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#include <iostream.h>
class GamPlayer
{
public:
GamPlayer();
static const int Max;
protected:
private:
};
const int GamPlayer::Max = 10;
GamPlayer::GamPlayer()
{
}
int main(int argc, char* argv[])
{
GamPlayer a;
GamPlayer b;
cout << (a.Max) << endl;
cout << (b.Max) << endl;
cout << &(a.Max) << endl;
cout << &(b.Max) << endl;
return 0;
}
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