3 DOM1 cross browser compatible!">
<META NAME="date" CONTENT="2000-10-17">
<META NAME="channel" CONTENT="Web Developer">
<META NAME="author" CONTENT="Dragos Saracu">
<META NAME="section" CONTENT="BG Effects">
<SCRIPT LANGUAGE="JavaScript1.2">
<!-- Original: Dragos Saracu (smardoi@yahoo.com) -->
<!-- Cross Browser by: Bob Simpson (webmaster@maryjanebrown.net) -->
<!-- Contributor URL: http://www.maryjanebrown.net/webmaster -->
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function BrowserCheck() {
var b = navigator.appName;
if (b == "Netscape") this.b = "NS";
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else this.b = b;
this.v = parseInt(navigator.appVersion);
this.NS = (this.b == "NS" && this.v>=4);
this.NS4 = (this.b == "NS" && this.v == 4);
this.NS5 = (this.b == "NS" && this.v == 5);
this.IE = (this.b == "IE" && this.v>=4);
this.IE4 = (navigator.userAgent.indexOf('MSIE 4')>0);
this.IE5 = (navigator.userAgent.indexOf('MSIE 5')>0);
if (this.IE5 || this.NS5) this.VER5 = true;
if (this.IE4 || this.NS4) this.VER4 = true;
this.OLD = (! this.VER5 && ! this.VER4) ? true : false;
this.min = (this.NS||this.IE);
}
is = new BrowserCheck();
// End -->
</script>
</HEAD>
<BODY BGCOLOR=#ffffff vlink=#0000ff>
<BR>
<center>
<table width=600 cellpadding=0 cellspacing=10>
<tr>
<td width=468 align=center>
</td>
<td width=120 align=center>
</td>
</tr>
</table>
<BR>
<BR>
<basefont size=3>
<FONT SIZE="+2" FACE="Helvetica,Arial">
<A HREF="../index.htm" /" TARGET="_top"><FONT COLOR="#0000FF"><b>Home</b></font></A>
<img src="../img/arrow.gif" /img/arrow.gif" height=13 width=7 border=0 alt="}">
<A HREF="index.htm" /bgeffects/"><font color="#FF0000"><b>BG Effects</b></font></A>
<img src="../img/arrow.gif" /img/arrow.gif" height=13 width=7 border=0 alt="}">
<FONT COLOR="#006666"><b>Ball Drop</b></font></font>
<BR>
<BR>
<table BORDER=0 WIDTH=486 CELLPADDING=3 CELLSPACING=0>
<tr><td><font FACE="helvetica,arial,geneva">
<br>
<br>
<!-- Description --><!--content_start-->
Click anywhere on the page and a ball will drop from the cursor and rebound several times based on gravity. Updated to be WC3 DOM1 cross browser compatible!
<hr>
</td></tr>
</table>
<!-- Demonstration -->
<center>
Click anywhere to start script<br>
<div id="staticBall" style="position:relative;visibility:visible">
<img src="../img/ball-drop/ball.gif" /img/ball-drop/ball.gif" height=30 width=30 alt="Static ball">
</div>
</center>
<div id="ball" style="visibility:hidden; position:absolute; left:100; top:10; height:34; width:34">
<img src="../img/ball-drop/ball.gif" /img/ball-drop/ball.gif" height=30 width=30 alt="Bouncing ball">
</div>
<script language="Javascript1.2">
<!-- Begin
iter = 0;
setId = 0;
down = true;
up = false;
bouncingBall = (is.VER5) ? document.getElementById("ball").style
: (is.NS) ? document.layers["ball"]
: document.all["ball"].style;
stillBall = (is.VER5) ? document.getElementById("staticBall").style
: (is.NS) ? document.layers["staticBall"] : document.all["staticBall"].style;
winH = (is.NS) ? window.innerHeight - 55 : document.body.offsetHeight - 55;
document.onmouseup = buttonUp;
if (is.NS4)
document.captureEvents(Event.MOUSEUP);
function buttonUp(e) {
if ( ((is.NS) ? e.which : event.button) != 1) return true;
if (setId != 0) clearInterval(setId);
bouncingBall.visibility="visible";
stillBall.visibility="hidden";
bouncingBall.left = (is.NS) ? e.pageX - 15 : event.offsetX - 15;
bouncingBall.top = (is.NS) ? e.pageY - 15 : event.offsetY - 15;
iter = 0;
setId = setInterval("generateGravity()", 20);
return true;
}
function generateGravity() {
if ((parseInt(bouncingBall.top)+iter < winH) && down) {
bouncingBall.top = parseInt(bouncingBall.top) + iter;
iter++;
return;
}
else {
if ((parseInt(bouncingBall.top)< winH) && down) {
bouncingBall.top = winH + 5;
return;
}
down = false;
up = true;
if (iter < 0 && parseInt(bouncingBall.top) > winH) {
clearInterval(setId);
bouncingBall.visibility = "hidden";
stillBall.visibility="visible";
setId = 0;
}
if (parseInt(bouncingBall.top) > 0 && up && iter >= 0) {
bouncingBall.top = parseInt(bouncingBall.top) - iter;
iter--;
if (iter%3 == 0) iter--;
return;
}
down = true;
up = false;
}
}
// End -->
</script>
<P>
<P>
<a name="source">
<table BORDER=0 WIDTH=486 CELLPADDING=3 CELLSPACING=0>
<tr><td BGCOLOR=yellow><font FACE="helvetica,arial,geneva"><b>JavaScript Source Code 3000: BG Effects: Ball Drop</b>
<p>Simply click inside the window below, use your cursor to highlight the script, and copy (type Control-c or Apple-c) the script into a new file in your text editor (such as Note Pad or Simple Text) and save (Control-s or Apple-s). The script is yours!!!
<br><br></font></td></tr>
<tr><td BGCOLOR=yellow ALIGN=CENTER>
<form NAME="copy">
<DIV align="center">
<input type=button value="Highlight All" onClick="javascript:this.form.txt.focus();this.form.txt.select();">
<INPUT TYPE="text" NAME="total" VALUE="Script Size: 3.46 KB" size=24>
</DIV>
<textarea NAME="txt" ROWS=20 COLS=75 WRAP=VIRTUAL>
<!-- TWO STEPS TO INSTALL BALL DROP:
1. Copy the coding into the HEAD of your HTML document
2. Add the last code into the BODY of your HTML document -->
<!-- STEP ONE: Paste this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript1.2">
<!-- Original: Dragos Saracu (smardoi@yahoo.com) -->
<!-- Cross Browser by: Bob Simpson (webmaster@maryjanebrown.net) -->
<!-- Contributor URL: http://www.maryjanebrown.net/webmaster -->
<! >
<! >
<!-- Begin
function BrowserCheck() {
var b = navigator.appName;
if (b == "Netscape") this.b = "NS";
else if (b == "Microsoft Internet Explorer") this.b = "IE";
else this.b = b;
this.v = parseInt(navigator.appVersion);
this.NS = (this.b == "NS" && this.v>=4);
this.NS4 = (this.b == "NS" && this.v == 4);
this.NS5 = (this.b == "NS" && this.v == 5);
this.IE = (this.b == "IE" && this.v>=4);
this.IE4 = (navigator.userAgent.indexOf('MSIE 4')>0);
this.IE5 = (navigator.userAgent.indexOf('MSIE 5')>0);
if (this.IE5 || this.NS5) this.VER5 = true;
if (this.IE4 || this.NS4) this.VER4 = true;
this.OLD = (! this.VER5 && ! this.VER4) ? true : false;
this.min = (this.NS||this.IE);
}
is = new BrowserCheck();
// End -->
</script>
</HEAD>
<!-- STEP TWO: Copy this code into the BODY of your HTML document -->
<BODY>
<center>
Click anywhere to start script<br>
<div id="staticBall" style="position:relative;visibility:visible">
<img src="../img/ball-drop/ball.gif" height=30 width=30 alt="Static ball">
</div>
</center>
<div id="ball" style="visibility:hidden; position:absolute; left:100; top:10; height:34; width:34">
<img src="../img/ball-drop/ball.gif" height=30 width=30 alt="Bouncing ball">
</div>
<script language="Javascript1.2">
<!-- Begin
iter = 0;
setId = 0;
down = true;
up = false;
bouncingBall = (is.VER5) ? document.getElementById("ball").style
: (is.NS) ? document.layers["ball"]
: document.all["ball"].style;
stillBall = (is.VER5) ? document.getElementById("staticBall").style
: (is.NS) ? document.layers["staticBall"] : document.all["staticBall"].style;
winH = (is.NS) ? window.innerHeight - 55 : document.body.offsetHeight - 55;
document.onmouseup = buttonUp;
if (is.NS4)
document.captureEvents(Event.MOUSEUP);
function buttonUp(e) {
if ( ((is.NS) ? e.which : event.button) != 1) return true;
if (setId != 0) clearInterval(setId);
bouncingBall.visibility="visible";
stillBall.visibility="hidden";
bouncingBall.left = (is.NS) ? e.pageX - 15 : event.offsetX - 15;
bouncingBall.top = (is.NS) ? e.pageY - 15 : event.offsetY - 15;
iter = 0;
setId = setInterval("generateGravity()", 20);
return true;
}
function generateGravity() {
if ((parseInt(bouncingBall.top)+iter < winH) && down) {
bouncingBall.top = parseInt(bouncingBall.top) + iter;
iter++;
return;
}
else {
if ((parseInt(bouncingBall.top)< winH) && down) {
bouncingBall.top = winH + 5;
return;
}
down = false;
up = true;
if (iter < 0 && parseInt(bouncingBall.top) > winH) {
clearInterval(setId);
bouncingBall.visibility = "hidden";
stillBall.visibility="visible";
setId = 0;
}
if (parseInt(bouncingBall.top) > 0 && up && iter >= 0) {
bouncingBall.top = parseInt(bouncingBall.top) - iter;
iter--;
if (iter%3 == 0) iter--;
return;
}
down = true;
up = false;
}
}
// End -->
</script>
<!-- Script Size: 3.46 KB --></textarea><br><font FACE="helvetica,arial,geneva"></font></td></tr>
</table>
</form>
</FONT>
</CENTER>
</center>
</body></html>
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