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📄 gpio_in.htm

📁 STM32(Cortex-m3)GPIO MDK 3.4例程
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<P><STRONG><a name="[bbac88]"></a>LCD_Inst</STRONG> (Thumb, 56 bytes, Stack size 8 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = LCD_Inst &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[bbad60]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[bba8e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_BMP
<LI><a href="#[bba9b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PutGB1616
<LI><a href="#[bbaa00]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar8x8
<LI><a href="#[bbaa48]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar8x16
<LI><a href="#[bbaa90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPixel
<LI><a href="#[bbab20]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Rectangle
<LI><a href="#[bbab68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetArea
<LI><a href="#[bbabb0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
</UL>

<P><STRONG><a name="[bbac40]"></a>LCD_Data</STRONG> (Thumb, 56 bytes, Stack size 8 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[bbad60]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[bbab68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetArea
<LI><a href="#[bbabb0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
</UL>

<P><STRONG><a name="[bbabf8]"></a>LCD_Reg_Set</STRONG> (Thumb, 76 bytes, Stack size 12 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_Reg_Set &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[bbad60]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[bbabb0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
</UL>

<P><STRONG><a name="[bbabb0]"></a>LCD_Init</STRONG> (Thumb, 332 bytes, Stack size 4 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = LCD_Init &rArr; LCD_Reg_Set &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[bbabf8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Reg_Set
<LI><a href="#[bbac40]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Data
<LI><a href="#[bbac88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Inst
<LI><a href="#[bbada8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Initial
<LI><a href="#[bbc278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay
</UL>
<BR>[Called By]<UL><LI><a href="#[bb7f88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[bbab68]"></a>LCD_SetArea</STRONG> (Thumb, 72 bytes, Stack size 20 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[bbac40]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Data
<LI><a href="#[bbac88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Inst
</UL>
<BR>[Called By]<UL><LI><a href="#[bba8e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_BMP
<LI><a href="#[bba9b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PutGB1616
<LI><a href="#[bbaa00]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar8x8
<LI><a href="#[bbaa48]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar8x16
<LI><a href="#[bbaa90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPixel
<LI><a href="#[bbab20]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Rectangle
</UL>

<P><STRONG><a name="[bbab20]"></a>LCD_Rectangle</STRONG> (Thumb, 130 bytes, Stack size 32 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = LCD_Rectangle &rArr; LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[bbab68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetArea
<LI><a href="#[bbac88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Inst
<LI><a href="#[bbad60]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[bbaad8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Clear_Screen
</UL>

<P><STRONG><a name="[bbaad8]"></a>LCD_Clear_Screen</STRONG> (Thumb, 20 bytes, Stack size 12 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 76<LI>Call Chain = LCD_Clear_Screen &rArr; LCD_Rectangle &rArr; LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[bbab20]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Rectangle
</UL>
<BR>[Called By]<UL><LI><a href="#[bb7f88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[bbaa90]"></a>LCD_SetPixel</STRONG> (Thumb, 98 bytes, Stack size 16 bytes, tft018.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[bbab68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetArea
<LI><a href="#[bbac88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Inst
<LI><a href="#[bbad60]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>

<P><STRONG><a name="[bbaa48]"></a>LCD_PutChar8x16</STRONG> (Thumb, 178 bytes, Stack size 36 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = LCD_PutChar8x16 &rArr; LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[bbab68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetArea
<LI><a href="#[bbac88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Inst
<LI><a href="#[bbad60]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[bba970]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar
</UL>

<P><STRONG><a name="[bbaa00]"></a>LCD_PutChar8x8</STRONG> (Thumb, 176 bytes, Stack size 36 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = LCD_PutChar8x8 &rArr; LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[bbab68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetArea
<LI><a href="#[bbac88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Inst
<LI><a href="#[bbad60]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[bba970]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar
</UL>

<P><STRONG><a name="[bba9b8]"></a>PutGB1616</STRONG> (Thumb, 234 bytes, Stack size 36 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = PutGB1616 &rArr; LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[bbab68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetArea
<LI><a href="#[bbac88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Inst
<LI><a href="#[bbad60]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[bba928]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutString
</UL>

<P><STRONG><a name="[bba970]"></a>LCD_PutChar</STRONG> (Thumb, 60 bytes, Stack size 28 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = LCD_PutChar &rArr; LCD_PutChar8x8 &rArr; LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[bbaa00]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar8x8
<LI><a href="#[bbaa48]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar8x16
</UL>
<BR>[Called By]<UL><LI><a href="#[bba928]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutString
</UL>

<P><STRONG><a name="[bba928]"></a>LCD_PutString</STRONG> (Thumb, 100 bytes, Stack size 32 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = LCD_PutString &rArr; LCD_PutChar &rArr; LCD_PutChar8x8 &rArr; LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[bba970]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar
<LI><a href="#[bba9b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PutGB1616
</UL>
<BR>[Called By]<UL><LI><a href="#[bb7f88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[bba8e0]"></a>LCD_BMP</STRONG> (Thumb, 156 bytes, Stack size 36 bytes, tft018.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[bbab68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetArea
<LI><a href="#[bbac88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Inst
<LI><a href="#[bbad60]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>

<P><STRONG><a name="[bb7fd0]"></a>Delay</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gpio_in.o(.text), UNUSED)

<P><STRONG><a name="[bb7f88]"></a>main</STRONG> (Thumb, 542 bytes, Stack size 8 bytes, gpio_in.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = main &rArr; LCD_PutString &rArr; LCD_PutChar &rArr; LCD_PutChar8x8 &rArr; LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[bba928]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutString
<LI><a href="#[bbaad8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Clear_Screen
<LI><a href="#[bbabb0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[bbe5c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;stm32_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[bb6788]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry
</UL>

<P><STRONG><a name="[bb6d10]"></a>__use_two_region_memory</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stkheap2.o(.text), UNUSED)

<P><STRONG><a name="[bb6cc8]"></a>__rt_stackheap_init</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, stkheap2.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24 + Unknown Stack Size
<LI>Call Chain = __rt_stackheap_init &rArr; __user_setup_stackheap
</UL>
<BR>[Calls]<UL><LI><a href="#[bb5d68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_stackheap_storage
<LI><a href="#[bb61c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_setup_stackheap
</UL>
<BR>[Called By]<UL><LI><a href="#[bb6788]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry
</UL>

<P><STRONG><a name="[bb6c80]"></a>__rt_heap_extend</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, stkheap2.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[bb6ba8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_heap_extend (Weak Reference)
</UL>

<P><STRONG><a name="[bb6788]"></a>__rt_entry</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, kernel.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152 + Unknown Stack Size
<LI>Call Chain = __rt_entry &rArr; main &rArr; LCD_PutString &rArr; LCD_PutChar &rArr; LCD_PutChar8x8 &rArr; LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[bb45f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_platform_post_lib_init
<LI><a href="#[bb4768]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_platform_post_stackheap_init
<LI><a href="#[bb5170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_lib_init
<LI><a href="#[bb5720]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;exit
<LI><a href="#[bb6cc8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_stackheap_init
<LI><a href="#[bb7f88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>
<BR>[Called By]<UL><LI><a href="#[bb6a40]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__main
<LI><a href="#[10784d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload_rt2
</UL>

<P><STRONG><a name="[bb6740]"></a>__rt_exit</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, kernel.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __rt_exit &rArr; __rt_lib_shutdown
</UL>
<BR>[Calls]<UL><LI><a href="#[bb5128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_lib_shutdown
</UL>
<BR>[Called By]<UL><LI><a href="#[bb5720]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;exit
</UL>

<P><STRONG><a name="[bb66f8]"></a>__rt_abort</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, kernel.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[bb5bb0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_sys_exit
</UL>

<P><STRONG><a name="[bb61c8]"></a>__user_setup_stackheap</STRONG> (Thumb, 74 bytes, Stack size 8 bytes, sys_stackheap_outer.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = __user_setup_stackheap
</UL>
<BR>[Calls]<UL><LI><a href="#[bb58d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_perproc_libspace
<LI><a href="#[bc36f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_initial_stackheap
</UL>
<BR>[Called By]<UL><LI><a href="#[bb6cc8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_stackheap_init
</UL>

<P><STRONG><a name="[bb5d68]"></a>__rt_stackheap_storage</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, rt_stackheap_storage_intlibspace.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[bb6cc8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_stackheap_init
</UL>

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