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📄 clipsprite.java

📁 j2me 混淆包,用于混淆j2me的原代码用的
💻 JAVA
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/* $Id: ClipSprite.java,v 1.6 2004/08/15 12:39:30 eric Exp $ * * ProGuard -- shrinking, optimization, and obfuscation of Java class files. * * Copyright (c) 2002-2004 Eric Lafortune (eric@graphics.cornell.edu) * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */package proguard.gui.splash;import java.awt.*;/** * This Sprite encapsulates another Sprite, which is clipped by a clip Sprite. * * @author Eric Lafortune */public class ClipSprite implements Sprite{    private VariableColor insideClipColor;    private VariableColor outsideClipColor;    private Sprite        clipSprite;    private Sprite        sprite;    /**     * Creates a new ClipSprite.     * @param insideClipColor  the background color inside the clip sprite.     * @param outsideClipColor the background color outside the clip sprite.     * @param clipSprite       the clip Sprite.     * @param sprite           the clipped Sprite.     */    public ClipSprite(VariableColor insideClipColor,                      VariableColor outsideClipColor,                      Sprite        clipSprite,                      Sprite        sprite)    {        this.insideClipColor  = insideClipColor;        this.outsideClipColor = outsideClipColor;        this.clipSprite       = clipSprite;        this.sprite           = sprite;    }    // Implementation for Sprite.    public void paint(Graphics graphics, long time)    {        // Clear the background.        Color outsideColor = outsideClipColor.getColor(time);        Rectangle clip = graphics.getClipBounds();        graphics.setPaintMode();        graphics.setColor(outsideColor);        graphics.fillRect(0, 0, clip.width, clip.height);        // Draw the sprite in XOR mode.        OverrideGraphics2D g = new OverrideGraphics2D((Graphics2D)graphics);        Color insideColor = insideClipColor.getColor(time);        g.setOverrideXORMode(insideColor);        sprite.paint(g, time);        g.setOverrideXORMode(null);        // Clear the clip area.        g.setOverrideColor(insideColor);        clipSprite.paint(g, time);        g.setOverrideColor(null);        // Draw the sprite in XOR mode.        g.setOverrideXORMode(insideColor);        sprite.paint(g, time);        g.setOverrideXORMode(null);    }}

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