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📄 s3c2440disp.cpp

📁 绝对原创!三星2440基于优龙的板子
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                    default:
                        iRotate = (y - m_CursorRect.top)*m_CursorSize.x + x - m_CursorRect.left;
                        break;
                }
                cbsLine[(x - m_CursorRect.left) * (m_colorDepth >> 3)] = ptrLine[x * (m_colorDepth >> 3)];
                ptrLine[x * (m_colorDepth >> 3)] &= m_CursorAndShape[iRotate];
                ptrLine[x * (m_colorDepth >> 3)] ^= m_CursorXorShape[iRotate];
                if (m_colorDepth > 8)
                {
                    cbsLine[(x - m_CursorRect.left) * (m_colorDepth >> 3) + 1] = ptrLine[x * (m_colorDepth >> 3) + 1];
                    ptrLine[x * (m_colorDepth >> 3) + 1] &= m_CursorAndShape[iRotate];
                    ptrLine[x * (m_colorDepth >> 3) + 1] ^= m_CursorXorShape[iRotate];
                    if (m_colorDepth > 16)
                    {
                        cbsLine[(x - m_CursorRect.left) * (m_colorDepth >> 3) + 2] = ptrLine[x * (m_colorDepth >> 3) + 2];
                        ptrLine[x * (m_colorDepth >> 3) + 2] &= m_CursorAndShape[iRotate];
                        ptrLine[x * (m_colorDepth >> 3) + 2] ^= m_CursorXorShape[iRotate];
                    }
                }
            }
        }
        m_CursorRect = cursorRectSave;
        m_CursorVisible = TRUE;
    }
}

void    S3C2440DISP::CursorOff (void)
{
	UCHAR	*ptrScreen = (UCHAR*)m_pPrimarySurface->Buffer();
	UCHAR	*ptrLine;
	UCHAR	*cbsLine;
	int		x, y;

	if (!m_CursorForcedOff && !m_CursorDisabled && m_CursorVisible)
	{
		RECTL rSave = m_CursorRect;
		RotateRectl(&m_CursorRect);
		for (y = m_CursorRect.top; y < m_CursorRect.bottom; y++)
		{
			// clip to displayable screen area (top/bottom)
			if (y < 0)
			{
				continue;
			}
			if (y >= m_nScreenHeightSave)
			{
				break;
			}

			ptrLine = &ptrScreen[y * m_pPrimarySurface->Stride()];
			cbsLine = &m_CursorBackingStore[(y - m_CursorRect.top) * (m_CursorSize.x * (m_colorDepth >> 3))];

			for (x = m_CursorRect.left; x < m_CursorRect.right; x++)
			{
				// clip to displayable screen area (left/right)
				if (x < 0)
				{
					continue;
				}
				if (x >= m_nScreenWidthSave)
				{
					break;
				}

				ptrLine[x * (m_colorDepth >> 3)] = cbsLine[(x - m_CursorRect.left) * (m_colorDepth >> 3)];
				if (m_colorDepth > 8)
				{
					ptrLine[x * (m_colorDepth >> 3) + 1] = cbsLine[(x - m_CursorRect.left) * (m_colorDepth >> 3) + 1];
					if (m_colorDepth > 16)
					{
						ptrLine[x * (m_colorDepth >> 3) + 2] = cbsLine[(x - m_CursorRect.left) * (m_colorDepth >> 3) + 2];
					}
				}
			}
		}
		m_CursorRect = rSave;
		m_CursorVisible = FALSE;
	}
}

SCODE    S3C2440DISP::SetPointerShape(GPESurf *pMask, GPESurf *pColorSurf, INT xHot, INT yHot, INT cX, INT cY)
{
	UCHAR	*andPtr;		// input pointer
	UCHAR	*xorPtr;		// input pointer
	UCHAR	*andLine;		// output pointer
	UCHAR	*xorLine;		// output pointer
	char	bAnd;
	char	bXor;
	int		row;
	int		col;
	int		i;
	int		bitMask;

	DEBUGMSG(GPE_ZONE_CURSOR,(TEXT("S3C2440DISP::SetPointerShape(0x%X, 0x%X, %d, %d, %d, %d)\r\n"),pMask, pColorSurf, xHot, yHot, cX, cY));

	// turn current cursor off
	CursorOff();

	// release memory associated with old cursor
	if (!pMask)							// do we have a new cursor shape
	{
		m_CursorDisabled = TRUE;		// no, so tag as disabled
	}
	else
	{
		m_CursorDisabled = FALSE;		// yes, so tag as not disabled

		// store size and hotspot for new cursor
		m_CursorSize.x = cX;
		m_CursorSize.y = cY;
		m_CursorHotspot.x = xHot;
		m_CursorHotspot.y = yHot;

		andPtr = (UCHAR*)pMask->Buffer();
		xorPtr = (UCHAR*)pMask->Buffer() + (cY * pMask->Stride());

		// store OR and AND mask for new cursor
		for (row = 0; row < cY; row++)
		{
			andLine = &m_CursorAndShape[cX * row];
			xorLine = &m_CursorXorShape[cX * row];

			for (col = 0; col < cX / 8; col++)
			{
				bAnd = andPtr[row * pMask->Stride() + col];
				bXor = xorPtr[row * pMask->Stride() + col];

				for (bitMask = 0x0080, i = 0; i < 8; bitMask >>= 1, i++)
				{
					andLine[(col * 8) + i] = bAnd & bitMask ? 0xFF : 0x00;
					xorLine[(col * 8) + i] = bXor & bitMask ? 0xFF : 0x00;
				}
			}
		}
	}

    return    S_OK;
}

SCODE    S3C2440DISP::MovePointer(INT xPosition, INT yPosition)
{
    DEBUGMSG(GPE_ZONE_CURSOR, (TEXT("S3C2440DISP::MovePointer(%d, %d)\r\n"), xPosition, yPosition));

    CursorOff();

    if (xPosition != -1 || yPosition != -1)
    {
        // compute new cursor rect
        m_CursorRect.left = xPosition - m_CursorHotspot.x;
        m_CursorRect.right = m_CursorRect.left + m_CursorSize.x;
        m_CursorRect.top = yPosition - m_CursorHotspot.y;
        m_CursorRect.bottom = m_CursorRect.top + m_CursorSize.y;

        CursorOn();
    }

    return    S_OK;
}

void    S3C2440DISP::WaitForNotBusy(void)
{
    DEBUGMSG (GPE_ZONE_INIT, (TEXT("S3C2440DISP::WaitForNotBusy\r\n")));
    return;
}

int        S3C2440DISP::IsBusy(void)
{
    DEBUGMSG (GPE_ZONE_INIT, (TEXT("S3C2440DISP::IsBusy\r\n")));
    return    0;
}

void    S3C2440DISP::GetPhysicalVideoMemory(unsigned long *physicalMemoryBase, unsigned long *videoMemorySize)
{
    DEBUGMSG (GPE_ZONE_INIT, (TEXT("S3C2440DISP::GetPhysicalVideoMemory\r\n")));

    *physicalMemoryBase = m_pvFlatFrameBuffer;
    *videoMemorySize = m_cbScanLineLength * m_cyPhysicalScreen;
}

void
S3C2440DISP::GetVirtualVideoMemory(
    unsigned long *virtualMemoryBase,
    unsigned long *videoMemorySize
    )
{
    DEBUGMSG (GPE_ZONE_INIT, (TEXT("S3C2440DISP::GetVirtualVideoMemory\r\n")));

    *virtualMemoryBase = m_VirtualFrameBuffer;
//    *videoMemorySize = m_cbScanLineLength * m_cyPhysicalScreen;
    *videoMemorySize = 0x100000;
}

SCODE
S3C2440DISP::WrappedEmulatedLine(
    GPELineParms *lineParameters
    )
{
    SCODE retval;
    RECT  bounds;
    int   N_plus_1;                // Minor length of bounding rect + 1

    // calculate the bounding-rect to determine overlap with cursor
    if (lineParameters->dN)            // The line has a diagonal component (we'll refresh the bounding rect)
    {
        N_plus_1 = 2 + ((lineParameters->cPels * lineParameters->dN) / lineParameters->dM);
    }
    else
    {
        N_plus_1 = 1;
    }

    switch(lineParameters->iDir)
    {
        case 0:
            bounds.left = lineParameters->xStart;
            bounds.top = lineParameters->yStart;
            bounds.right = lineParameters->xStart + lineParameters->cPels + 1;
            bounds.bottom = bounds.top + N_plus_1;
            break;
        case 1:
            bounds.left = lineParameters->xStart;
            bounds.top = lineParameters->yStart;
            bounds.bottom = lineParameters->yStart + lineParameters->cPels + 1;
            bounds.right = bounds.left + N_plus_1;
            break;
        case 2:
            bounds.right = lineParameters->xStart + 1;
            bounds.top = lineParameters->yStart;
            bounds.bottom = lineParameters->yStart + lineParameters->cPels + 1;
            bounds.left = bounds.right - N_plus_1;
            break;
        case 3:
            bounds.right = lineParameters->xStart + 1;
            bounds.top = lineParameters->yStart;
            bounds.left = lineParameters->xStart - lineParameters->cPels;
            bounds.bottom = bounds.top + N_plus_1;
            break;
        case 4:
            bounds.right = lineParameters->xStart + 1;
            bounds.bottom = lineParameters->yStart + 1;
            bounds.left = lineParameters->xStart - lineParameters->cPels;
            bounds.top = bounds.bottom - N_plus_1;
            break;
        case 5:
            bounds.right = lineParameters->xStart + 1;
            bounds.bottom = lineParameters->yStart + 1;
            bounds.top = lineParameters->yStart - lineParameters->cPels;
            bounds.left = bounds.right - N_plus_1;
            break;
        case 6:
            bounds.left = lineParameters->xStart;
            bounds.bottom = lineParameters->yStart + 1;
            bounds.top = lineParameters->yStart - lineParameters->cPels;
            bounds.right = bounds.left + N_plus_1;
            break;
        case 7:
            bounds.left = lineParameters->xStart;
            bounds.bottom = lineParameters->yStart + 1;
            bounds.right = lineParameters->xStart + lineParameters->cPels + 1;
            bounds.top = bounds.bottom - N_plus_1;
            break;
        default:
            DEBUGMSG(GPE_ZONE_ERROR,(TEXT("Invalid direction: %d\r\n"), lineParameters->iDir));
            return E_INVALIDARG;
    }

    // check for line overlap with cursor and turn off cursor if overlaps
    if (m_CursorVisible && !m_CursorDisabled &&
        m_CursorRect.top < bounds.bottom && m_CursorRect.bottom > bounds.top &&
        m_CursorRect.left < bounds.right && m_CursorRect.right > bounds.left)
    {
        CursorOff();
        m_CursorForcedOff = TRUE;
    }

    // do emulated line
    retval = EmulatedLine (lineParameters);

    // se if cursor was forced off because of overlap with line bouneds and turn back on
    if (m_CursorForcedOff)
    {
        m_CursorForcedOff = FALSE;
        CursorOn();
    }

    return    retval;

}

SCODE    S3C2440DISP::Line(GPELineParms *lineParameters, EGPEPhase phase)
{
    DEBUGMSG (GPE_ZONE_INIT, (TEXT("S3C2440DISP::Line\r\n")));

    if (phase == gpeSingle || phase == gpePrepare)
    {
        DispPerfStart(ROP_LINE);

        if ((lineParameters->pDst != m_pPrimarySurface))
        {
            lineParameters->pLine = EmulatedLine;
        }
        else
        {
            lineParameters->pLine = (SCODE (GPE::*)(struct GPELineParms *)) WrappedEmulatedLine;
        }
    }
    else if (phase == gpeComplete)
    {
        DispPerfEnd(0);
    }
    return S_OK;
}

SCODE S3C2440DISP::BltPrepare(GPEBltParms *blitParameters)
{
    RECTL rectl;
    int   iSwapTmp;
    BOOL  bRotate = FALSE;

    DEBUGMSG (GPE_ZONE_INIT, (TEXT("S3C2440DISP::BltPrepare\r\n")));

    DispPerfStart(blitParameters->rop4);

    // default to base EmulatedBlt routine
    blitParameters->pBlt = EmulatedBlt;

    // see if we need to deal with cursor

    // check for destination overlap with cursor and turn off cursor if overlaps
    if (blitParameters->pDst == m_pPrimarySurface)    // only care if dest is main display surface
    {
        if (m_CursorVisible && !m_CursorDisabled)
        {    
            if (blitParameters->prclDst != NULL)        // make sure there is a valid prclDst
            {
                rectl = *blitParameters->prclDst;        // if so, use it

                // There is no guarantee of a well ordered rect in blitParamters
                // due to flipping and mirroring.
                if(rectl.top > rectl.bottom)
                {
                    iSwapTmp     = rectl.top;
                    rectl.top    = rectl.bottom;
                    rectl.bottom = iSwapTmp;
                }

                if(rectl.left > rectl.right)
                {
                    iSwapTmp    = rectl.left;
                    rectl.left  = rectl.right;
                    rectl.right = iSwapTmp;
                }
            }
            else
            {
                rectl = m_CursorRect;                    // if not, use the Cursor rect - this forces the cursor to be turned off in this case
            }

            if (m_CursorRect.top <= rectl.bottom && m_CursorRect.bottom >= rectl.top &&
                m_CursorRect.left <= rectl.right && m_CursorRect.right >= rectl.left)
            {
                CursorOff();
                m_CursorForcedOff = TRUE;
            }

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