⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 cmptimerspeedbutton.pas

📁 Delphi的另一款钢琴软件
💻 PAS
字号:
unit cmpTimerSpeedButton;

interface

uses
  Windows, Messages, SysUtils, ExtCtrls, Classes, Graphics, Controls, Forms, Dialogs,
  Buttons;

const
  InitRepeatPause = 400;  { pause before repeat timer (ms) }
  RepeatPause     = 100;  { pause before hint window displays (ms)}

type
  TTimeBtnState = set of (tbFocusRect, tbAllowTimer);

  TTimerSpeedButton = class(TSpeedButton)
  public
    FRepeatTimer: TTimer;
    FTimeBtnState: TTimeBtnState;
    procedure TimerExpired(Sender: TObject);
  protected
    procedure Paint; override;
    procedure MouseDown(Button: TMouseButton; Shift: TShiftState;
      X, Y: Integer); override;
    procedure MouseUp(Button: TMouseButton; Shift: TShiftState;
      X, Y: Integer); override;
  public
    destructor Destroy; override;

  published
    property TimeBtnState: TTimeBtnState read FTimeBtnState write FTimeBtnState;
  end;

implementation

destructor TTimerSpeedButton.Destroy;
begin
  if FRepeatTimer <> nil then
    FRepeatTimer.Free;
  inherited Destroy;
end;

procedure TTimerSpeedButton.MouseDown(Button: TMouseButton; Shift: TShiftState;
  X, Y: Integer);
begin
  inherited MouseDown (Button, Shift, X, Y);
  if tbAllowTimer in FTimeBtnState then
  begin
    if FRepeatTimer = nil then
      FRepeatTimer := TTimer.Create(Self);

    FRepeatTimer.OnTimer := TimerExpired;
    FRepeatTimer.Interval := InitRepeatPause;
    FRepeatTimer.Enabled  := True;
  end;
end;

procedure TTimerSpeedButton.MouseUp(Button: TMouseButton; Shift: TShiftState;
                                  X, Y: Integer);
begin
  inherited MouseUp (Button, Shift, X, Y);
  if FRepeatTimer <> nil then
    FRepeatTimer.Enabled  := False;
end;

procedure TTimerSpeedButton.TimerExpired(Sender: TObject);
begin
  FRepeatTimer.Interval := RepeatPause;
  if (FState = bsDown) and MouseCapture then
  begin
    try
      Click;
    except
      FRepeatTimer.Enabled := False;
      raise;
    end;
  end;
end;

procedure TTimerSpeedButton.Paint;
var
  R: TRect;
begin
  inherited Paint;
  if tbFocusRect in FTimeBtnState then
  begin
    R := Bounds(0, 0, Width, Height);
    InflateRect(R, -3, -3);
    if FState = bsDown then
      OffsetRect(R, 1, 1);
    DrawFocusRect(Canvas.Handle, R);
  end;
end;

end.

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -