📄 propsheet.h
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#if !defined(AFX_PROPSHEET_H__D80A1F30_39B0_4431_A1B0_707B4763F54A__INCLUDED_)
#define AFX_PROPSHEET_H__D80A1F30_39B0_4431_A1B0_707B4763F54A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PropSheet.h : header file
//
#include "FzPage.h"
#include "TimePage.h"
/////////////////////////////////////////////////////////////////////////////
// CPropSheet
class CPropSheet : public CPropertySheet
{
DECLARE_DYNAMIC(CPropSheet)
// Construction
public:
CPropSheet(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
CPropSheet(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
// Attributes
public:
// Operations
public:
CFzPage m_fpage;
CTimePage m_tpage;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPropSheet)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CPropSheet();
// Generated message map functions
protected:
//{{AFX_MSG(CPropSheet)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PROPSHEET_H__D80A1F30_39B0_4431_A1B0_707B4763F54A__INCLUDED_)
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