📄 pinouts.h
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#if !defined(AFX_PINOUTS_H__2BE332D3_60A4_11D4_80BF_0000E8DA28BE__INCLUDED_)
#define AFX_PINOUTS_H__2BE332D3_60A4_11D4_80BF_0000E8DA28BE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// pinouts.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// pinouts dialog
class pinouts : public CPropertyPage
{
DECLARE_DYNCREATE(pinouts)
// Construction
public:
void DrawPin();
pinouts();
~pinouts();
int Function;
int Pins[8];
bool IO48,LPT1,LPT2,LPT3,LPT4;
// Dialog Data
//{{AFX_DATA(pinouts)
enum { IDD = IDD_PROPPINS };
// NOTE - ClassWizard will add data members here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(pinouts)
public:
virtual BOOL OnKillActive();
virtual void OnOK();
virtual BOOL OnApply();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(pinouts)
afx_msg void OnEight();
afx_msg void OnEmerg();
afx_msg void OnFive();
afx_msg void OnFour();
afx_msg void OnIoboard();
afx_msg void OnLpt1();
afx_msg void OnLpt2();
afx_msg void OnLpt3();
afx_msg void OnLpt4();
afx_msg void OnNine();
afx_msg void OnPlugfield();
afx_msg void OnSeven();
afx_msg void OnSix();
afx_msg void OnSpindle();
afx_msg void OnThree();
afx_msg void OnTwo();
afx_msg void OnXdir();
afx_msg void OnXstep();
afx_msg void OnYdir();
afx_msg void OnYstep();
afx_msg void OnZdir();
afx_msg void OnZstep();
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PINOUTS_H__2BE332D3_60A4_11D4_80BF_0000E8DA28BE__INCLUDED_)
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