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📄 app_zlib.c

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#ifdef DAF_DECODE

// #include "aud_id3_global.h"
#include "app_zlib.h"
#ifndef local
#define local static
#endif
/* compile with -Dlocal if your debugger can't find static symbols */

typedef unsigned char  uch;
typedef uch FAR uchf;
typedef unsigned short ush;
typedef ush FAR ushf;
typedef unsigned long  ulg;



        /* common constants */

#ifndef DEF_WBITS
#define DEF_WBITS MAX_WBITS
#endif
/* default windowBits for decompression. MAX_WBITS is for compression only */


#define STORED_BLOCK 0
#define STATIC_TREES 1
#define DYN_TREES    2
/* The three kinds of block type */

#define MIN_MATCH  3
#define MAX_MATCH  258
/* The minimum and maximum match lengths */

#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */

/* functions */

#define zstrerror(errnum) ""

#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
#define HAVE_MEMCPY
#endif
#ifdef HAVE_MEMCPY
#define zmemcpy memcpy
#define zmemcmp memcmp
#define zmemzero(dest, len) memset(dest, 0, len)
#else
   extern void zmemcpy  OF((Bytef* dest, const Bytef* source, uInt len));
   extern int  zmemcmp  OF((const Bytef* s1, const Bytef* s2, uInt len));
   extern void zmemzero OF((Bytef* dest, uInt len));
#endif

/* Diagnostic functions */
#define Assert(cond,msg)
#define Trace(x)
#define Tracev(x)
#define Tracevv(x)
#define Tracec(c,x)
#define Tracecv(c,x)


typedef uLong (ZEXPORT *check_func) OF((uLong check, const Bytef *buf,
				       uInt len));
voidpf zcalloc OF((voidpf opaque, unsigned items, unsigned size));
void   zcfree  OF((voidpf opaque, voidpf ptr));

#define ZALLOC(strm, items, size) \
           (*((strm)->zalloc))((strm)->opaque, (items), (size))
#define ZFREE(strm, addr)  (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}


struct inflate_blocks_state;
typedef struct inflate_blocks_state FAR inflate_blocks_statef;

extern inflate_blocks_statef * inflate_blocks_new OF((
    z_streamp z,
    check_func c,               /* check function */
    uInt w));                   /* window size */

extern int inflate_blocks OF((
    inflate_blocks_statef *,
    z_streamp ,
    int));                      /* initial return code */

extern void inflate_blocks_reset OF((
    inflate_blocks_statef *,
    z_streamp ,
    uLongf *));                  /* check value on output */

extern int inflate_blocks_free OF((
    inflate_blocks_statef *,
    z_streamp));

extern int inflate_blocks_sync_point OF((
    inflate_blocks_statef *s));



/* Huffman code lookup table entry--this entry is four bytes for machines
   that have 16-bit pointers (e.g. PC's in the small or medium model). */

typedef struct inflate_huft_s FAR inflate_huft;

struct inflate_huft_s {
  union {
    struct {
      Byte Exop;        /* number of extra bits or operation */
      Byte Bits;        /* number of bits in this code or subcode */
    } what;
    uInt pad;           /* pad structure to a power of 2 (4 bytes for */
  } word;               /*  16-bit, 8 bytes for 32-bit int's) */
  uInt base;            /* literal, length base, distance base,
                           or table offset */
};

/* Maximum size of dynamic tree.  The maximum found in a long but non-
   exhaustive search was 1004 huft structures (850 for length/literals
   and 154 for distances, the latter actually the result of an
   exhaustive search).  The actual maximum is not known, but the
   value below is more than safe. */
#define MANY 1440

extern int inflate_trees_bits OF((
    uIntf *,                    /* 19 code lengths */
    uIntf *,                    /* bits tree desired/actual depth */
    inflate_huft * FAR *,       /* bits tree result */
    inflate_huft *,             /* space for trees */
    z_streamp));                /* for messages */

extern int inflate_trees_dynamic OF((
    uInt,                       /* number of literal/length codes */
    uInt,                       /* number of distance codes */
    uIntf *,                    /* that many (total) code lengths */
    uIntf *,                    /* literal desired/actual bit depth */
    uIntf *,                    /* distance desired/actual bit depth */
    inflate_huft * FAR *,       /* literal/length tree result */
    inflate_huft * FAR *,       /* distance tree result */
    inflate_huft *,             /* space for trees */
    z_streamp));                /* for messages */

extern int inflate_trees_fixed OF((
    uIntf *,                    /* literal desired/actual bit depth */
    uIntf *,                    /* distance desired/actual bit depth */
    inflate_huft * FAR *,       /* literal/length tree result */
    inflate_huft * FAR *,       /* distance tree result */
    z_streamp));                /* for memory allocation */


struct inflate_codes_state;
typedef struct inflate_codes_state FAR inflate_codes_statef;

extern inflate_codes_statef *inflate_codes_new OF((
    uInt, uInt,
    inflate_huft *, inflate_huft *,
    z_streamp ));

extern int inflate_codes OF((
    inflate_blocks_statef *,
    z_streamp ,
    int));

extern void inflate_codes_free OF((
    inflate_codes_statef *,
    z_streamp ));

typedef enum {
      TYPE,     /* get type bits (3, including end bit) */
      LENS,     /* get lengths for stored */
      STORED,   /* processing stored block */
      TABLE,    /* get table lengths */
      BTREE,    /* get bit lengths tree for a dynamic block */
      DTREE,    /* get length, distance trees for a dynamic block */
      CODES,    /* processing fixed or dynamic block */
      DRY,      /* output remaining window bytes */
      DONE,     /* finished last block, done */
      BAD}      /* got a data error--stuck here */
inflate_block_mode;

/* inflate blocks semi-private state */
struct inflate_blocks_state {

  /* mode */
  inflate_block_mode  mode;     /* current inflate_block mode */

  /* mode dependent information */
  union {
    uInt left;          /* if STORED, bytes left to copy */
    struct {
      uInt table;               /* table lengths (14 bits) */
      uInt index;               /* index into blens (or border) */
      uIntf *blens;             /* bit lengths of codes */
      uInt bb;                  /* bit length tree depth */
      inflate_huft *tb;         /* bit length decoding tree */
    } trees;            /* if DTREE, decoding info for trees */
    struct {
      inflate_codes_statef 
         *codes;
    } decode;           /* if CODES, current state */
  } sub;                /* submode */
  uInt last;            /* true if this block is the last block */

  /* mode independent information */
  uInt bitk;            /* bits in bit buffer */
  uLong bitb;           /* bit buffer */
  inflate_huft *hufts;  /* single malloc for tree space */
  Bytef *window;        /* sliding window */
  Bytef *end;           /* one byte after sliding window */
  Bytef *read;          /* window read pointer */
  Bytef *write;         /* window write pointer */
  check_func checkfn;   /* check function */
  uLong check;          /* check on output */

};


/* defines for inflate input/output */
/*   update pointers and return */
#define UPDBITS {s->bitb=b;s->bitk=k;}
#define UPDIN {z->avail_in=n;z->total_in+=p-z->next_in;z->next_in=p;}
#define UPDOUT {s->write=q;}
#define UPDATE {UPDBITS UPDIN UPDOUT}
#define LEAVE {UPDATE return inflate_flush(s,z,r);}
/*   get bytes and bits */
#define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;}
#define NEEDBYTE1 {if(n)r=Z_OK;else LEAVE}
#define NEXTBYTE1 (n--,*p++)
#define NEEDBITS(j) {while(k<(j)){NEEDBYTE1;b|=((uLong)NEXTBYTE1)<<k;k+=8;}}
#define DUMPBITS(j) {b>>=(j);k-=(j);}
/*   output bytes */
#define WAVAIL (uInt)(q<s->read?s->read-q-1:s->end-q)
#define LOADOUT {q=s->write;m=(uInt)WAVAIL;}
#define WRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=(uInt)WAVAIL;}}
#define FLUSH {UPDOUT r=inflate_flush(s,z,r); LOADOUT}
#define NEEDOUT {if(m==0){WRAP if(m==0){FLUSH WRAP if(m==0) LEAVE}}r=Z_OK;}
#define OUTBYTE(a) {*q++=(Byte)(a);m--;}
/*   load local pointers */
#define LOAD {LOADIN LOADOUT}

/* masks for lower bits (size given to avoid silly warnings with Visual C++) */
extern uInt inflate_mask[17];

/* copy as much as possible from the sliding window to the output area */
extern int inflate_flush OF((
    inflate_blocks_statef *,
    z_streamp ,
    int));

extern int inflate_fast OF((
    uInt,
    uInt,
    inflate_huft *,
    inflate_huft *,
    inflate_blocks_statef *,
    z_streamp ));


/***** functions ******/

/* adler32.c -- compute the Adler-32 checksum of a data stream
 * Copyright (C) 1995-1998 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */

/* @(#) $Id: adler32.c,v 1.1 2001/10/10 19:03:39 rob Exp $ */

/* adler32.c */

#define BASE 65521L /* largest prime smaller than 65536 */
#define NMAX 5552
/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */

#define DO1(buf,i)  {s1 += buf[i]; s2 += s1;}
#define DO2(buf,i)  DO1(buf,i); DO1(buf,i+1);
#define DO4(buf,i)  DO2(buf,i); DO2(buf,i+2);
#define DO8(buf,i)  DO4(buf,i); DO4(buf,i+4);
#define DO16(buf)   DO8(buf,0); DO8(buf,8);

/* ========================================================================= */
uLong ZEXPORT adler32(uLong adler, const Bytef *buf, uInt len)
{
    unsigned long s1 = adler & 0xffff;
    unsigned long s2 = (adler >> 16) & 0xffff;
    int k;

    if (buf == Z_NULL) return 1L;

    while (len > 0) {
        k = len < NMAX ? len : NMAX;
        len -= k;
        while (k >= 16) {
            DO16(buf);
	    buf += 16;
            k -= 16;
        }
        if (k != 0) do {
            s1 += *buf++;
	    s2 += s1;
        } while (--k);
        s1 %= BASE;
        s2 %= BASE;
    }
    return (s2 << 16) | s1;
}


/* infblock.c -- interpret and process block types to last block
 * Copyright (C) 1995-1998 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */


/* simplify the use of the inflate_huft type with some defines */
#define exop word.what.Exop
#define bits word.what.Bits

/* Table for deflate from PKZIP's appnote.txt. */
local const uInt border[] = { /* Order of the bit length code lengths */
        16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};

/*
   Notes beyond the 1.93a appnote.txt:

   1. Distance pointers never point before the beginning of the output
      stream.
   2. Distance pointers can point back across blocks, up to 32k away.
   3. There is an implied maximum of 7 bits for the bit length table and
      15 bits for the actual data.
   4. If only one code exists, then it is encoded using one bit.  (Zero
      would be more efficient, but perhaps a little confusing.)  If two
      codes exist, they are coded using one bit each (0 and 1).
   5. There is no way of sending zero distance codes--a dummy must be
      sent if there are none.  (History: a pre 2.0 version of PKZIP would
      store blocks with no distance codes, but this was discovered to be
      too harsh a criterion.)  Valid only for 1.93a.  2.04c does allow
      zero distance codes, which is sent as one code of zero bits in
      length.
   6. There are up to 286 literal/length codes.  Code 256 represents the
      end-of-block.  Note however that the static length tree defines
      288 codes just to fill out the Huffman codes.  Codes 286 and 287
      cannot be used though, since there is no length base or extra bits
      defined for them.  Similarily, there are up to 30 distance codes.
      However, static trees define 32 codes (all 5 bits) to fill out the
      Huffman codes, but the last two had better not show up in the data.
   7. Unzip can check dynamic Huffman blocks for complete code sets.
      The exception is that a single code would not be complete (see #4).
   8. The five bits following the block type is really the number of
      literal codes sent minus 257.
   9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits
      (1+6+6).  Therefore, to output three times the length, you output
      three codes (1+1+1), whereas to output four times the same length,
      you only need two codes (1+3).  Hmm.
  10. In the tree reconstruction algorithm, Code = Code + Increment
      only if BitLength(i) is not zero.  (Pretty obvious.)
  11. Correction: 4 Bits: #of Bit Length codes - 4     (4 - 19)
  12. Note: length code 284 can represent 227-258, but length code 285
      really is 258.  The last length deserves its own, short code
      since it gets used a lot in very redundant files.  The length
      258 is special since 258 - 3 (the min match length) is 255.
  13. The literal/length and distance code bit lengths are read as a
      single stream of lengths.  It is possible (and advantageous) for
      a repeat code (16, 17, or 18) to go across the boundary between
      the two sets of lengths.
 */


void inflate_blocks_reset(inflate_blocks_statef *s, z_streamp z, uLongf *c)
{
  if (c != Z_NULL)
    *c = s->check;
  if (s->mode == BTREE || s->mode == DTREE)
    ZFREE(z, s->sub.trees.blens);
  if (s->mode == CODES)
    inflate_codes_free(s->sub.decode.codes, z);
  s->mode = TYPE;
  s->bitk = 0;
  s->bitb = 0;
  s->read = s->write = s->window;
  if (s->checkfn != Z_NULL)
    z->adler = s->check = (*s->checkfn)(0L, (const Bytef *)Z_NULL, 0);
  Tracev((stderr, "inflate:   blocks reset\n"));

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