📄 point3d.h
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/*A fast and simple stretch-minimizing mesh parameterization C++ codeCopyright:(c) Shin Yoshizawa, 2004E-mail: shin.yoshizawa@mpi-sb.mpg.deURL: http://www.mpi-sb.mpg.de/~shinAffiliation: Max-Planck-Institut fuer Informatik: Computer Graphics Group Stuhlsatzenhausweg 85, 66123 Saarbruecken, Germany Phone +49 681 9325-408 Fax +49 681 9325-499 All right is reserved by Shin Yoshizawa.This C++ sources are allowed for only primary user of research and educational purposes. Don't use secondary: copy, distribution, diversion, business purpose, and etc.. */class Point3d{ public: double x,y,z; Point3d(){x=0.0;y=0.0;z=0.0;} Point3d(double dx,double dy,double dz){x=dx;y=dy;z=dz;} virtual ~Point3d(){x = 0.0;y=0.0;z=0.0;} private: Point3d(const Point3d& rhs); const Point3d &operator=(const Point3d& rhs);};
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