📄 s3c2440disp.cpp
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}
if (m_iRotate )
{
bRotate = TRUE;
}
}
// check for source overlap with cursor and turn off cursor if overlaps
if (blitParameters->pSrc == m_pPrimarySurface) // only care if source is main display surface
{
if (m_CursorVisible && !m_CursorDisabled)
{
if (blitParameters->prclSrc != NULL) // make sure there is a valid prclSrc
{
rectl = *blitParameters->prclSrc; // if so, use it
}
else
{
rectl = m_CursorRect; // if not, use the CUrsor rect - this forces the cursor to be turned off in this case
}
if (m_CursorRect.top < rectl.bottom && m_CursorRect.bottom > rectl.top &&
m_CursorRect.left < rectl.right && m_CursorRect.right > rectl.left)
{
CursorOff();
m_CursorForcedOff = TRUE;
}
}
if (m_iRotate) //if rotated
{
bRotate = TRUE;
}
}
if (bRotate)
{
blitParameters->pBlt = (SCODE (GPE::*)(GPEBltParms *))EmulatedBltRotate;
}
return S_OK;
}
SCODE S3C2440DISP::BltComplete(GPEBltParms *blitParameters)
{
DEBUGMSG (GPE_ZONE_INIT, (TEXT("S3C2440DISP::BltComplete\r\n")));
// see if cursor was forced off because of overlap with source or destination and turn back on
if (m_CursorForcedOff)
{
m_CursorForcedOff = FALSE;
CursorOn();
}
DispPerfEnd(0);
return S_OK;
}
INT S3C2440DISP::InVBlank(void)
{
static BOOL value = FALSE;
DEBUGMSG (GPE_ZONE_INIT, (TEXT("S3C2440DISP::InVBlank\r\n")));
value = !value;
return value;
}
SCODE S3C2440DISP::SetPalette(const PALETTEENTRY *source, USHORT firstEntry, USHORT numEntries)
{
DEBUGMSG (GPE_ZONE_INIT, (TEXT("S3C2440DISP::SetPalette\r\n")));
if (firstEntry < 0 || firstEntry + numEntries > 256 || source == NULL)
{
return E_INVALIDARG;
}
return S_OK;
}
int
S3C2440DISP::GetGameXInfo(
ULONG iEsc,
ULONG cjIn,
PVOID pvIn,
ULONG cjOut,
PVOID pvOut
)
{
int RetVal = 0; // Default not supported
GXDeviceInfo * pgxoi;
// GAPI only support P8, RGB444, RGB555, RGB565, and RGB888
if ((cjOut >= sizeof(GXDeviceInfo)) && (pvOut != NULL)
&& (m_pMode->Bpp == 8 || m_pMode->Bpp == 16 || m_pMode->Bpp == 24 || m_pMode->Bpp == 32))
{
if (((GXDeviceInfo *) pvOut)->idVersion == kidVersion100)
{
pgxoi = (GXDeviceInfo *) pvOut;
pgxoi->idVersion = kidVersion100;
pgxoi->pvFrameBuffer = (void *)m_pPrimarySurface->Buffer();
pgxoi->cbStride = m_pPrimarySurface->Stride();
pgxoi->cxWidth = m_pPrimarySurface->Width();
pgxoi->cyHeight = m_pPrimarySurface->Height();
if (m_pMode->Bpp == 8)
{
pgxoi->cBPP = 8;
pgxoi->ffFormat = kfPalette;
}
else if (m_pMode->Bpp == 16)
{
pgxoi->cBPP = 16;
pgxoi->ffFormat= kfDirect | kfDirect565;
}
else if (m_pMode->Bpp == 24)
{
pgxoi->cBPP = 24;
pgxoi->ffFormat = kfDirect | kfDirect888;
}
else
{
pgxoi->cBPP = 32;
pgxoi->ffFormat = kfDirect | kfDirect888;
}
pgxoi->vkButtonUpPortrait = VK_UP;
pgxoi->vkButtonUpLandscape = VK_LEFT;
pgxoi->vkButtonDownPortrait = VK_DOWN;
pgxoi->vkButtonDownLandscape = VK_RIGHT;
pgxoi->vkButtonLeftPortrait = VK_LEFT;
pgxoi->vkButtonLeftLandscape = VK_DOWN;
pgxoi->vkButtonRightPortrait = VK_RIGHT;
pgxoi->vkButtonRightLandscape = VK_UP;
pgxoi->vkButtonAPortrait = 0xC3; // far right button
pgxoi->vkButtonALandscape = 0xC5; // record button on side
pgxoi->vkButtonBPortrait = 0xC4; // second from right button
pgxoi->vkButtonBLandscape = 0xC1;
pgxoi->vkButtonCPortrait = 0xC5; // far left button
pgxoi->vkButtonCLandscape = 0xC2; // far left button
pgxoi->vkButtonStartPortrait = 134; // action button
pgxoi->vkButtonStartLandscape = 134;
pgxoi->ptButtonUp.x = 120;
pgxoi->ptButtonUp.y = 330;
pgxoi->ptButtonDown.x = 120;
pgxoi->ptButtonDown.y = 390;
pgxoi->ptButtonLeft.x = 90;
pgxoi->ptButtonLeft.y = 360;
pgxoi->ptButtonRight.x = 150;
pgxoi->ptButtonRight.y = 360;
pgxoi->ptButtonA.x = 180;
pgxoi->ptButtonA.y = 330;
pgxoi->ptButtonB.x = 210;
pgxoi->ptButtonB.y = 345;
pgxoi->ptButtonC.x = -50;
pgxoi->ptButtonC.y = 0;
pgxoi->ptButtonStart.x = 120;
pgxoi->ptButtonStart.y = 360;
pgxoi->pvReserved1 = (void *) 0;
pgxoi->pvReserved2 = (void *) 0;
RetVal = 1;
}
else
{
SetLastError (ERROR_INVALID_PARAMETER);
RetVal = -1;
}
}
else
{
SetLastError (ERROR_INVALID_PARAMETER);
RetVal = -1;
}
return(RetVal);
}
ULONG
S3C2440DISP::DrvEscape(
SURFOBJ * pso,
ULONG iEsc,
ULONG cjIn,
void * pvIn,
ULONG cjOut,
void * pvOut
)
{
if (iEsc == QUERYESCSUPPORT)
{
if (*(DWORD*)pvIn == GETGXINFO
|| *(DWORD*)pvIn == DRVESC_GETSCREENROTATION
|| *(DWORD*)pvIn == DRVESC_SETSCREENROTATION)
{
// The escape is supported.
return 1;
}
else
{
// The escape isn't supported.
return 0;
}
}
else if (iEsc == DRVESC_GETSCREENROTATION)
{
*(int *)pvOut = ((DMDO_0 | DMDO_90 | DMDO_180 | DMDO_270) << 8) | ((BYTE)m_iRotate);
return DISP_CHANGE_SUCCESSFUL;
}
else if (iEsc == DRVESC_SETSCREENROTATION)
{
if ((cjIn == DMDO_0) ||
(cjIn == DMDO_90) ||
(cjIn == DMDO_180) ||
(cjIn == DMDO_270) )
{
return DynRotate(cjIn);
}
return DISP_CHANGE_BADMODE;
}
else if (iEsc == GETGXINFO)
{
return GetGameXInfo(iEsc, cjIn, pvIn, cjOut, pvOut);
}
return 0;
}
int
S3C2440DISP::GetRotateModeFromReg()
{
HKEY hKey;
if (ERROR_SUCCESS == RegOpenKeyEx(HKEY_LOCAL_MACHINE, TEXT("SYSTEM\\GDI\\ROTATION"), 0, 0, &hKey))
{
DWORD dwSize, dwAngle, dwType = REG_DWORD;
dwSize = sizeof(DWORD);
if (ERROR_SUCCESS == RegQueryValueEx(hKey,
TEXT("ANGLE"),
NULL,
&dwType,
(LPBYTE)&dwAngle,
&dwSize))
{
switch (dwAngle)
{
case 0:
return DMDO_0;
case 90:
return DMDO_90;
case 180:
return DMDO_180;
case 270:
return DMDO_270;
default:
return DMDO_0;
}
}
RegCloseKey(hKey);
}
return DMDO_0;
}
void
S3C2440DISP::SetRotateParams()
{
int iswap;
switch(m_iRotate)
{
case DMDO_0:
m_nScreenHeightSave = m_nScreenHeight;
m_nScreenWidthSave = m_nScreenWidth;
break;
case DMDO_180:
m_nScreenHeightSave = m_nScreenHeight;
m_nScreenWidthSave = m_nScreenWidth;
break;
case DMDO_90:
case DMDO_270:
iswap = m_nScreenHeight;
m_nScreenHeight = m_nScreenWidth;
m_nScreenWidth = iswap;
m_nScreenHeightSave = m_nScreenWidth;
m_nScreenWidthSave = m_nScreenHeight;
break;
default:
m_nScreenHeightSave = m_nScreenHeight;
m_nScreenWidthSave = m_nScreenWidth;
break;
}
return;
}
LONG
S3C2440DISP::DynRotate(
int angle
)
{
GPESurfRotate * pSurf = (GPESurfRotate *)m_pPrimarySurface;
// DirectDraw and rotation can't co-exist.
if (m_InDDraw)
{
return DISP_CHANGE_BADMODE;
}
if (angle == m_iRotate)
{
return DISP_CHANGE_SUCCESSFUL;
}
CursorOff();
m_iRotate = angle;
switch(m_iRotate)
{
case DMDO_0:
case DMDO_180:
m_nScreenHeight = m_nScreenHeightSave;
m_nScreenWidth = m_nScreenWidthSave;
break;
case DMDO_90:
case DMDO_270:
m_nScreenHeight = m_nScreenWidthSave;
m_nScreenWidth = m_nScreenHeightSave;
break;
}
m_pMode->width = m_nScreenWidth;
m_pMode->height = m_nScreenHeight;
pSurf->SetRotation(m_nScreenWidth, m_nScreenHeight, angle);
CursorOn();
return DISP_CHANGE_SUCCESSFUL;
}
ULONG *
APIENTRY
DrvGetMasks(
DHPDEV dhpdev
)
{
return gBitMasks;
}
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