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📄 lcd_sw_rnd.h

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/*****************************************************************************
*  Copyright Statement:
*  --------------------
*  This software is protected by Copyright and the information contained
*  herein is confidential. The software may not be copied and the information
*  contained herein may not be used or disclosed except with the written
*  permission of MediaTek Inc. (C) 2005
*
*  BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
*  THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
*  RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
*  AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
*  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
*  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
*  NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
*  SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
*  SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
*  THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
*  NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
*  SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
*  BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
*  LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
*  AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
*  OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
*  MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
*  THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
*  WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
*  LAWS PRINCIPLES.  ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
*  RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
*  THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/

/*****************************************************************************
 *
 * Filename:
 * ---------
 *    lcd_sw_rnd.h
 *
 * Project:
 * --------
 *   Maui_Software
 *
 * Description:
 * ------------
 *   This file is abstract LCD driver functions and defination for MMI.
 *
 * Author:
 * -------
 * -------
 *
 *============================================================================
 *             HISTORY
 * Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
 *------------------------------------------------------------------------------
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 * removed!
 * removed!
 * removed!
 *
 *
 *------------------------------------------------------------------------------
 * Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
 *============================================================================
 ****************************************************************************/
#ifndef _LCD_SW_RND_H
#define _LCD_SW_RND_H

#include "lcd_sw_inc.h"

/****************************************************************************
* Main LCD
*****************************************************************************/
#define WHITE_BACKLIGHT
//#define BLACK_BACKLIGHT
//#define BLUE_BACKLIGHT

/* Color Transform */
#if (defined(MT6218B) || defined(MT6219) || defined(MT6217)||defined(MT6226)||defined(MT6226M)||defined(MT6227))
#define  DRV_RGB_TO_HW(R,G,B)		( (kal_uint16)(((B)&0xf8)>>3)|(((G)&0xfc)<<3)|(((R)&0xf8)<<8) )
#define  DRV_HW_TO_RGB_R(VALUE)	( (kal_uint8)(((VALUE)&0xf800)>>8))
#define  DRV_HW_TO_RGB_G(VALUE)	( (kal_uint8)(((VALUE)&0x07e0)>>3))
#define  DRV_HW_TO_RGB_B(VALUE)	( (kal_uint8)(((VALUE)&0x001f)<<3))

#else  /* Other than MT6218B */
#define  DRV_RGB_TO_HW(R,G,B)		( (((B)&0xf8)<<5)|(((R)&0xf8))|(((G)&0xe0)>>5)|(((G)&0x1c)<<11) )
#define  DRV_HW_TO_RGB_R(VALUE)	( (kal_uint8)((VALUE)&0x00f8) )
#define  DRV_HW_TO_RGB_G(VALUE)	( (kal_uint8)((((VALUE)&0xe000)>>11)|(((VALUE)&0x0007)<<5)))
#define  DRV_HW_TO_RGB_B(VALUE)	( (kal_uint8)(((VALUE)&0x1f00)>>5) )
#endif

/* Frame Buffer */
#define DRV_MAINLCD_BIT_PER_PIXEL	(16)
#define DRV_MAINLCD_GET_BUFFER_PIXEL(X,Y,VALUE)		(VALUE=(*((U16*)GDI_LAYER.act_buf_ptr+((Y)*(GDI_LAYER.act_pitch)+(X)))))
#define DRV_MAINLCD_SET_BUFFER_PIXEL(X,Y,VALUE)		((*((U16*)GDI_LAYER.act_buf_ptr+((Y)*(GDI_LAYER.act_pitch)+(X))))=VALUE)

#define DRV_MAINLCD_COLOR_TYPE	U16

#define DRV_MAINLCD_ACCESS_BEGIN(ADDR,PITCH)	{ \
							_lcd_address=(DRV_MAINLCD_COLOR_TYPE*)ADDR; \
							_lcd_pitch  =(int) PITCH; \
							{

#define DRV_MAINLCD_GOTO_XY(X,Y)		_lcd_current_address = _lcd_address + (Y)*_lcd_pitch + (X)

#define DRV_MAINLCD_SET_PIXEL(COLOR)		do{ \
							*_lcd_current_address = (DRV_MAINLCD_COLOR_TYPE) COLOR; \
							_lcd_current_address++; \
							}while(0)

#define DRV_MAINLCD_GET_PIXEL(COLOR)		do{ \
							COLOR = *_lcd_current_address; \
							_lcd_current_address++; \
							}while(0)

#define DRV_MAINLCD_JUMP_PIXELS(PIXELS)	do{ \
							_lcd_current_address+=PIXELS; \
							}while(0)

#define DRV_MAINLCD_ACCESS_END			} }

/* Init Color */
#define DRV_MAINLCD_INIT_COLOR	(0x0000)	/* 16bit */


/****************************************************************************
* Sub LCD
*****************************************************************************/

#ifdef DUAL_LCD

#ifdef COLOR_SUBLCD						// Color SUBLCD

	#define DRV_SUBLCD_BIT_PER_PIXEL	(16)

	#define  SUBMMI_RGB_TO_HW_FORMAT(R,G,B) ( (((R)&0xF8)<<8)|(((G)&0xFC)<<3)|(((B)&0xF8)>>3))
	#define  HW_FORMAT_TO_SUBMMI_R(VALUE) ( (VALUE&0xF800)>>8 )
	#define  HW_FORMAT_TO_SUBMMI_G(VALUE) ( (VALUE&0x07E0)>>3)
	#define  HW_FORMAT_TO_SUBMMI_B(VALUE) ( (VALUE&0x001F)<<3 )
	#define DRV_SUBLCD_GET_BUFFER_PIXEL(X,Y,VALUE) (VALUE=(*((U16*)GDI_LAYER.act_buf_ptr+((Y)*(GDI_LAYER.act_pitch)+(X)))))
	#define DRV_SUBLCD_SET_BUFFER_PIXEL(X,Y,VALUE) ((*((U16*)GDI_LAYER.act_buf_ptr+((Y)*(GDI_LAYER.act_pitch)+(X))))=VALUE)

#define DRV_SUBLCD_COLOR_TYPE		U16

#define DRV_SUBLCD_ACCESS_BEGIN(ADDR,PITCH)	{ \
							_sublcd_address=(DRV_SUBLCD_COLOR_TYPE*)ADDR; \
							_sublcd_current_address; \
							_sublcd_pitch  =(int) PITCH; \
							{

#define DRV_SUBLCD_GOTO_XY(X,Y)	_lcd_current_address = _sublcd_address + (Y)*_sublcd_pitch + (X)

#define DRV_SUBLCD_SET_PIXEL(COLOR)			do{ \
							*_sublcd_current_address = (DRV_SUBLCD_COLOR_TYPE) COLOR; \
							_sublcd_current_address++; \
							}while(0)

#define DRV_SUBLCD_GET_PIXEL(COLOR)			do{ \
							COLOR = *_sublcd_current_address; \
							_sublcd_current_address++; \
							}while(0)

#define DRV_SUBLCD_JUMP_PIXELS(PIXELS)		do{ \
							_sublcd_current_address+=PIXELS; \
							}while(0)

#define DRV_SUBLCD_ACCESS_END			} }

#else											// Mono LCD

	#define DRV_SUBLCD_BIT_PER_PIXEL	(1)

	#define  SUBMMI_RGB_TO_HW_FORMAT(R,G,B) ( ((U16)(((S32)(R)+(S32)(G)+(S32)(B))/(S32)3)>=0x80)? 1:0 )
	#define  HW_FORMAT_TO_SUBMMI_R(VALUE) ( (U8)((VALUE) ? 0xFF:0x00) )
	#define  HW_FORMAT_TO_SUBMMI_G(VALUE) ( (U8)((VALUE) ? 0xFF:0x00) )
	#define  HW_FORMAT_TO_SUBMMI_B(VALUE) ( (U8)((VALUE) ? 0xFF:0x00) )
	#define DRV_SUBLCD_GET_BUFFER_PIXEL(X,Y,VALUE)	(VALUE= ( (*((U8*)GDI_LAYER.act_buf_ptr+(((Y)/8)*SUBLCD_WIDTH+X))) & SubLCDSetArray[(Y)%8] )?0xFF:0x00)
	#define DRV_SUBLCD_SET_BUFFER_PIXEL(X,Y,VALUE)	(((VALUE)<=0)?((*((U8*)GDI_LAYER.act_buf_ptr+(((Y)/8)*SUBLCD_WIDTH+X)))|= SubLCDSetArray[(Y)%8]): ((*((U8*)GDI_LAYER.act_buf_ptr+(((Y)/8)*SUBLCD_WIDTH+X))) &= SubLCDReSetArray[(Y)%8]))

#define DRV_SUBLCD_COLOR_TYPE		U8

#define DRV_SUBLCD_ACCESS_BEGIN(ADDR,PITCH)	{ \
							_sublcd_address=(DRV_SUBLCD_COLOR_TYPE*)ADDR; \
							_sublcd_pitch  =(int) PITCH; \
							{

#define DRV_SUBLCD_GOTO_XY(X,Y)				do{ \
							_sublcd_current_address = _sublcd_address + (Y/8)*_sublcd_pitch + (X); \
							_sublcd_offset = (Y)&0x7; \
							}while(0)

#define DRV_SUBLCD_SET_PIXEL(COLOR)			do{ \
							if(COLOR>0) \
							{ \
								*_lcd_current_address |= 1<<_sublcd_offset; \
							} \
							else \
							{ \
								*_lcd_current_address &= ~(1<<_sublcd_offset); \
							} \
							_sublcd_offset++; \
							if(!(_sublcd_offset&0x7))\
								_lcd_current_address++; \
							}while(0)

#define DRV_SUBLCD_GET_PIXEL(COLOR)			do{\
							if(*_lcd_current_address &( 1<<_sublcd_offset))\
							{ \
								COLOR = 0xff; \
							} \
							else \
							{ \
								COLOR = 0; \
							} \
							_sublcd_offset++; \
							if(!(_sublcd_offset&0x7))\
								_lcd_current_address++; \
							}while(0)

#define DRV_SUBLCD_JUMP_PIXELS(PIXELS)		do{ \
							_sublcd_offset = (_sublcd_offset&0x7) + PIXELS; \
							_lcd_current_address += _sublcd_offset>>3; \
							}while(0)

#define DRV_SUBLCD_ACCESS_END			} }

#endif	/* Color SUBLCD */

/* Init Color */
#define DRV_SUBLCD_INIT_COLOR		(0x0000)	/* 16bit */

#endif /* DUAL_LCD */
#endif   /*_LCD_SW_RND_H*/

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