📄 timer.h
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/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2008. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */
/*----------------------------------------------------------------------------*/
#ifndef TIMER_H_
#define TIMER_H_
#include "semLib.h"
#include "Base.h"
typedef void (*TimerInterruptHandler)(void *param);
void Wait(double seconds);
double GetClock();
double GetTime(void);
/**
* Timer objects measure accumulated time in seconds.
* The timer object functions like a stopwatch. It can be started, stopped, and cleared. When the
* timer is running its value counts up in seconds. When stopped, the timer holds the current
* value. The implemenation simply records the time when started and subtracts the current time
* whenever the value is requested.
*/
class Timer
{
public:
Timer();
virtual ~Timer();
double Get();
void Reset();
void Start();
void Stop();
private:
double m_startTime;
double m_accumulatedTime;
bool m_running;
SEM_ID m_semaphore;
DISALLOW_COPY_AND_ASSIGN(Timer);
};
#endif
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