📄 mybutton.h
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#if !defined(AFX_MYBUTTON_H__7D988AF7_311C_41E3_AEC1_EF0442E13AB2__INCLUDED_)
#define AFX_MYBUTTON_H__7D988AF7_311C_41E3_AEC1_EF0442E13AB2__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyButton.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMyButton window
class CBeihangDlg;
class CMyButton : public CButton
{long time_start;
long time_end;
double m_dblAxisSpeed;
// Construction
public:
CMyButton();
// Attributes
public:
int index;
CBeihangDlg* parent;
// Operations
public:
void ZFor();
void ZBack();
void RFor();
void RBack();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyButton)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMyButton();
// Generated message map functions
protected:
//{{AFX_MSG(CMyButton)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYBUTTON_H__7D988AF7_311C_41E3_AEC1_EF0442E13AB2__INCLUDED_)
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