📄 bonus.cpp
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// Bonus.cpp: implementation of the CBonus class.
// Download by http://www.codefans.net
//////////////////////////////////////////////////////////////////////
#include "Bonus.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CBonus::CBonus(CDirectWnd *win,
CObList *ObList,
int px,
int py,
int xspd,
int yspd,
int btype):CBaseObj(win,ObList)
{
id = 4;
posx = px;
posy = py;
xspeed = xspd;
yspeed = yspd;
bonusType = btype;
width = 40;
height = 40;
}
CBonus::~CBonus()
{
}
void CBonus::LoadPic()
{
BonusPic = m_win->lpBKGObject[9];
}
void CBonus::Action()
{
RECT rtSrc,rtDest;
//type 0:子弹一 1:子弹二 2: 炸弹 3: 无敌 4: 子弹全满
switch(bonusType)
{
case 0:
m_win->GetRect(&rtSrc,0,0,40,40);
m_win->GetRect(&rtDest,posx,posy,40,40);
m_win->BltObject(BonusPic,&rtSrc,&rtDest);
break;
case 1:
m_win->GetRect(&rtSrc,40,0,40,40);
m_win->GetRect(&rtDest,posx,posy,40,40);
m_win->BltObject(BonusPic,&rtSrc,&rtDest);
break;
case 2:
m_win->GetRect(&rtSrc,0,40,40,40);
m_win->GetRect(&rtDest,posx,posy,40,40);
m_win->BltObject(BonusPic,&rtSrc,&rtDest);
break;
case 3:
m_win->GetRect(&rtSrc,40,40,40,40);
m_win->GetRect(&rtDest,posx,posy,40,40);
m_win->BltObject(BonusPic,&rtSrc,&rtDest);
break;
case 4:
m_win->GetRect(&rtSrc,0,80,40,40);
m_win->GetRect(&rtDest,posx,posy,40,40);
m_win->BltObject(BonusPic,&rtSrc,&rtDest);
break;
}
posy += yspeed;
if( posx < 0 || posx > SrcWidth - width ||
posy < 0 || posy > SrcHeight - height)
{
setExist(0);
}
}
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