📄 digitalinput.h
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/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2008. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */
/*----------------------------------------------------------------------------*/
#ifndef DIGITAL_INPUT_H_
#define DIGITAL_INPUT_H_
class DigitalModule;
#include "DigitalSource.h"
/**
* Class to read a digital input.
* This class will read digital inputs and return the current value on the channel. Other devices
* such as encoders, gear tooth sensors, etc. that are implemented elsewhere will automatically
* allocate digital inputs and outputs as required. This class is only for devices like switches
* etc. that aren't implemented anywhere else.
*/
class DigitalInput : public DigitalSource {
public:
explicit DigitalInput(UINT32 channel);
DigitalInput(UINT32 slot, UINT32 channel);
~DigitalInput();
UINT32 Get();
UINT32 GetChannel();
// Digital Source Interface
virtual UINT32 GetChannelForRouting();
virtual UINT32 GetModuleForRouting();
virtual bool GetAnalogTriggerForRouting();
// Interruptable Interface
virtual void RequestInterrupts(tInterruptHandler handler, void *param=NULL); ///< Asynchronus handler version.
virtual void RequestInterrupts(); ///< Synchronus Wait version.
void SetUpSourceEdge(bool risingEdge, bool fallingEdge);
private:
void InitDigitalInput(UINT32 slot, UINT32 channel);
UINT32 m_channel;
DigitalModule *m_module;
bool m_lastValue;
};
UINT32 GetDigitalInput(UINT32 slot, UINT32 channel);
UINT32 GetDigitalInput(UINT32 channel);
#endif
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