⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 2d_engine.h

📁 最新MTK手机软件源码
💻 H
📖 第 1 页 / 共 3 页
字号:
/*****************************************************************************
*  Copyright Statement:
*  --------------------
*  This software is protected by Copyright and the information contained
*  herein is confidential. The software may not be copied and the information
*  contained herein may not be used or disclosed except with the written
*  permission of MediaTek Inc. (C) 2005
*
*  BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
*  THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
*  RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
*  AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
*  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
*  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
*  NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
*  SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
*  SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
*  THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
*  NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
*  SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
*  BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
*  LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
*  AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
*  OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
*  MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
*  THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
*  WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
*  LAWS PRINCIPLES.  ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
*  RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
*  THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/

/*****************************************************************************
 *
 * Filename:
 * ---------
 *   2d_engine.h
 *
 * Project:
 * --------
 *   Device Test
 *
 * Description:
 * ------------
 *   G2D include file
 *
 * Author:
 * -------
 * -------
 *
 *============================================================================
 *             HISTORY
 * Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
 *------------------------------------------------------------------------------
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 *
 * removed!
 * removed!
 *
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 *
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 *
 * removed!
 * removed!
 *------------------------------------------------------------------------------
 * Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
 *============================================================================
 ****************************************************************************/

#ifndef _G2DENGINE_H
#define _G2DENGINE_H

#if (defined(MT6219)||defined(MT6226)||defined(MT6226M)||defined(MT6227)||defined(MT6228)||defined(MT6229)||defined(MT6230))
#include "reg_base.h"

#define G2D_COMPLETE_EVENT		0x0001
#define DISABLE_MODE				0
#define ENABLE_MODE				1

#define G2D_FIRE_CTRL_REG 				(G2D_base + 0x0100)
#define G2D_SUBMODE_CTRL_REG	 		(G2D_base + 0x0104)
#define G2D_COMM_CTRL_REG 				(G2D_base + 0x0108)
#define G2D_INT_CTRL_REG				(G2D_base + 0x010C)
#define G2D_STATUS_REG    				(G2D_base + 0x0110)
#define G2D_SRC_BASE_ADDRESS_REG		(G2D_base + 0x0200)
	#if (defined(MT6228)||defined(MT6229)||defined(MT6230))
#define G2D_TRIANGLE_SLOPE_L_REG		(G2D_base + 0x0200)
	#endif
#define G2D_SRC_PITCH_REG				(G2D_base + 0x0204)
#define G2D_SRC_XY_REG					(G2D_base + 0x0208)
#define G2D_SRC_WIDTH_HEIGHT_REG		(G2D_base + 0x020C)
#define G2D_SRC_KEY_COLOR_REG			(G2D_base + 0x0210)
	#if (defined(MT6219)||defined(MT6226)||defined(MT6226M)||defined(MT6227))
#define G2D_K1_REG						(G2D_base + 0x0210)
#define G2D_SRC_ALPHA_REG				(G2D_base + 0x0214)
#define G2D_K2_REG						(G2D_base + 0x0214)
#define G2D_PAT_FG_COLOR_REG			(G2D_base + 0x0218)
#define G2D_PAT_BG_COLOR_REG			(G2D_base + 0x021C)
#define G2D_DEST_ALPHA_REG				(G2D_base + 0x021C)
#define G2D_E_REG							(G2D_base + 0x021C)
	#endif
#define G2D_DEST_BASE_ADDRESS_REG	(G2D_base + 0x0300)
#define G2D_DEST_PITCH_REG				(G2D_base + 0x0304)
#define G2D_DEST_XY_REG					(G2D_base + 0x0308)
#define G2D_XY_START_REG				(G2D_base + 0x0308)
#define G2D_XY_END_REG					(G2D_base + 0x030C)
#if (defined(MT6219)||defined(MT6226)||defined(MT6226M)||defined(MT6227))
#define G2D_DEST_WIDTH_HEIGHT_REG	(G2D_base + 0x030C)
#define G2D_CLP_LT_REG					(G2D_base + 0x0500)
#define G2D_CLP_RB_REG					(G2D_base + 0x0504)
#elif (defined(MT6228)||defined(MT6229)||defined(MT6230))
#define G2D_CIRCLE_CENTER_REG			(G2D_base+ 0x0308)
#define G2D_BEZIER_XY_START_REG		(G2D_base+ 0x0308)
#define G2D_CIRCLE_RADIUS_REG			(G2D_base+ 0x030C)
#define G2D_BEZIER_XY_MIDDLE_REG		(G2D_base+ 0x030C)
#define G2D_TRIANGLE_Y_END_REG		(G2D_base+ 0x030C)
#define G2D_BEZIER_XY_END_REG			(G2D_base+ 0x0310)
#define G2D_LINE_DELTA_XY_REG			(G2D_base+ 0x0310)
#define G2D_DEST_WIDTH_HEIGHT_REG	(G2D_base+ 0x0318)
#define G2D_START_COLOR_REG			(G2D_base+ 0x0400)
#define G2D_PAT_FG_COLOR_REG			(G2D_base+ 0x0400)
#define G2D_PAT_BG_COLOR_REG			(G2D_base+ 0x0404)
#define G2D_LINE_XY_SQRT_REG			(G2D_base+ 0x0404)
#define G2D_CLP_LT_REG					(G2D_base+ 0x0408)
#define G2D_CLP_RB_REG					(G2D_base+ 0x040C)
#define G2D_LINE_COPY_MASK_ADDR_REG (G2D_base+ 0x0410)
#define G2D_ALPHA_GRADIENT_X_REG		(G2D_base+ 0x0410)
#define G2D_BEZIER_BUFFER_ADDR_REG	(G2D_base+ 0x0410)
#define G2D_TRIANGLE_SLOPE_R_REG		(G2D_base+ 0x0410)
#define G2D_RED_GRADIENT_X_REG		(G2D_base+ 0x0414)
#define G2D_BEZIER_SUBDIV_TIME_REG	(G2D_base+ 0x0414)
#define G2D_GREEN_GRADIENT_X_REG		(G2D_base+ 0x0418)
#define G2D_BLUE_GRADIENT_X_REG		(G2D_base+ 0x041C)
#define G2D_ALPHA_GRADIENT_Y_REG		(G2D_base+ 0x0420)
#define G2D_RED_GRADIENT_Y_REG		(G2D_base+ 0x0424)
#define G2D_GREEN_GRADIENT_Y_REG		(G2D_base+ 0x0428)
#define G2D_BLUE_GRADIENT_Y_REG		(G2D_base+ 0x042C)
#endif

#define REG_G2D_FIRE_CTRL 				*((volatile unsigned int *)(G2D_base + 0x0100))
#define REG_G2D_SUBMODE_CTRL		 	*((volatile unsigned int *)(G2D_base + 0x0104))
#define REG_G2D_COMM_CTRL 				*((volatile unsigned int *)(G2D_base + 0x0108))
#define REG_G2D_INT_CTRL				*((volatile unsigned int *)(G2D_base + 0x010C))
#define REG_G2D_STATUS    				*((volatile unsigned int *)(G2D_base + 0x0110))
#define REG_G2D_SRC_BASE_ADDRESS		*((volatile unsigned int *)(G2D_base + 0x0200))
#if (defined(MT6228)||defined(MT6229)||defined(MT6230))
#define REG_G2D_TRIANGLE_SLOPE_L		*((volatile unsigned int *)(G2D_base + 0x0200))
#endif
#define REG_G2D_SRC_PITCH				*((volatile unsigned int *)(G2D_base + 0x0204))
#define REG_G2D_SRC_XY					*((volatile unsigned int *)(G2D_base + 0x0208))
#define REG_G2D_SRC_WIDTH_HEIGHT		*((volatile unsigned int *)(G2D_base + 0x020C))
#define REG_G2D_SRC_KEY_COLOR			*((volatile unsigned int *)(G2D_base + 0x0210))
#if (defined(MT6219)||defined(MT6226)||defined(MT6226M)||defined(MT6227))
#define REG_G2D_K1						*((volatile unsigned int *)(G2D_base + 0x0210))
#define REG_G2D_SRC_ALPHA				*((volatile unsigned int *)(G2D_base + 0x0214))
#define REG_G2D_K2						*((volatile unsigned int *)(G2D_base + 0x0214))
#define REG_G2D_PAT_FG_COLOR			*((volatile unsigned int *)(G2D_base + 0x0218))
#define REG_G2D_PAT_BG_COLOR			*((volatile unsigned int *)(G2D_base + 0x021C))
#define REG_G2D_DEST_ALPHA				*((volatile unsigned int *)(G2D_base + 0x021C))
#define REG_G2D_E							*((volatile unsigned int *)(G2D_base + 0x021C))
#endif
#define REG_G2D_DEST_BASE_ADDRESS	*((volatile unsigned int *)(G2D_base + 0x0300))
#define REG_G2D_DEST_PITCH				*((volatile unsigned int *)(G2D_base + 0x0304))
#define REG_G2D_DEST_XY					*((volatile unsigned int *)(G2D_base + 0x0308))
#define REG_G2D_XY_START				*((volatile unsigned int *)(G2D_base + 0x0308))
#define REG_G2D_XY_END					*((volatile unsigned int *)(G2D_base + 0x030C))
#if (defined(MT6219)||defined(MT6226)||defined(MT6226M)||defined(MT6227))
#define REG_G2D_DEST_WIDTH_HEIGHT	*((volatile unsigned int *)(G2D_base + 0x030C))
#define REG_G2D_CLP_LT					*((volatile unsigned int *)(G2D_base + 0x0500))
#define REG_G2D_CLP_RB					*((volatile unsigned int *)(G2D_base + 0x0504))
#elif (defined(MT6228)||defined(MT6229)||defined(MT6230))
#define REG_G2D_CIRCLE_CENTER			*((volatile unsigned int *)(G2D_base + 0x0308))
#define REG_G2D_BEZIER_XY_START		*((volatile unsigned int *)(G2D_base + 0x0308))
#define REG_G2D_CIRCLE_RADIUS			*((volatile unsigned int *)(G2D_base + 0x030C))
#define REG_G2D_BEZIER_XY_MIDDLE		*((volatile unsigned int *)(G2D_base + 0x030C))
#define REG_G2D_TRIANGLE_Y_END		*((volatile unsigned int *)(G2D_base + 0x030C))
#define REG_G2D_BEZIER_XY_END			*((volatile unsigned int *)(G2D_base + 0x0310))
#define REG_G2D_LINE_DELTA_XY			*((volatile unsigned int *)(G2D_base + 0x0310))
#define REG_G2D_DEST_WIDTH_HEIGHT	*((volatile unsigned int *)(G2D_base + 0x0318))
#define REG_G2D_START_COLOR			*((volatile unsigned int *)(G2D_base + 0x0400))
#define REG_G2D_PAT_FG_COLOR			*((volatile unsigned int *)(G2D_base + 0x0400))
#define REG_G2D_PAT_BG_COLOR			*((volatile unsigned int *)(G2D_base + 0x0404))
#define REG_G2D_LINE_XY_SQRT			*((volatile unsigned int *)(G2D_base + 0x0404))
#define REG_G2D_CLP_LT					*((volatile unsigned int *)(G2D_base + 0x0408))
#define REG_G2D_CLP_RB					*((volatile unsigned int *)(G2D_base + 0x040C))
#define REG_G2D_LINE_COPY_MASK_ADDR *((volatile unsigned int *)(G2D_base + 0x0410))
#define REG_G2D_ALPHA_GRADIENT_X		*((volatile unsigned int *)(G2D_base + 0x0410))
#define REG_G2D_BEZIER_BUFFER_ADDR	*((volatile unsigned int *)(G2D_base + 0x0410))
#define REG_G2D_TRIANGLE_SLOPE_R		*((volatile unsigned int *)(G2D_base + 0x0410))
#define REG_G2D_RED_GRADIENT_X		*((volatile unsigned int *)(G2D_base + 0x0414))
#define REG_G2D_BEZIER_SUBDIV_TIME	*((volatile unsigned int *)(G2D_base + 0x0414))
#define REG_G2D_GREEN_GRADIENT_X		*((volatile unsigned int *)(G2D_base + 0x0418))
#define REG_G2D_BLUE_GRADIENT_X		*((volatile unsigned int *)(G2D_base + 0x041C))
#define REG_G2D_ALPHA_GRADIENT_Y		*((volatile unsigned int *)(G2D_base + 0x0420))
#define REG_G2D_RED_GRADIENT_Y		*((volatile unsigned int *)(G2D_base + 0x0424))
#define REG_G2D_GREEN_GRADIENT_Y		*((volatile unsigned int *)(G2D_base + 0x0428))
#define REG_G2D_BLUE_GRADIENT_Y		*((volatile unsigned int *)(G2D_base + 0x042C))
#endif

#define G2D_TILT_SIZE_MASK				0x1F
#define G2D_TILT_BASE					G2D_base+0x700
#if (defined(MT6219)||defined(MT6226)||defined(MT6226M)||defined(MT6227))
#define G2D_PALETTE_BASE				G2D_base+0x800
#endif

/* macro of graphic 2D engine tilt registers */
#if (defined(MT6219)||defined(MT6226)||defined(MT6226M)||defined(MT6227))
#define GET_G2D_TILT(index)				*((volatile unsigned char *) (G2D_TILT_BASE+index))
#define SET_G2D_TILT(index,offset)		*((volatile unsigned char *) (G2D_TILT_BASE+index))=offset;
#endif

/* bit mapping of graphic 2D engine fire mode control register */
#define REG_FIRE_CTRL_SOURCE_COLOR_MODE_MASK    0x0E00
#define REG_FIRE_CTRL_DEST_COLOR_MODE_MASK      0x00E0
#define REG_FIRE_CTRL_G2D_FUNCTION_MODE_MASK    0x000F

#if ((defined(MT6219)||defined(MT6226)||defined(MT6226M)||defined(MT6227))&&(defined(__MTK_TARGET__)))
#define FIRE_SRC_COLOR_16BPP_LUT_DIS		0x0000
#define FIRE_SRC_COLOR_8BPP_LUT_DIS     	0x0800
#define FIRE_SRC_COLOR_8BPP_LUT_EN			0x0C00

#define FIRE_DEST_COLOR_16BPP_LUT_DIS   	0x0000
#define FIRE_DEST_COLOR_16BPP_LUT_EN		0x0040
#define FIRE_DEST_COLOR_8BPP_LUT_DIS     	0x0080

#define FIRE_G2D_RECTANGLE_FILL         	0x0001
#define FIRE_G2D_RECTANGLE_PATTERN_FILL 	0x0003
#define FIRE_G2D_BITBLT     					0x0004
#define FIRE_G2D_ALPHA_BLENDING         	0x0008
#define FIRE_G2D_FONT_CACHING           	0x000A
#define FIRE_G2D_LINE_DRAWING           	0x000B
#endif
#if (defined(MT6228)||defined(MT6229)||defined(MT6230)||(!defined(__MTK_TARGET__)))
#define FIRE_SRC_COLOR_8BPP_LUT_DIS			0x0000
#define FIRE_SRC_COLOR_16BPP_RGB565			0x0200
#define FIRE_SRC_COLOR_32BPP_ARGB8888		0x0400
#define FIRE_SRC_COLOR_24BPP_RGB888			0x0600
#define FIRE_SRC_COLOR_16BPP_ARGB4444		0x0A00

#define FIRE_DEST_COLOR_8BPP_LUT_DIS		0x0000
#define FIRE_DEST_COLOR_16BPP_RGB565		0x0020
#define FIRE_DEST_COLOR_32BPP_ARGB8888		0x0040
#define FIRE_DEST_COLOR_24BPP_RGB888		0x0060
#define FIRE_DEST_COLOR_16BPP_ARGB4444		0x00A0

#define FIRE_G2D_LINE_DRAWING           	0x0000
#define FIRE_G2D_CIRCLE_DRAWING				0x0001
#define FIRE_G2D_BEZIER_CURVE_DRAWIGN		0x0002
#define FIRE_G2D_TRIANGLE_FILL				0x0003
#define FIRE_G2D_RECTANGLE_FILL         	0x0008
#define FIRE_G2D_BITBLT     					0x0009
#define FIRE_G2D_ALPHA_BLENDING         	0x000A
#define FIRE_G2D_ROP_BITBLT					0x000B
#define FIRE_G2D_FONT_CACHING           	0x000C
#define FIRE_G2D_H_LINE_FILL_COLOR_GRAD	0x000D
#define FIRE_G2D_H_LINE_COPY_MASK			0x000E

#define G2D_SRC_8BPP_MODE					0
#define G2D_SRC_16BPP_RGB565_MODE		1
#define G2D_SRC_32BPP_MODE					2
#define G2D_SRC_24BPP_MODE					3
#define G2D_SRC_16BPP_ARGB4444_MODE		5

#define G2D_DEST_8BPP_MODE					0
#define G2D_DEST_16BPP_RGB565_MODE		1
#define G2D_DEST_32BPP_MODE				2
#define G2D_DEST_24BPP_MODE				3
#define G2D_DEST_16BPP_ARGB4444_MODE	5
#endif

/* bit mapping of graphic 2D engine status register */
#define REG_G2D_ENGINE_STATUS_BUSY_BIT      	0x0001

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -