📄 servo.cpp
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/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2008. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */
/*----------------------------------------------------------------------------*/
#include "Servo.h"
/**
* Common initialization code called by all constructors.
*
* InitServo() assigns defaults for the period multiplier for the servo PWM control signal, as
* well as the minimum and maximum PWM values supported by the servo.
*/
void Servo::InitServo()
{
SetBounds(245, 0, 0, 0, 11);
SetPeriodMultiplier(kPeriodMultiplier_4X);
}
/**
* Constructor that assumes the default digital module.
*
* @param channel The PWM channel on the digital module to which the servo is attached.
*/
Servo::Servo(UINT32 channel) : PWM(channel)
{
InitServo();
}
/**
* Constructor that specifies the digital module.
*
* @param slot The slot in the chassis that the digital module is plugged into.
* @param channel The PWM channel on the digital module to which the servo is attached.
*/
Servo::Servo(UINT32 slot, UINT32 channel) : PWM(slot, channel)
{
InitServo();
}
Servo::~Servo()
{
}
/**
* Set the servo position.
*
* Servo values range from 0.0 to 1.0 corresponding to the range of full left to full right.
*
* @param value Position from 0.0 to 1.0.
*/
void Servo::Set(float value)
{
SetPosition(value);
}
/**
* Get the servo position.
*
* Servo values range from 0.0 to 1.0 corresponding to the range of full left to full right.
*
* @return Position from 0.0 to 1.0.
*/
float Servo::Get()
{
return GetPosition();
}
/**
* Set the servo angle.
*
* Assume that the servo angle is linear with respect to the PWM value (big assumption, need to test).
*
* Servo angles that are out of the supported range of the servo simply "saturate" in that direction
* In other words, if the servo has a range of (X degrees to Y degrees) than angles of less than X
* result in an angle of X being set and angles of more than Y degrees result in an angle of Y being set.
*
* @param degrees The angle in degrees to set the servo.
*/
void Servo::SetAngle(float degrees)
{
if (degrees < kMinServoAngle)
{
degrees = kMinServoAngle;
}
else if (degrees > kMaxServoAngle)
{
degrees = kMaxServoAngle;
}
SetPosition(((float) (degrees - kMinServoAngle)) / GetServoAngleRange());
}
/**
* Get the servo angle.
*
* Assume that the servo angle is linear with respect to the PWM value (big assumption, need to test).
* @return The angle in degrees to which the servo is set.
*/
float Servo::GetAngle()
{
return (float)GetPosition() * GetServoAngleRange() + kMinServoAngle;
}
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