📄 circlesprite.java
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/* $Id: CircleSprite.java,v 1.6 2004/08/15 12:39:30 eric Exp $ * * ProGuard -- shrinking, optimization, and obfuscation of Java class files. * * Copyright (c) 2002-2004 Eric Lafortune (eric@graphics.cornell.edu) * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */package proguard.gui.splash;import java.awt.Graphics;/** * This Sprite represents an animated circle. It can optionally be filled. * * @author Eric Lafortune */public class CircleSprite implements Sprite{ private boolean filled; private VariableColor color; private VariableInt x; private VariableInt y; private VariableInt radius; /** * Creates a new CircleSprite. * @param filled specifies whether the rectangle should be filled. * @param color the variable color of the circle. * @param x the variable x-coordinate of the center of the circle. * @param y the variable y-coordinate of the center of the circle. * @param radius the variable radius of the circle. */ public CircleSprite(boolean filled, VariableColor color, VariableInt x, VariableInt y, VariableInt radius) { this.filled = filled; this.color = color; this.x = x; this.y = y; this.radius = radius; } // Implementation for Sprite. public void paint(Graphics graphics, long time) { graphics.setColor(color.getColor(time)); int xt = x.getInt(time); int yt = y.getInt(time); int r = radius.getInt(time); if (filled) { graphics.fillOval(xt - r, yt - r, 2 * r, 2 * r); } else { graphics.drawOval(xt - r, yt - r, 2 * r, 2 * r); } }}
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