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📄 lua.h

📁 6中AI算法
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/*** $Id: lua.h,v 1.79 2000/10/31 12:44:07 roberto Exp $** Lua - An Extensible Extension Language** TeCGraf: Grupo de Tecnologia em Computacao Grafica, PUC-Rio, Brazil** e-mail: lua@tecgraf.puc-rio.br** www: http://www.tecgraf.puc-rio.br/lua/** See Copyright Notice at the end of this file*/#ifndef lua_h#define lua_h/* definition of `size_t' */#include <stddef.h>/* mark for all API functions */#ifndef LUA_API#define LUA_API		extern#endif#define LUA_VERSION	"Lua 4.0"#define LUA_COPYRIGHT	"Copyright (C) 1994-2000 TeCGraf, PUC-Rio"#define LUA_AUTHORS 	"W. Celes, R. Ierusalimschy & L. H. de Figueiredo"/* name of global variable with error handler */#define LUA_ERRORMESSAGE	"_ERRORMESSAGE"/* pre-defined references */#define LUA_NOREF	(-2)#define LUA_REFNIL	(-1)#define LUA_REFREGISTRY	0/* pre-defined tags */#define LUA_ANYTAG	(-1)#define LUA_NOTAG	(-2)/* option for multiple returns in lua_call */#define LUA_MULTRET	(-1)/* minimum stack available for a C function */#define LUA_MINSTACK	20/* error codes for lua_do* */#define LUA_ERRRUN	1#define LUA_ERRFILE	2#define LUA_ERRSYNTAX	3#define LUA_ERRMEM	4#define LUA_ERRERR	5typedef struct lua_State lua_State;typedef int (*lua_CFunction) (lua_State *L);/*** types returned by `lua_type'*/#define LUA_TNONE	(-1)#define LUA_TUSERDATA	0#define LUA_TNIL	1#define LUA_TNUMBER	2#define LUA_TSTRING	3#define LUA_TTABLE	4#define LUA_TFUNCTION	5/*** state manipulation*/LUA_API lua_State *lua_open (int stacksize);LUA_API void       lua_close (lua_State *L);/*** basic stack manipulation*/LUA_API int   lua_gettop (lua_State *L);LUA_API void  lua_settop (lua_State *L, int index);LUA_API void  lua_pushvalue (lua_State *L, int index);LUA_API void  lua_remove (lua_State *L, int index);LUA_API void  lua_insert (lua_State *L, int index);LUA_API int   lua_stackspace (lua_State *L);/*** access functions (stack -> C)*/LUA_API int            lua_type (lua_State *L, int index);LUA_API const char    *lua_typename (lua_State *L, int t);LUA_API int            lua_isnumber (lua_State *L, int index);LUA_API int            lua_isstring (lua_State *L, int index);LUA_API int            lua_iscfunction (lua_State *L, int index);LUA_API int            lua_tag (lua_State *L, int index);LUA_API int            lua_equal (lua_State *L, int index1, int index2);LUA_API int            lua_lessthan (lua_State *L, int index1, int index2);LUA_API double         lua_tonumber (lua_State *L, int index);LUA_API const char    *lua_tostring (lua_State *L, int index);LUA_API size_t         lua_strlen (lua_State *L, int index);LUA_API lua_CFunction  lua_tocfunction (lua_State *L, int index);LUA_API void	      *lua_touserdata (lua_State *L, int index);LUA_API const void    *lua_topointer (lua_State *L, int index);/*** push functions (C -> stack)*/LUA_API void  lua_pushnil (lua_State *L);LUA_API void  lua_pushnumber (lua_State *L, double n);LUA_API void  lua_pushlstring (lua_State *L, const char *s, size_t len);LUA_API void  lua_pushstring (lua_State *L, const char *s);LUA_API void  lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);LUA_API void  lua_pushusertag (lua_State *L, void *u, int tag);/*** get functions (Lua -> stack)*/LUA_API void  lua_getglobal (lua_State *L, const char *name);LUA_API void  lua_gettable (lua_State *L, int index);LUA_API void  lua_rawget (lua_State *L, int index);LUA_API void  lua_rawgeti (lua_State *L, int index, int n);LUA_API void  lua_getglobals (lua_State *L);LUA_API void  lua_gettagmethod (lua_State *L, int tag, const char *event);LUA_API int   lua_getref (lua_State *L, int ref);LUA_API void  lua_newtable (lua_State *L);/*** set functions (stack -> Lua)*/LUA_API void  lua_setglobal (lua_State *L, const char *name);LUA_API void  lua_settable (lua_State *L, int index);LUA_API void  lua_rawset (lua_State *L, int index);LUA_API void  lua_rawseti (lua_State *L, int index, int n);LUA_API void  lua_setglobals (lua_State *L);LUA_API void  lua_settagmethod (lua_State *L, int tag, const char *event);LUA_API int   lua_ref (lua_State *L, int lock);/*** "do" functions (run Lua code)*/LUA_API int   lua_call (lua_State *L, int nargs, int nresults);LUA_API void  lua_rawcall (lua_State *L, int nargs, int nresults);LUA_API int   lua_dofile (lua_State *L, const char *filename);LUA_API int   lua_dostring (lua_State *L, const char *str);LUA_API int   lua_dobuffer (lua_State *L, const char *buff, size_t size, const char *name);/*** Garbage-collection functions*/LUA_API int   lua_getgcthreshold (lua_State *L);LUA_API int   lua_getgccount (lua_State *L);LUA_API void  lua_setgcthreshold (lua_State *L, int newthreshold);/*** miscellaneous functions*/LUA_API int   lua_newtag (lua_State *L);LUA_API int   lua_copytagmethods (lua_State *L, int tagto, int tagfrom);LUA_API void  lua_settag (lua_State *L, int tag);LUA_API void  lua_error (lua_State *L, const char *s);LUA_API void  lua_unref (lua_State *L, int ref);LUA_API int   lua_next (lua_State *L, int index);LUA_API int   lua_getn (lua_State *L, int index);LUA_API void  lua_concat (lua_State *L, int n);LUA_API void *lua_newuserdata (lua_State *L, size_t size);/* ** ===============================================================** some useful macros** ===============================================================*/#define lua_pop(L,n)		lua_settop(L, -(n)-1)#define lua_register(L,n,f)	(lua_pushcfunction(L, f), lua_setglobal(L, n))#define lua_pushuserdata(L,u)	lua_pushusertag(L, u, 0)#define lua_pushcfunction(L,f)	lua_pushcclosure(L, f, 0)#define lua_clonetag(L,t)	lua_copytagmethods(L, lua_newtag(L), (t))#define lua_isfunction(L,n)	(lua_type(L,n) == LUA_TFUNCTION)#define lua_istable(L,n)	(lua_type(L,n) == LUA_TTABLE)#define lua_isuserdata(L,n)	(lua_type(L,n) == LUA_TUSERDATA)#define lua_isnil(L,n)		(lua_type(L,n) == LUA_TNIL)#define lua_isnull(L,n)		(lua_type(L,n) == LUA_TNONE)#define lua_getregistry(L)	lua_getref(L, LUA_REFREGISTRY)#endif/******************************************************************************* Copyright (C) 1994-2000 TeCGraf, PUC-Rio.  All rights reserved.* * Permission is hereby granted, without written agreement and without license* or royalty fees, to use, copy, modify, and distribute this software and its* documentation for any purpose, including commercial applications, subject to* the following conditions:* *  - The above copyright notice and this permission notice shall appear in all*    copies or substantial portions of this software.* *  - The origin of this software must not be misrepresented; you must not*    claim that you wrote the original software. If you use this software in a*    product, an acknowledgment in the product documentation would be greatly*    appreciated (but it is not required).* *  - Altered source versions must be plainly marked as such, and must not be*    misrepresented as being the original software.*    * The authors specifically disclaim any warranties, including, but not limited* to, the implied warranties of merchantability and fitness for a particular* purpose.  The software provided hereunder is on an "as is" basis, and the* authors have no obligation to provide maintenance, support, updates,* enhancements, or modifications.  In no event shall TeCGraf, PUC-Rio, or the* authors be held liable to any party for direct, indirect, special,* incidental, or consequential damages arising out of the use of this software* and its documentation.* * The Lua language and this implementation have been entirely designed and* written by Waldemar Celes Filho, Roberto Ierusalimschy and* Luiz Henrique de Figueiredo at TeCGraf, PUC-Rio.** This implementation contains no third-party code.******************************************************************************/

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