📄 app_zlib.c
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z->state->mode = z->state->nowrap ? BLOCKS : METHOD;
inflate_blocks_reset(z->state->blocks, z, Z_NULL);
Tracev((stderr, "inflate: reset\n"));
return Z_OK;
}
int ZEXPORT inflateEnd(z_streamp z)
{
if (z == Z_NULL || z->state == Z_NULL || z->zfree == Z_NULL)
return Z_STREAM_ERROR;
if (z->state->blocks != Z_NULL)
inflate_blocks_free(z->state->blocks, z);
ZFREE(z, z->state);
z->state = Z_NULL;
Tracev((stderr, "inflate: end\n"));
return Z_OK;
}
int ZEXPORT inflateInit2_(
z_streamp z,
int w,
const char *version,
int stream_size)
{
if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
stream_size != sizeof(z_stream))
return Z_VERSION_ERROR;
/* initialize state */
if (z == Z_NULL)
return Z_STREAM_ERROR;
z->msg = Z_NULL;
if (z->zalloc == Z_NULL)
{
z->zalloc = zcalloc;
z->opaque = (voidpf)0;
}
if (z->zfree == Z_NULL) z->zfree = zcfree;
if ((z->state = (struct internal_state FAR *)
ZALLOC(z,1,sizeof(struct internal_state))) == Z_NULL)
return Z_MEM_ERROR;
z->state->blocks = Z_NULL;
/* handle undocumented nowrap option (no zlib header or check) */
z->state->nowrap = 0;
if (w < 0)
{
w = - w;
z->state->nowrap = 1;
}
/* set window size */
if (w < 8 || w > 15)
{
inflateEnd(z);
return Z_STREAM_ERROR;
}
z->state->wbits = (uInt)w;
/* create inflate_blocks state */
if ((z->state->blocks =
inflate_blocks_new(z, z->state->nowrap ? Z_NULL : adler32, (uInt)1 << w))
== Z_NULL)
{
inflateEnd(z);
return Z_MEM_ERROR;
}
Tracev((stderr, "inflate: allocated\n"));
/* reset state */
inflateReset(z);
return Z_OK;
}
int ZEXPORT inflateInit_(
z_streamp z,
const char *version,
int stream_size)
{
return inflateInit2_(z, DEF_WBITS, version, stream_size);
}
#define NEEDBYTE {if(z->avail_in==0)return r;r=f;}
#define NEXTBYTE (z->avail_in--,z->total_in++,*z->next_in++)
int ZEXPORT inflate(z_streamp z, int f)
{
int r;
uInt b;
if (z == Z_NULL || z->state == Z_NULL || z->next_in == Z_NULL)
return Z_STREAM_ERROR;
f = f == Z_FINISH ? Z_BUF_ERROR : Z_OK;
r = Z_BUF_ERROR;
while (1) switch (z->state->mode)
{
case METHOD:
NEEDBYTE
if (((z->state->sub.method = NEXTBYTE) & 0xf) != Z_DEFLATED)
{
z->state->mode = ERROR;
z->msg = (char*)"unknown compression method";
z->state->sub.marker = 5; /* can't try inflateSync */
break;
}
if ((z->state->sub.method >> 4) + 8 > z->state->wbits)
{
z->state->mode = ERROR;
z->msg = (char*)"invalid window size";
z->state->sub.marker = 5; /* can't try inflateSync */
break;
}
z->state->mode = FLAG;
case FLAG:
NEEDBYTE
b = NEXTBYTE;
if (((z->state->sub.method << 8) + b) % 31)
{
z->state->mode = ERROR;
z->msg = (char*)"incorrect header check";
z->state->sub.marker = 5; /* can't try inflateSync */
break;
}
Tracev((stderr, "inflate: zlib header ok\n"));
if (!(b & PRESET_DICT))
{
z->state->mode = BLOCKS;
break;
}
z->state->mode = DICT4;
case DICT4:
NEEDBYTE
z->state->sub.check.need = (uLong)NEXTBYTE << 24;
z->state->mode = DICT3;
case DICT3:
NEEDBYTE
z->state->sub.check.need += (uLong)NEXTBYTE << 16;
z->state->mode = DICT2;
case DICT2:
NEEDBYTE
z->state->sub.check.need += (uLong)NEXTBYTE << 8;
z->state->mode = DICT1;
case DICT1:
NEEDBYTE
z->state->sub.check.need += (uLong)NEXTBYTE;
z->adler = z->state->sub.check.need;
z->state->mode = DICT0;
return Z_NEED_DICT;
case DICT0:
z->state->mode = ERROR;
z->msg = (char*)"need dictionary";
z->state->sub.marker = 0; /* can try inflateSync */
return Z_STREAM_ERROR;
case BLOCKS:
r = inflate_blocks(z->state->blocks, z, r);
if (r == Z_DATA_ERROR)
{
z->state->mode = ERROR;
z->state->sub.marker = 0; /* can try inflateSync */
break;
}
if (r == Z_OK)
r = f;
if (r != Z_STREAM_END)
return r;
r = f;
inflate_blocks_reset(z->state->blocks, z, &z->state->sub.check.was);
if (z->state->nowrap)
{
z->state->mode = FINISH;
break;
}
z->state->mode = CHECK4;
case CHECK4:
NEEDBYTE
z->state->sub.check.need = (uLong)NEXTBYTE << 24;
z->state->mode = CHECK3;
case CHECK3:
NEEDBYTE
z->state->sub.check.need += (uLong)NEXTBYTE << 16;
z->state->mode = CHECK2;
case CHECK2:
NEEDBYTE
z->state->sub.check.need += (uLong)NEXTBYTE << 8;
z->state->mode = CHECK1;
case CHECK1:
NEEDBYTE
z->state->sub.check.need += (uLong)NEXTBYTE;
if (z->state->sub.check.was != z->state->sub.check.need)
{
z->state->mode = ERROR;
z->msg = (char*)"incorrect data check";
z->state->sub.marker = 5; /* can't try inflateSync */
break;
}
Tracev((stderr, "inflate: zlib check ok\n"));
z->state->mode = FINISH;
case FINISH:
return Z_STREAM_END;
case ERROR:
return Z_DATA_ERROR;
default:
return Z_STREAM_ERROR;
}
#ifdef NEED_DUMMY_RETURN
return Z_STREAM_ERROR; /* Some dumb compilers complain without this */
#endif
}
int ZEXPORT inflateSync(z_streamp z)
{
uInt n; /* number of bytes to look at */
Bytef *p; /* pointer to bytes */
uInt m; /* number of marker bytes found in a row */
uLong r, w; /* temporaries to save total_in and total_out */
/* set up */
if (z == Z_NULL || z->state == Z_NULL)
return Z_STREAM_ERROR;
if (z->state->mode != ERROR)
{
z->state->mode = ERROR;
z->state->sub.marker = 0;
}
if ((n = z->avail_in) == 0)
return Z_BUF_ERROR;
p = z->next_in;
m = z->state->sub.marker;
/* search */
while (n && m < 4)
{
static const Byte mark[4] = {0, 0, 0xff, 0xff};
if (*p == mark[m])
m++;
else if (*p)
m = 0;
else
m = 4 - m;
p++, n--;
}
/* restore */
z->total_in += p - z->next_in;
z->next_in = p;
z->avail_in = n;
z->state->sub.marker = m;
/* return no joy or set up to restart on a new block */
if (m != 4)
return Z_DATA_ERROR;
r = z->total_in; w = z->total_out;
inflateReset(z);
z->total_in = r; z->total_out = w;
z->state->mode = BLOCKS;
return Z_OK;
}
/* Returns true if inflate is currently at the end of a block generated
* by Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
* implementation to provide an additional safety check. PPP uses Z_SYNC_FLUSH
* but removes the length bytes of the resulting empty stored block. When
* decompressing, PPP checks that at the end of input packet, inflate is
* waiting for these length bytes.
*/
int ZEXPORT inflateSyncPoint(z_streamp z)
{
if (z == Z_NULL || z->state == Z_NULL || z->state->blocks == Z_NULL)
return Z_STREAM_ERROR;
return inflate_blocks_sync_point(z->state->blocks);
}
/* inftrees.c -- generate Huffman trees for efficient decoding
* Copyright (C) 1995-1998 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#if !defined(BUILDFIXED) && !defined(STDC)
#define BUILDFIXED /* non ANSI compilers may not accept inffixed.h */
#endif
const char inflate_copyright[] =
" inflate 1.1.3 Copyright 1995-1998 Mark Adler ";
/*
If you use the zlib library in a product, an acknowledgment is welcome
in the documentation of your product. If for some reason you cannot
include such an acknowledgment, I would appreciate that you keep this
copyright string in the executable of your product.
*/
/* simplify the use of the inflate_huft type with some defines */
#define exop word.what.Exop
#define bits word.what.Bits
/* Tables for deflate from PKZIP's appnote.txt. */
local const uInt cplens[31] = { /* Copy lengths for literal codes 257..285 */
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
/* see note #13 above about 258 */
local const uInt cplext[31] = { /* Extra bits for literal codes 257..285 */
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 112, 112}; /* 112==invalid */
local const uInt cpdist[30] = { /* Copy offsets for distance codes 0..29 */
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
8193, 12289, 16385, 24577};
local const uInt cpdext[30] = { /* Extra bits for distance codes */
0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
12, 12, 13, 13};
/*
Huffman code decoding is performed using a multi-level table lookup.
The fastest way to decode is to simply build a lookup table whose
size is determined by the longest code. However, the time it takes
to build this table can also be a factor if the data being decoded
is not very long. The most common codes are necessarily the
shortest codes, so those codes dominate the decoding time, and hence
the speed. The idea is you can have a shorter table that decodes the
shorter, more probable codes, and then point to subsidiary tables for
the longer codes. The time it costs to decode the longer codes is
then traded against the time it takes to make longer tables.
This results of this trade are in the variables lbits and dbits
below. lbits is the number of bits the first level table for literal/
length codes can decode in one step, and dbits is the same thing for
the distance codes. Subsequent tables are also less than or equal to
those sizes. These values may be adjusted either when all of the
codes are shorter than that, in which case the longest code length in
bits is used, or when the shortest code is *longer* than the requested
table size, in which case the length of the shortest code in bits is
used.
There are two different values for the two tables, since they code a
different number of possibilities each. The literal/length table
codes 286 possible values, or in a flat code, a little over eight
bits. The distance table codes 30 possible values, or a little less
than five bits, flat. The optimum values for speed end up being
about one bit more than those, so lbits is 8+1 and dbits is 5+1.
The optimum values may differ though from machine to machine, and
possibly even between compilers. Your mileage may vary.
*/
/* If BMAX needs to be larger than 16, then h and x[] should be uLong. */
#define BMAX 15 /* maximum bit length of any code */
local int huft_build(
uIntf *b, /* code lengths in bits (all assumed <= BMAX) */
uInt n, /* number of codes (assumed <= 288) */
uInt s, /* number of simple-valued codes (0..s-1) */
const uIntf *d, /* list of base values for non-simple codes */
const uIntf *e, /* list of extra bits for non-simple codes */
inflate_huft * FAR *t, /* result: starting table */
uIntf *m, /* maximum lookup bits, returns actual */
inflate_huft *hp, /* space for trees */
uInt *hn, /* hufts used in space */
uIntf *v) /* working area: values in order of bit length */
/* Given a list of code lengths and a maximum table size, make a set of
tables to decode that set of codes. Return Z_OK on success, Z_BUF_ERROR
if the given code set is incomplete (the tables are still built in this
case), Z_DATA_ERROR if the input is invalid (an over-subscribed set of
lengths), or Z_MEM_ERROR if not enough memory. */
{
uInt a; /* counter for codes of length k */
uInt c[BMAX+1]; /* bit length count table */
uInt f; /* i repeats in table every f entries */
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