status.js

来自「在线编辑器」· JavaScript 代码 · 共 68 行

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/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1 * * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. * See the License for the specific language governing rights and * limitations under the License. * * The Original Code is Bespin. * * The Initial Developer of the Original Code is Mozilla. * Portions created by the Initial Developer are Copyright (C) 2009 * the Initial Developer. All Rights Reserved. * * Contributor(s): *   Bespin Team (bespin@mozilla.com) * * ***** END LICENSE BLOCK ***** */   dojo.provide("bespin.client.status");// = StatusChecker =//// This is currently just a mock to randomly share status messages.// In the future the server will serve up interesting data.// For now, it is turned off.dojo.declare("bespin.client.settings.StatusChecker", null, {    constructor: function() {        this.interval;        this.statusMessages = [            "Bob is editing the file brick.html",            "Emily is creating a new tag called 'v3.4'",            "Jessica is saving the file kidly.html",            "John is idle. Lazy git!",            "Mickey has checked in a set of 4 files to project 'Bank'",            "Don has created the function 'doCalculation' in class 'Bank'",            "Benji is deleting the function 'doCalculation' in class 'Bank'"        ];    },    start: function() {        this.interval = setInterval(dojo.hitch(this, "updateStatus"), 12000);    },    stop: function() {        clearInterval(this.interval);    },    updateStatus: function() {        var randomMessage = this.randomStatus();        this.setStatus(randomMessage);    },    randomStatus: function() {        var random = Math.floor(Math.random() * this.statusMessages.length)        return this.statusMessages[random];    },    setStatus: function(message) {        dojo.byId('message').innerHTML = message;    }})

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