📄 mymp3sec.vcp
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# End Source File
# Begin Source File
SOURCE=.\MyMp3secDlg.cpp
!IF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4) Release"
DEP_CPP_MYMP3S=\
".\DeleteDlg.h"\
".\mediaplayer2.h"\
".\MyMp3sec.h"\
".\MyMp3secDlg.h"\
".\PLAYBOX.h"\
".\ProgCtrl.h"\
".\ProgCtrlVol.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4) Debug"
DEP_CPP_MYMP3S=\
".\DeleteDlg.h"\
".\mediaplayer2.h"\
".\MyMp3sec.h"\
".\MyMp3secDlg.h"\
".\PLAYBOX.h"\
".\ProgCtrl.h"\
".\ProgCtrlVol.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4I) Debug"
DEP_CPP_MYMP3S=\
".\DeleteDlg.h"\
".\mediaplayer2.h"\
".\MyMp3sec.h"\
".\MyMp3secDlg.h"\
".\PLAYBOX.h"\
".\ProgCtrl.h"\
".\ProgCtrlVol.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4I) Release"
DEP_CPP_MYMP3S=\
".\DeleteDlg.h"\
".\mediaplayer2.h"\
".\MyMp3sec.h"\
".\MyMp3secDlg.h"\
".\PLAYBOX.h"\
".\ProgCtrl.h"\
".\ProgCtrlVol.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE emulator) Release"
DEP_CPP_MYMP3S=\
".\DeleteDlg.h"\
".\mediaplayer2.h"\
".\MyMp3sec.h"\
".\MyMp3secDlg.h"\
".\PLAYBOX.h"\
".\ProgCtrl.h"\
".\ProgCtrlVol.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\PLAYBOX.cpp
!IF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4) Release"
DEP_CPP_PLAYB=\
".\Delog.h"\
".\mediaplayer2.h"\
".\MyMp3sec.h"\
".\MyMp3secDlg.h"\
".\PLAYBOX.h"\
".\ProgCtrl.h"\
".\ProgCtrlVol.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4) Debug"
DEP_CPP_PLAYB=\
".\Delog.h"\
".\mediaplayer2.h"\
".\MyMp3sec.h"\
".\MyMp3secDlg.h"\
".\PLAYBOX.h"\
".\ProgCtrl.h"\
".\ProgCtrlVol.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4I) Debug"
DEP_CPP_PLAYB=\
".\Delog.h"\
".\mediaplayer2.h"\
".\MyMp3sec.h"\
".\MyMp3secDlg.h"\
".\PLAYBOX.h"\
".\ProgCtrl.h"\
".\ProgCtrlVol.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4I) Release"
DEP_CPP_PLAYB=\
".\Delog.h"\
".\mediaplayer2.h"\
".\MyMp3sec.h"\
".\MyMp3secDlg.h"\
".\PLAYBOX.h"\
".\ProgCtrl.h"\
".\ProgCtrlVol.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE emulator) Release"
DEP_CPP_PLAYB=\
".\Delog.h"\
".\mediaplayer2.h"\
".\MyMp3sec.h"\
".\MyMp3secDlg.h"\
".\PLAYBOX.h"\
".\ProgCtrl.h"\
".\ProgCtrlVol.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\ProgCtrl.cpp
!IF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4) Release"
DEP_CPP_PROGC=\
".\MyMp3sec.h"\
".\ProgCtrl.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4) Debug"
DEP_CPP_PROGC=\
".\MyMp3sec.h"\
".\ProgCtrl.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4I) Debug"
DEP_CPP_PROGC=\
".\MyMp3sec.h"\
".\ProgCtrl.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4I) Release"
DEP_CPP_PROGC=\
".\MyMp3sec.h"\
".\ProgCtrl.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE emulator) Release"
DEP_CPP_PROGC=\
".\MyMp3sec.h"\
".\ProgCtrl.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\ProgCtrlVol.cpp
!IF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4) Release"
DEP_CPP_PROGCT=\
".\MyMp3sec.h"\
".\ProgCtrlVol.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4) Debug"
DEP_CPP_PROGCT=\
".\MyMp3sec.h"\
".\ProgCtrlVol.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4I) Debug"
DEP_CPP_PROGCT=\
".\MyMp3sec.h"\
".\ProgCtrlVol.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4I) Release"
DEP_CPP_PROGCT=\
".\MyMp3sec.h"\
".\ProgCtrlVol.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE emulator) Release"
DEP_CPP_PROGCT=\
".\MyMp3sec.h"\
".\ProgCtrlVol.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
!IF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4I) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4I) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE emulator) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
!ENDIF
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\ColorStatic.h
# End Source File
# Begin Source File
SOURCE=.\DeleteDlg.h
# End Source File
# Begin Source File
SOURCE=.\Delog.h
# End Source File
# Begin Source File
SOURCE=.\mediaplayer2.h
# End Source File
# Begin Source File
SOURCE=.\MyMp3sec.h
# End Source File
# Begin Source File
SOURCE=.\MyMp3secDlg.h
# End Source File
# Begin Source File
SOURCE=.\newres.h
# End Source File
# Begin Source File
SOURCE=.\PLAYBOX.h
# End Source File
# Begin Source File
SOURCE=.\ProgCtrl.h
# End Source File
# Begin Source File
SOURCE=.\ProgCtrlVol.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\picture\4.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\41.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\7.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\9.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\bitmap1.bmp
# End Source File
# Begin Source File
SOURCE=".\picture\DELETE-CANCLE.bmp"
# End Source File
# Begin Source File
SOURCE=".\picture\DELETE-OK.bmp"
# End Source File
# Begin Source File
SOURCE=.\picture\END.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\FIRST.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\man2.bmp
# End Source File
# Begin Source File
SOURCE=.\res\MyMp3sec.ico
# End Source File
# Begin Source File
SOURCE=.\res\MyMp3sec.rc2
# PROP Exclude_From_Scan -1
!IF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4) Release"
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4) Debug"
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4I) Debug"
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE ARMV4I) Release"
!ELSEIF "$(CFG)" == "MyMp3sec - Win32 (WCE emulator) Release"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\picture\NEXT.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\PEXIT.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\PRE.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\progressback.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\progressfore.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\v.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\volumeadd1.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\volumeadd2.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\volumeback.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\volumefore.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\volumesub1.bmp
# End Source File
# Begin Source File
SOURCE=.\picture\volumesub2.bmp
# End Source File
# Begin Source File
SOURCE=".\picture\返回.bmp"
# End Source File
# Begin Source File
SOURCE=".\picture\复件 41.bmp"
# End Source File
# Begin Source File
SOURCE=".\picture\框.bmp"
# End Source File
# Begin Source File
SOURCE=".\picture\框1.bmp"
# End Source File
# Begin Source File
SOURCE=".\picture\暂停.bmp"
# End Source File
# Begin Source File
SOURCE=".\picture\重复播放.bmp"
# End Source File
# Begin Source File
SOURCE=".\picture\左侧图标.bmp"
# End Source File
# Begin Source File
SOURCE=".\picture\左侧图标1.bmp"
# End Source File
# Begin Source File
SOURCE=".\picture\左上角.bmp"
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
# Section MyMp3sec : {1E7F05AD-DBED-42F9-9EE2-117743C4D515}
# 2:16:mediaplayer2.cpp:mediaplayer2.cpp
# 2:20:CLASS: CMediaPlayer2:CMediaPlayer2
# 2:14:mediaplayer2.h:mediaplayer2.h
# 2:19:Application Include:MyMp3sec.h
# End Section
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