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📄 aud_main.c

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/*****************************************************************************
*  Copyright Statement:
*  --------------------
*  This software is protected by Copyright and the information contained
*  herein is confidential. The software may not be copied and the information
*  contained herein may not be used or disclosed except with the written
*  permission of MediaTek Inc. (C) 2005
*
*  BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
*  THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
*  RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
*  AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
*  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
*  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
*  NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
*  SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
*  SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
*  THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
*  NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
*  SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
*  BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
*  LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
*  AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
*  OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
*  MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE. 
*
*  THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
*  WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
*  LAWS PRINCIPLES.  ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
*  RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
*  THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/

/*******************************************************************************
 * Filename:
 * ---------
 *   aud_main.c
 *
 * Project:
 * --------
 *   Maui
 *
 * Description:
 * ------------
 *   This file includes primary functions of audio manager task.
 *
 * Author:
 * -------
 * -------
 *
 *==============================================================================
 *             HISTORY
 * Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!! 
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 *==============================================================================
 *******************************************************************************/

#ifndef MED_NOT_PRESENT

/*==== INCLUDES =========*/

/* system includes */
#include "kal_release.h"
#include "kal_trace.h"
#include "stack_common.h"
#include "stack_msgs.h"
#include "app_ltlcom.h" /* Task message communiction */
#include "syscomp_config.h"
#include "task_config.h"        /* Task creation */
#include "app_buff_alloc.h"     /* Declaration of buffer management API */
#include "stacklib.h"   /* Basic type for dll, evshed, stacktimer */
#include "event_shed.h" /* Event scheduler */
#include "stack_timer.h"        /* Stack timer */

/* global includes */

#include "l1audio.h"
#include "device.h"
#include "resource_audio.h"
#include "nvram_enums.h"
#include "nvram_struct.h"
#include "nvram_user_defs.h"
#include "nvram_data_items.h"
#include "custom_nvram_editor_data_item.h"

/* local includes */
#include "med_global.h"
#include "aud_defs.h"
#include "med_struct.h"
#include "med_api.h"
#include "med_context.h"
#include "med_main.h"
#include "aud_main.h"
#ifdef __AUD_TRACE_ON__
#include "med_trc.h"
#endif 

aud_context_struct *aud_context_p = &(med_context.aud_context);

/* ring buffer for VM recording/playback or DAF playing */

/* kal_uint8  melody_buffer[AUD_MELODY_BUFFER_LEN]; */

kal_uint16 ring_buffer[AUD_RING_BUFFER_LEN];

#ifdef __MED_BT_MOD__
extern kal_bool aud_bt_main(ilm_struct *ilm_ptr);
extern void aud_bt_init(void);
#endif /* __MED_BT_MOD__ */ 

/*==== FUNCTIONS ===========*/


/*****************************************************************************
 * FUNCTION
 *  aud_startup_hdlr
 * DESCRIPTION
 *  This function is handle startup procedure of audio module.
 * PARAMETERS
 *  ilm_ptr     [?]     
 * RETURNS
 *  void
 *****************************************************************************/
void aud_startup_hdlr(ilm_struct *ilm_ptr)
{
    /*----------------------------------------------------------------*/
    /* Local Variables                                                */
    /*----------------------------------------------------------------*/

    /*----------------------------------------------------------------*/
    /* Code Body                                                      */
    /*----------------------------------------------------------------*/
    aud_context_p->startup = KAL_TRUE;

    aud_context_p->src_mod = ilm_ptr->src_mod_id;

    aud_melody_startup();

#if defined(VM_SUPPORT) && defined(VM_LOG)
    aud_vm_startup();
#endif 

#ifdef __MED_MMA_MOD__
    aud_mma_startup();
#endif 

#ifdef __MED_VR_MOD__
    aud_vr_startup();
#endif 

#ifdef __MED_VRSI_MOD__
    aud_vrsi_startup();
#endif 

    /* Initialize background sound effect */
#ifdef __MED_SND_MOD__
    aud_snd_startup();
#endif 

    /* Initialize audio post process */
#ifdef __MED_APP_MOD__
    aud_post_process_startup();
#endif 

}


/*****************************************************************************
 * FUNCTION
 *  aud_set_startup_param
 * DESCRIPTION
 *  This function is to set audio parameters when startup.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
void aud_set_startup_param(void)
{
    /*----------------------------------------------------------------*/
    /* Local Variables                                                */
    /*----------------------------------------------------------------*/

    /*----------------------------------------------------------------*/
    /* Code Body                                                      */
    /*----------------------------------------------------------------*/
    aud_mic_mute(KAL_TRUE);
    L1SP_LoadCommonSpeechPara(aud_context_p->audio_param.speech_common_para);
    aud_set_aud_path_volume(aud_context_p->audio_mode);
    aud_melody_set_max_swing(aud_context_p->audio_param.max_swing);
}


/*****************************************************************************
 * FUNCTION
 *  aud_startup_read_nvram_data
 * DESCRIPTION
 *  This function is to read audio nvram data when startup.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
void aud_startup_read_nvram_data(void)
{
    /*----------------------------------------------------------------*/
    /* Local Variables                                                */
    /*----------------------------------------------------------------*/

    /*----------------------------------------------------------------*/
    /* Code Body                                                      */
    /*----------------------------------------------------------------*/
    AUD_FUNC_ENTRY(AUD_STARTUP_READ_NVRAM_DATA);

    med_context_p->nvram_state = MED_POWERON_READING_NVRAM;
    aud_send_msg_to_nvram(MSG_ID_NVRAM_READ_REQ, NVRAM_EF_CUST_ACOUSTIC_DATA_LID, 0, 0);
}


/*****************************************************************************
 * FUNCTION
 *  aud_main
 * DESCRIPTION
 *  This function is main message dispatching function of audio module.
 * PARAMETERS
 *  ilm_ptr     [?]     
 * RETURNS
 *  void
 *****************************************************************************/
void aud_main(ilm_struct *ilm_ptr)
{
#ifdef __MED_BT_MOD__
    /*----------------------------------------------------------------*/
    /* Local Variables                                                */
    /*----------------------------------------------------------------*/

    /*----------------------------------------------------------------*/
    /* Code Body                                                      */
    /*----------------------------------------------------------------*/
    if (aud_bt_main(ilm_ptr))
    {
        return;
    }
#endif /* __MED_BT_MOD__ */ 
    switch (ilm_ptr->msg_id)
    {
        case MSG_ID_L4AUD_GET_AUDIO_MODE_REQ:
            aud_get_audio_mode_req_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_SET_AUDIO_MODE_REQ:
            aud_set_audio_mode_req_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_GPIO_DETECT_IND:
            aud_gpio_detect_ind_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_GET_AUDIO_PROFILE_REQ:
            aud_get_audio_profile_req_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_SET_AUDIO_PROFILE_REQ:
            aud_set_audio_profile_req_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_GET_AUDIO_PARAM_REQ:
            aud_get_audio_param_req_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_SET_AUDIO_PARAM_REQ:
            aud_set_audio_param_req_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_SP_SET_INPUT_MODE_REQ:
            aud_speech_set_input_mode_req_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_SP_SET_MODE_REQ:
            aud_speech_set_mode_req_hdlr(ilm_ptr);
            break;
    #ifdef __BT_SUPPORT__
        case MSG_ID_L4AUD_SP_SET_BT_PATH_REQ:
            aud_set_bt_path_req_hdlr(ilm_ptr);
            break;
    #endif /* __BT_SUPPORT__ */ 
        case MSG_ID_L4AUD_AUDIO_SET_FIR_REQ:
            break;
        case MSG_ID_L4AUD_AUDIO_SET_DEVICE_REQ:
            aud_audio_set_device_req_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_AUDIO_GET_VOLUME_REQ:
            aud_audio_get_volume_req(ilm_ptr);
            break;
        case MSG_ID_L4AUD_AUDIO_SET_VOLUME_REQ:
            aud_audio_set_volume_req_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_AUDIO_GET_GAIN_REQ:
            aud_audio_get_gain_req(ilm_ptr);
            break;
        case MSG_ID_L4AUD_AUDIO_SET_GAIN_REQ:
            aud_audio_set_gain_req_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_AUDIO_PLAY_REQ:
            aud_play_by_id_req_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_AUDIO_STOP_REQ:
            aud_stop_by_id_req_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_AUDIO_PLAY_BY_NAME_REQ:
            aud_play_by_name_req_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_AUDIO_STOP_BY_NAME_REQ:
            aud_stop_by_name_req_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_AUDIO_PLAY_BY_STRING_REQ:
            aud_play_by_string_req_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_AUDIO_STOP_BY_STRING_REQ:
            aud_stop_by_string_req_hdlr(ilm_ptr);
            break;
        case MSG_ID_L4AUD_AUDIO_PLAY_TONE_SEQ_REQ:
            break;
        case MSG_ID_L4AUD_AUDIO_STOP_TONE_SEQ_REQ:
            break;
        case MSG_ID_L4AUD_AUDIO_DEMO_IMY_REQ:
            break;
        case MSG_ID_L4AUD_AUDIO_MUTE_REQ:
            aud_audio_mute_req_hdlr(ilm_ptr);
            break;
            /* daf, xwav, amr */
        case MSG_ID_L4AUD_MEDIA_RECORD_REQ:
            aud_media_record_req_hdlr(ilm_ptr);

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