📄 screen_h.3
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.TH "screen.h" 3 "27 Sep 2002" "FrameBufferLibrary (FBL)" \" -*- nroff -*-.ad l.nh.SH NAMEscreen.h \- .SH SYNOPSIS.br.PP\fC#include <fbllist.h>\fR.br.SS Compounds.in +1c.ti -1c.RI "struct \fBFBL_mode_struct\fR".br.ti -1c.RI "struct \fBFBL_Palette\fR".br.ti -1c.RI "struct \fBFBL_Screen_Struct\fR".br.in -1c.SS Defines.in +1c.ti -1c.RI "#define \fBFBL_LINUX_FB_DEV\fR 1".br.ti -1c.RI "#define \fBFBL_LINUX_X_WINDOW\fR 2".br.ti -1c.RI "#define \fBFBL_DOS_VESA\fR 3".br.ti -1c.RI "#define \fBFBL_DOS_320x400x8\fR 4".br.ti -1c.RI "#define \fBTRUE\fR 1".br.ti -1c.RI "#define \fBFALSE\fR 0".br.ti -1c.RI "#define \fBFBL_GRAY_MODE\fR 0x01".br.ti -1c.RI "#define \fBFBL_TEXT_MODE\fR 0x02".br.ti -1c.RI "#define \fBFBL_PALETTE_MODE\fR 0x04".br.ti -1c.RI "#define \fBFBL_DIRECT_COLOR_MODE\fR 0x08".br.ti -1c.RI "#define \fBFBL_PALETTE_FIXED\fR 0x02".br.in -1c.SS Typedefs.in +1c.ti -1c.RI "typedef struct FBL_mode_struct \fBFBL_Mode\fR".br.ti -1c.RI "typedef struct FBL_Screen_Struct \fBFBL_Screen\fR".br.in -1c.SS Functions.in +1c.ti -1c.RI "List \fBFBLScreen_check_screens\fR ()".br.in -1c.SH DETAILED DESCRIPTION.PP .PPPhysical and virtual video mode abstraction.PP.SH DEFINE DOCUMENTATION.PP .SS #define FBL_GRAY_MODE 0x01.PPflags for FBL_Mode->type .SS #define FBL_PALETTE_FIXED 0x02.PPflags for FBL_Palette->type .SH TYPEDEF DOCUMENTATION.PP .SS FBL_Screen.PPThis structure defines a physical screen. It is filled by a call to check_screen_xxx, where xxx corresponds to a specific screen module (.PP\fBSee also: \fR.in +1c\fBskelscr.h\fR) .SH AUTHOR.PP Generated automatically by Doxygen for FrameBufferLibrary (FBL) from the source code.
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