📄 draw.h
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#ifndef DRAW_H_
#define DRAW_H_
#define STRICT
#include <windows.h>
#include "matrix.h"
#include "object.h"
/*
* Sets the window and the viewport
*/
void DrawSetTransformation (const RECT *pWindow, const RECT *pViewport);
/*
* Sets the projection type.
*/
void DrawSetProjection (const MATRIX_4x4 proj);
/*
* Draws the object using the main projection.
*/
void DrawObject (HDC hDC, const POBJECT_3D pObject);
#endif /* DRAW_H_ */
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