📄 stsz.c
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/******************************************************************************* stsz.c libquicktime - A library for reading and writing quicktime/avi/mp4 files. http://libquicktime.sourceforge.net Copyright (C) 2002 Heroine Virtual Ltd. Copyright (C) 2002-2007 Members of the libquicktime project. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA*******************************************************************************/ #include "lqt_private.h"#include <stdlib.h>void quicktime_stsz_init(quicktime_stsz_t *stsz){ stsz->version = 0; stsz->flags = 0; stsz->sample_size = 0; stsz->total_entries = 0; stsz->entries_allocated = 0;}void quicktime_stsz_init_video(quicktime_t *file, quicktime_stsz_t *stsz){ stsz->sample_size = 0; if(!stsz->entries_allocated) { stsz->entries_allocated = 2048; stsz->total_entries = 0; stsz->table = (quicktime_stsz_table_t*)calloc(sizeof(quicktime_stsz_table_t), stsz->entries_allocated); }}void quicktime_stsz_init_timecode(quicktime_stsz_t *stsz) { stsz->sample_size = 4;#if 0 if(!stsz->entries_allocated) { stsz->entries_allocated = 2048; stsz->total_entries = 0; stsz->table = (quicktime_stsz_table_t*)calloc(sizeof(quicktime_stsz_table_t), stsz->entries_allocated); }#endif }void quicktime_stsz_init_audio(quicktime_t *file, quicktime_stsz_t *stsz, int channels, int bits, char *compressor){ /*stsz->sample_size = channels * bits / 8; */ stsz->sample_size = 1; stsz->total_entries = 0; /* set this when closing */ stsz->entries_allocated = 0;}void quicktime_stsz_delete(quicktime_stsz_t *stsz){ if(stsz->table) free(stsz->table);}void quicktime_stsz_dump(quicktime_stsz_t *stsz){ int i; lqt_dump(" sample size (stsz)\n"); lqt_dump(" version %d\n", stsz->version); lqt_dump(" flags %ld\n", stsz->flags); lqt_dump(" sample_size %lld\n", (long long)(stsz->sample_size)); lqt_dump(" total_entries %ld\n", stsz->total_entries); if(!stsz->sample_size) { for(i = 0; i < stsz->total_entries; i++) { lqt_dump(" sample_size %llx (%lld)\n", (long long)(stsz->table[i].size), (long long)(stsz->table[i].size)); } }}void quicktime_read_stsz(quicktime_t *file, quicktime_stsz_t *stsz){ int i; stsz->version = quicktime_read_char(file); stsz->flags = quicktime_read_int24(file); stsz->sample_size = quicktime_read_int32(file); stsz->total_entries = quicktime_read_int32(file); stsz->entries_allocated = stsz->total_entries; if(!stsz->sample_size) // if(stsz->total_entries) { // stsz->sample_size = 0; stsz->table = (quicktime_stsz_table_t*)calloc(sizeof(quicktime_stsz_table_t), stsz->entries_allocated); for(i = 0; i < stsz->total_entries; i++) { stsz->table[i].size = quicktime_read_int32(file); } }}void quicktime_write_stsz(quicktime_t *file, quicktime_stsz_t *stsz){ int i; quicktime_atom_t atom; quicktime_atom_write_header(file, &atom, "stsz");/* optimize if possible *//* Xanim requires an unoptimized table for video. *//* if(!stsz->sample_size) *//* { *//* for(i = 0, result = 0; i < stsz->total_entries && !result; i++) *//* { *//* if(stsz->table[i].size != stsz->table[0].size) result = 1; *//* } *//* *//* if(!result) *//* { *//* stsz->sample_size = stsz->table[0].size; *//* stsz->total_entries = 0; *//* free(stsz->table); *//* } *//* } */ quicktime_write_char(file, stsz->version); quicktime_write_int24(file, stsz->flags);// Force idiosynchratic handling of fixed bitrate audio.// Since audio has millions of samples it's not practical to declare a size// of each sample. Instead Quicktime stores a 1 for every sample's size and// relies on the samples per chunk table to determine the chunk size. quicktime_write_int32(file, stsz->sample_size); quicktime_write_int32(file, stsz->total_entries); if(!stsz->sample_size) { for(i = 0; i < stsz->total_entries; i++) { quicktime_write_int32(file, stsz->table[i].size); } } quicktime_atom_write_footer(file, &atom);}void quicktime_update_stsz(quicktime_stsz_t *stsz, long sample, long sample_size) { if(!stsz->sample_size) { if(sample >= stsz->entries_allocated) { stsz->entries_allocated += 1024; stsz->table = (quicktime_stsz_table_t*)realloc(stsz->table, sizeof(quicktime_stsz_table_t) * stsz->entries_allocated); } stsz->table[sample].size = sample_size; if(sample >= stsz->total_entries) stsz->total_entries = sample + 1; } }
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