📄 firewallappdoc.h
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// FirewallAppDoc.h : interface of the CFirewallAppDoc class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_FIREWALLAPPDOC_H__615C5245_0FBE_434A_B124_2EAEB8BBD20B__INCLUDED_)
#define AFX_FIREWALLAPPDOC_H__615C5245_0FBE_434A_B124_2EAEB8BBD20B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Rules.h"
//定义本个人防火墙的最大规则数
#define MAX_RULES 100
class CFirewallAppDoc : public CDocument
{
protected: // create from serialization only
CFirewallAppDoc();
DECLARE_DYNCREATE(CFirewallAppDoc)
// Attributes
public:
unsigned int nRules;//记录规则的数目
RuleInfo rules[MAX_RULES];//记录规则的内容
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFirewallAppDoc)
public:
virtual BOOL OnNewDocument();
virtual void Serialize(CArchive& ar);
//}}AFX_VIRTUAL
// Implementation
public:
bool DeleteRule(unsigned int position);//删除指定规则的内部表示
bool ResetRules();//清除所有的规则
bool AddRule(RuleInfo rule);//增加一条规则
virtual ~CFirewallAppDoc();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
protected:
//{{AFX_MSG(CFirewallAppDoc)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FIREWALLAPPDOC_H__615C5245_0FBE_434A_B124_2EAEB8BBD20B__INCLUDED_)
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