📄 imagesprite.java
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/* $Id: ImageSprite.java,v 1.6 2004/08/15 12:39:30 eric Exp $ * * ProGuard -- shrinking, optimization, and obfuscation of Java class files. * * Copyright (c) 2002-2004 Eric Lafortune (eric@graphics.cornell.edu) * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */package proguard.gui.splash;import java.awt.*;/** * This Sprite represents an animated image. * * @author Eric Lafortune */public class ImageSprite implements Sprite{ private Image image; private VariableInt x; private VariableInt y; private VariableDouble scaleX; private VariableDouble scaleY; /** * Creates a new ImageSprite. * @param image the Image to be painted. * @param x the variable x-coordinate of the upper-left corner of the image. * @param y the variable y-coordinate of the upper-left corner of the image. * @param scaleX the variable x-scale of the image. * @param scaleY the variable y-scale of the image. */ public ImageSprite(Image image, VariableInt x, VariableInt y, VariableDouble scaleX, VariableDouble scaleY) { this.image = image; this.x = x; this.y = y; this.scaleX = scaleX; this.scaleY = scaleY; } // Implementation for Sprite. public void paint(Graphics graphics, long time) { int xt = x.getInt(time); int yt = y.getInt(time); double scale_x = scaleX.getDouble(time); double scale_y = scaleY.getDouble(time); int width = (int)(image.getWidth(null) * scale_x); int height = (int)(image.getHeight(null) * scale_y); graphics.drawImage(image, xt, yt, width, height, null); }}
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