📄 mainfrm.cpp
字号:
// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "skyblue_Rect.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code !
ON_WM_CREATE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
//工具栏的实现
CImageList img;
CString str;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC))
{
return -1;
}
//设置按钮的宽度和长度
m_wndToolBar.GetToolBarCtrl().SetButtonWidth(40, 100);
//改变属性
m_wndToolBar.ModifyStyle(0, TBSTYLE_FLAT |CBRS_TOOLTIPS |
TBSTYLE_TRANSPARENT|TBBS_CHECKBOX );
//设置按钮数为6
m_wndToolBar.SetButtons(NULL,4);
// 2. 添加图像
//设置"热/hot"状态的的位图
img.Create(28, 28, ILC_COLOR8|ILC_MASK,2,2);
img.SetBkColor(RGB(0, 0, 102));
//顺序增添按键的图标
img.Add(AfxGetApp()->LoadIcon(IDI_ICON_START));
img.Add(AfxGetApp()->LoadIcon(IDI_ICON_PAUSE));
img.Add(AfxGetApp()->LoadIcon(IDI_ICON_END));
img.Add(AfxGetApp()->LoadIcon(IDI_ICON_SET));
m_wndToolBar.GetToolBarCtrl().SetHotImageList(&img);
img.Detach();
//设置"冷/cold"状态的位图
img.Create(32, 32, ILC_COLOR8|ILC_MASK, 2,2);
img.SetBkColor(::GetSysColor(COLOR_BTNFACE));
//顺序增添按键的图标
img.Add(AfxGetApp()->LoadIcon(IDI_ICON_START));
img.Add(AfxGetApp()->LoadIcon(IDI_ICON_PAUSE));
img.Add(AfxGetApp()->LoadIcon(IDI_ICON_END));
img.Add(AfxGetApp()->LoadIcon(IDI_ICON_SET));
m_wndToolBar.GetToolBarCtrl().SetImageList(&img);
img.Detach();
//3. 设置文字
m_wndToolBar.SetButtonInfo(0, ID_GAME_START, TBSTYLE_BUTTON, 0);
m_wndToolBar.SetButtonText(0, "开始");
m_wndToolBar.SetButtonInfo(1, ID_GAME_PAUSH, TBSTYLE_BUTTON, 1);
m_wndToolBar.SetButtonText(1, "暂停");
m_wndToolBar.SetButtonInfo(2, ID_GAME_END, TBSTYLE_BUTTON,2);
m_wndToolBar.SetButtonText(2, "结束");
m_wndToolBar.SetButtonInfo(3, ID_GAME_OPTION, TBSTYLE_BUTTON,3);
m_wndToolBar.SetButtonText(3, "设置");
CRect rectToolBar;
//得到按钮的大小
m_wndToolBar.GetItemRect(0, &rectToolBar);
//设置按钮的大小
m_wndToolBar.SetSizes(rectToolBar.Size(), CSize(32,32));
// TODO: Delete these three lines if you don't want the toolbar to
// be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
cs.cx = 500;
cs.cy = 500;
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -