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📄 sf_dynamic_initialize.dsp

📁 入侵检测SNORT.最近更新的基于网络检测的IDS.希望能给大家带来方便.
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# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_common.h"
InputName=sf_dynamic_common

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_common.h"
InputName=sf_dynamic_common

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_common.h"
InputName=sf_dynamic_common

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE="..\..\dynamic-plugins\sf_dynamic_define.h"

!IF  "$(CFG)" == "sf_dynamic_initialize - Win32 Release"

# Begin Custom Build
InputPath=..\..\dynamic-plugins\sf_dynamic_define.h
InputName=sf_dynamic_define

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"

# Begin Custom Build
InputPath=..\..\dynamic-plugins\sf_dynamic_define.h
InputName=sf_dynamic_define

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"

# Begin Custom Build
InputPath=..\..\dynamic-plugins\sf_dynamic_define.h
InputName=sf_dynamic_define

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"

# Begin Custom Build
InputPath=..\..\dynamic-plugins\sf_dynamic_define.h
InputName=sf_dynamic_define

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE="..\..\dynamic-plugins\sf_dynamic_engine.h"

!IF  "$(CFG)" == "sf_dynamic_initialize - Win32 Release"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_engine.h"
InputName=sf_dynamic_engine

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_engine.h"
InputName=sf_dynamic_engine

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_engine.h"
InputName=sf_dynamic_engine

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_engine.h"
InputName=sf_dynamic_engine

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE="..\..\dynamic-plugins\sf_dynamic_meta.h"

!IF  "$(CFG)" == "sf_dynamic_initialize - Win32 Release"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_meta.h"
InputName=sf_dynamic_meta

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_meta.h"
InputName=sf_dynamic_meta

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_meta.h"
InputName=sf_dynamic_meta

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_meta.h"
InputName=sf_dynamic_meta

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.c"

!IF  "$(CFG)" == "sf_dynamic_initialize - Win32 Release"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.c"
InputName=sf_dynamic_preproc_lib

"..\include\$(InputName).c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.c"
InputName=sf_dynamic_preproc_lib

"..\include\$(InputName).c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.c"
InputName=sf_dynamic_preproc_lib

"..\include\$(InputName).c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.c"
InputName=sf_dynamic_preproc_lib

"..\include\$(InputName).c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.h"

!IF  "$(CFG)" == "sf_dynamic_initialize - Win32 Release"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.h"
InputName=sf_dynamic_preproc_lib

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.h"
InputName=sf_dynamic_preproc_lib

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.h"
InputName=sf_dynamic_preproc_lib

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.h"
InputName=sf_dynamic_preproc_lib

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE="..\..\dynamic-plugins\sf_dynamic_preprocessor.h"

!IF  "$(CFG)" == "sf_dynamic_initialize - Win32 Release"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_preprocessor.h"
InputName=sf_dynamic_preprocessor

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_preprocessor.h"
InputName=sf_dynamic_preprocessor

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_preprocessor.h"
InputName=sf_dynamic_preprocessor

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_preprocessor.h"
InputName=sf_dynamic_preprocessor

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\sfutil\sf_ip.c

!IF  "$(CFG)" == "sf_dynamic_initialize - Win32 Release"

# Begin Custom Build
InputPath=..\..\sfutil\sf_ip.c
InputName=sf_ip

"..\include\$(InputName).c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"

# Begin Custom Build
InputPath=..\..\sfutil\sf_ip.c
InputName=sf_ip

"..\include\$(InputName).c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"

# Begin Custom Build
InputPath=..\..\sfutil\sf_ip.c
InputName=sf_ip

"..\include\$(InputName).c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"

# Begin Custom Build
InputPath=..\..\sfutil\sf_ip.c
InputName=sf_ip

"..\include\$(InputName).c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\sfutil\sf_ip.h

!IF  "$(CFG)" == "sf_dynamic_initialize - Win32 Release"

# Begin Custom Build
InputPath=..\..\sfutil\sf_ip.h
InputName=sf_ip

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"

# Begin Custom Build
InputPath=..\..\sfutil\sf_ip.h
InputName=sf_ip

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"

# Begin Custom Build
InputPath=..\..\sfutil\sf_ip.h
InputName=sf_ip

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"

# Begin Custom Build
InputPath=..\..\sfutil\sf_ip.h
InputName=sf_ip

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE="..\..\dynamic-plugins\sf_engine\sf_snort_packet.h"

!IF  "$(CFG)" == "sf_dynamic_initialize - Win32 Release"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_engine\sf_snort_packet.h"
InputName=sf_snort_packet

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_engine\sf_snort_packet.h"
InputName=sf_snort_packet

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"

# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_engine\sf_snort_packet.h"
InputName=sf_snort_packet

"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	mkdir ..\include 
	copy $(InputPath) ..\include 

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