📄 mindvox.txt
字号:
revolution around us, the state of the universe and everything in it, and a general time of catching up on who had done what. It was a strange situation, since we really had disappeared, to the extent that most of us had not talked with one another in years, it was almost as if picking up the phone and speaking with some- one from back then would bring back all the bad things you were trying to get rid of. Out of this gathering, I found about a dozen people who I no longer knew. People who had become submerged in drugs, and be- come lost in different sub-cultures where they could live out reasonable facsimiles of their childhoods forevermore; people who had completely lost touch with what they used to be, and become stereotypical examples of what people tend to term "computer geeks," the sum total of their interest in life having been nar- rowed down to that new bug in X windows client-server architec- ture and what it would mean to the future of the OSF; people who hadn't changed at all and were still busy "getting over" on so- ciety in general; but perhaps most surprising, I found that about ten people I used to know had gone through a growth process very similar to my own, and actually succeeded in solving their quest and winning the prize we had all sought so badly. The correct solution to the "quest," is of course, that there is no solution. There is nothing you are looking for, except for you, and once you realize this, you win the big prize, you find yourself, and get to live happily ever after. After re-discovering that a group of us seemed to thoroughly en- joy each other's company, we eventually ended up having a weekly meeting where we'd get together and discuss various topics. Foremost amongst them was one that sprung up with increasing re- gularity as the weeks went by: getting back onto the frontier from a completely different angle. As years went by many of us had started completely different lives; some were in college, others had started companies or gone to work for companies they had once laughed at, and still more had started careers complete- ly unrelated to anything they had been doing in the past. But it had became clear that what we really wanted to do was take the incredible promise that had been shown to us during our youth when we had walked along the edge of a new reality unfolding, and channel it into a positive direction that would benefit every- body. As we found out, the hacker underground had continued with its headlong dive into oblivion. The underground had basically ceased to exist after the Operation Sun Devil sweep. Just about the only "hacker systems" still in existence were those catering to the teenagers whose priorities focused on ripping off phone companies, collecting VMB codes and pirating software. While this was slightly depressing, it was also a foregone con- clusion and didn't cause too much surprise. The main focus of our interest was what had become of the mainstream telecommunica- tions nets -- given half a decade to evolve, something really ex- citing must have happened by now. The hardware that we ended up sitting in front of, would have made possible an undreamed of variety of possibility when taken into context with what was available in the past. We were used to 64K Apple ][+ systems, or maybe tricked out //e's with 128K and PC's with 640K, and now we were sitting at a friend's house in front of a NeXT and an SGI Indigo. When you thought about the fact that 7 years ago you had paid about $8,500 for a 4.5megabyte Corvus hard disk, and now you could buy an entire NeXT with that . . . it was, fantastic. Before taking off on our expedition of present-day Cyberspace, we had spoken with some of our friends who were familiar with the terrain, and received somewhat tepid responses and a general dismissal of what was going on right now. Thinking the attitude was one of standard arrogance which we had all gone through, we didn't pay too much attention to it and set out to explore the new electronic nervous system of the world. A couple of hours later it became shockingly apparent that most of the potential of the bright new technology that now existed . . . that could have been used to create and house an infinite ex- panse of innovation, communication, and pooling of thought, lay dormant. Thus far it had seemingly been utilized to construct gigantic file servers that advertised their existence by digitiz- ing porno magazines and editing their dialup lines into the resulting scan. All those wonderful places that we had travelled in the past, and had dominated the landscape only half a decade before . . . had indeed been razed, paved over, and replaced by an endless elec- tronic expanse of snap-together tract houses that littered the landscape with numbingly identical systems. The frontier had packed up and moved back into labs where people like our friend with the workstations were working on applications that wouldn't see the light of day for another decade. And what was out there right now, was strikingly similar to a generic suburb of AnyTown, USA. Objectively a suburb is not a bad thing, it's planned out, logi- cal, it works, it doesn't need to be any different from any other suburb . . . in short, it's functional. It's also very different from the environment we had grown up in, where everything was a new step further out into the unknown, where anything could hap- pen, and nobody had ever been there before. From our vantage point it looked as if the explorers had indeed gone back to their ivory towers (or haunted dungeons as the case may be), and a lot of used car salesmen had set up shop cranking out the snap-together tract houses, when they realized they could make more money doing that, than say, selling used cars. It was truly a mind blowing experience to witness for the first time, systems that actually advertised themselves based upon how many lines they had, or how much storage. Attitudes that would have garnered a great deal of scorn and derision -- and in gen- eral made your advertisement the brunt of a lot of jokes -- were suddenly the accepted way in which systems chose to differentiate themselves from one another. Looking at them, it came down to the fact that the only difference between system (A) and system (B) was that one might have 16 lines while the other had 24, and system (C) was inherently superior to both (a) and (b) because it had 32 lines and 4 gigabytes of storage (used to house 10,000 programs, out of which the same 200 are downloaded over and over again, as the rest of the junk sits there gathering dust). Even more frightening, on a system that had 10,000 messages on it, an average of 9,800 will be echoes of FidoNet or RIME or whatever-net, leaving a grand total of about 200 messages from the actual members. And frequently those 200 messages date back a year and a half . . . a couple of years ago a BAD one line sys- tem had that many messages in a week. A good one in a couple of hours. To a lot of people Cyberspace has become one big file server . . . strikingly similar to what television has devolved into. An entirely passive place where you press buttons and get enter- tained, no thought required, no input necessary. Realizing that we were merely skimming the surface, and might not know the whole story, we spent a couple of weeks becoming fami- liar with what had happened, and what the situation really was. Based upon several hundred conversations with various people who were involved with the current scene, we arrived at a couple of very basic conclusions. In order to run a system in the present environment, and have users, you needed to have a pile of hardware, many phone lines, some sort of marketing and bookkeeping ability, a lot of spare time, coupled with infinite patience to put up with people, since they are now your customers, not just your friends, and if they call you up asking the same goofy questions you cannot take the phone off the hook or tell them to go away. Where running a system in the past had meant giving up your second phone line, it presently involved a great deal of interac- tion with the department of Red Tape, and Bureau of Tasks You Really Aren't Interested In. This opened the door to the "used- car salesmen" people, since these were things they were used to doing every day. Conversely, it has almost universally been our experience that the guy who is a Unix wizard and can work magic with networking and programming, lives in deathly fear of signing paperwork, filling out his tax returns, or figuring out where he parked his car. And finally, the creative person whose main in- terest is making fantastic places, lacks the time and patience to write the code, and certainly has no interest in administrative duties. In effect, most people with the desire to do something better, did not have the necessary $25-30k laying around, and even if they did, they would never act on it because they'd be forced to spend a great deal of their time doing a hundred things they had no interest in doing. So the online world had begun to be dom- inated by the file servers, who didn't really have much of an in- terest in being anything other than file servers, since that made the most money with the least effort, and anybody with $25,000 could toss up a snap-together MeSsyDOS based system with very little technical ability required. Thus began the era of the "tract-houses" where advertising and atmosphere consisted of rattling off hardware statistics and number of phone lines, along with the number of shareware pro- grams available for downloading (an extremely amusing concept, considering that there are literally TERABYTES of free software available for the taking on ftp sites all over the Internet, which cost NOTHING to download from). With the exception of two of three bright lights that had the right idea and were trying to do something different, most of the electronic frontier had indeed vanished. And it isn't so hard to see where a couple of years from now the same advertising agen- cies that sell brain-dead ads designed to induce you to crave one brand of beer over another, will be pushing SYSTEM X, because IT HAS 10,000 phone lines! Call now and leave your mind at the door! Transcendence ------------- It has generally been our experience that people are neither stu- pid, nor shallow. Everyone has the potential to think for them- selves, to overcome adverse situations, and contribute something to this world. When placed in situations that offer these possi- bilities, people tend to come through with surprising regularity. In a fairly short amount of time you end up with a group of peo- ple doing something they themselves would have deemed improbable, if not downright impossible, if you had asked them at any other point in their lives. Virtual Reality has the potential to become the single most im- portant development in the history of human evolution. It is a technology that holds the promise of absolute liberation. It also holds the possibility of turning the world into the rather grim one that is the basis of much Cyberpunk fiction, a dark place where technology is used to oppress and suppress people. By its very nature, it is very difficult to ever imagine the latter. In order to have a police state, you need to amass a certain amount of power, yet Cyberspace is the ultimate equaliz- er. It is a place where one person can wield as much power as 100, 1,000, or 100,000 people. Physical limitations are cast
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -