📄 sysdep.cpp
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/* ColDet - C++ 3D Collision Detection Library
* Copyright (C) 2000 Amir Geva
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Any comments, questions and bug reports send to:
* photon@photoneffect.com
*
* Or visit the home page: http://photoneffect.com/coldet/
*/
#include "sysdep.h"
#ifdef GCC
#include <sys/time.h>
// Returns a time index in milliseconds
DWORD GetTickCount()
{
static struct timezone tz={0,0};
static const double t1=1000.0;
static const double t2=0.001;
timeval t;
gettimeofday(&t,&tz);
return long((t.tv_sec&0x000FFFFF)*t1 + t.tv_usec*t2);
}
#endif
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