⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 fbapi.h

📁 it is about embeded system
💻 H
字号:
/***************************************************  Copyright(C), 2008 , JUST  File name: fbapi.h  Author: StevenZ    Version: 1.0     Date: 08/09/06  Description: FrameBuffer的主要接口函数  History:	08/09/06  完成***************************************************/ 
#ifndef _FBAPI_H_
#define _FBAPI_H_
#include <linux/fb.h>#include <stdio.h>
#include <stdlib.h>
#include <fcntl.h>
#include <unistd.h>
#include <string.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <asm/page.h>
#define TRUE        1
#define FALSE       0
#define MAX(x,y)        ((x)>(y)?(x)y))
#define MIN(x,y)        ((x)<(y)?(x)y))//#define DEBUG#ifdef DEBUG#define DPRINTF(x...) printf("debug:"##x)#else#define DPRINTF(x...)#endif
/*a framebuffer device structure*/
typedef struct fbdev{
       int fb;
       unsigned long fb_mem_offset;
       unsigned long fb_mem;
       struct fb_fix_screeninfo fb_fix;
       struct fb_var_screeninfo fb_var;
       char dev[20];
} FBDEV, *PFBDEV;

/*open & init a frame buffer
*to use this function,*in our arm,
*you must set FBDEV.dev="/dev/fb/0"
*it's your frame buffer.*/
int fb_open(PFBDEV pFbdev);

/*close a frame buffer*/
int fb_close(PFBDEV pFbdev);

/*get display depth*/
int get_display_depth(PFBDEV pFbdev);

/*fb memset*/
void fb_memset(void *addr, int c, size_t len);
/*open & init a frame buffer*/
int fb_open(PFBDEV pFbdev)
{
       pFbdev->fb = open(pFbdev->dev, O_RDWR);
       if(pFbdev->fb < 0)
       {
              printf("Error opening %s: %m. Check kernel config\n", pFbdev->dev);
              return FALSE;
       }

       if (-1 == ioctl(pFbdev->fb,FBIOGET_VSCREENINFO,&(pFbdev->fb_var)))
       {
              printf("ioctl FBIOGET_VSCREENINFO\n");
              return FALSE;
       }

       if (-1 == ioctl(pFbdev->fb,FBIOGET_FSCREENINFO,&(pFbdev->fb_fix)))
       {
              printf("ioctl FBIOGET_FSCREENINFO\n");
              return FALSE;
       }

       //map physics address to virtual address
       pFbdev->fb_mem_offset = (unsigned long)(pFbdev->fb_fix.smem_start) & (~PAGE_MASK);
       pFbdev->fb_mem = (unsigned long int)mmap(NULL, pFbdev->fb_fix.smem_len + pFbdev->fb_mem_offset,PROT_READ | PROT_WRITE, MAP_SHARED, pFbdev->fb, 0);

       if (-1L == (long) pFbdev->fb_mem)
       {
              printf("mmap error! mem:%d offset:%d\n", pFbdev->fb_mem, pFbdev->fb_mem_offset);
              return FALSE;
       }
       return TRUE;
}

/*close frame buffer*/
int fb_close(PFBDEV pFbdev)
{	       munmap((void *)(pFbdev->fb_mem+pFbdev->fb_mem_offset),pFbdev->fb_fix.smem_len);
       close(pFbdev->fb);
       pFbdev->fb=-1;
}

/*get display depth*/
int get_display_depth(PFBDEV pFbdev)
{
       if(pFbdev->fb<=0)
       {
              printf("fb device not open, open it first\n");
              return FALSE;
       }
       return pFbdev->fb_var.bits_per_pixel;
}

/*fb memset*/
inline void fb_memset (void *addr, int c, size_t len)
{
    memset(addr, c, len);
}

#endif 

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -