📄 devicecaptioninputunit.h
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//---------------------------------------------------------------------------
#ifndef DeviceCaptionInputUnitH
#define DeviceCaptionInputUnitH
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include "BaseInputUnit.h"
#include <Buttons.hpp>
#include <ComCtrls.hpp>
#include <ExtCtrls.hpp>
#include "EnguardCommon.h"
//---------------------------------------------------------------------------
class TDeviceCaptionInputFrm : public TBaseDataInputFrm
{
__published: // IDE-managed Components
TEdit *edtCaption;
TLabel *Label1;
TLabel *Label2;
TEdit *edtDeviceName;
TBevel *Bevel1;
void __fastcall bbtnOKClick(TObject *Sender);
void __fastcall FormShow(TObject *Sender);
private:
AnsiString DeviceCaption;
public:
void SetDeviceInfo(DeviceInfo_T iDeviceInfo);
AnsiString __fastcall GetDeviceCaption(); //得到设备标题
__fastcall TDeviceCaptionInputFrm(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern PACKAGE TDeviceCaptionInputFrm *DeviceCaptionInputFrm;
//---------------------------------------------------------------------------
#endif
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