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📄 g2d_test.c

📁 三星 s3c6400测试代码
💻 C
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		UART_Getc();
	}

	G2D_InitSetting(uG2dFbAddr, eBpp, uG2dWidth, uG2dHeight, 0, 0, uG2dWidth, uG2dHeight);
	G2D_ClearFrameEcolor(G2D_YELLOW, 0, 0);


	// Screen to Screen Test
	
	printf("Screen to Screen Color Expansion with ROP, press any key to continue!\n");	
	G2D_SetColorExpansionMethod(SCREEN2SCREEN);
	G2D_SetFontType(FONT8BY8, &uFontWidth, &uFontHeight);	
	uTextDrawingFbAddr=(uG2dFbAddr&0xff000000)+0x800000;
	G2D_FillMemoryForTextDrawing(FONT8BY8, uTextDrawingFbAddr);
	G2D_SetFontAddr(uTextDrawingFbAddr);
	G2D_Set3rdOperand(G2D_OPERAND3_PAT);	
	UART_Getc();


	for(k=0; k<=8; k++) {
		G2D_SetRopEtype((G2D_ROP_TYPE)(k));
		switch((G2D_ROP_TYPE)k){
			case ROP_DST_ONLY: 
				printf("Destination Only, press any key to continue\n");
				break;
			case ROP_SRC_ONLY: 
				printf("Source Only, press any key to continue\n");
				break;
			case ROP_3RD_OPRND_ONLY: 
				printf("Third Operand Only, press any key to continue\n");
				break;
			case ROP_SRC_AND_DST: 
				printf("Source AND Destination, press any key to continue\n");
				break;
			case ROP_SRC_AND_3RD_OPRND: 
				printf("Source AND Third Operand, press any key to continue\n");
				break;
			case ROP_SRC_OR_DST: 
				printf("Source OR Destination, press any key to continue\n");
				break;
			case ROP_SRC_OR_3RD_OPRND: 
				printf("Source OR Third Operand, press any key to continue\n");
				break;				
			case ROP_DST_OR_3RD:
				printf("Destination OR Third Operand, press any key to continue\n");
				break;
			case ROP_SRC_XOR_3RD_OPRND: 
				printf("Source XOR Third Operand, press any key to continue\n");
				break;
			default:
				break;
		} 

		G2D_SetFontColor(G2D_RED, G2D_BLACK, bIsTransparent);	
		G2D_Printf(5, 5, "[2D]Screen to Screen Color Expansion");
		G2D_SetFontColor(G2D_GREEN, G2D_BLACK, bIsTransparent); 
		G2D_Printf(5, uG2dHeight*1/4+5, "[2D]Screen to Screen Color Expansion");
		G2D_SetFontColor(G2D_BLUE, G2D_BLACK, bIsTransparent);	
		G2D_Printf(5, uG2dHeight*2/4+5, "[2D]Screen to Screen Color Expansion");
		G2D_SetFontColor(G2D_WHITE, G2D_BLACK, bIsTransparent); 
		G2D_Printf(5, uG2dHeight*3/4+5, "[2D]Screen to Screen Color Expansion");

		UART_Getc();
	}

	G2D_InterruptDisable();
	INTC_Disable(NUM_2D);	
	G2D_InitSetting(uG2dFbAddr, eBpp, uG2dWidth, uG2dHeight, 0, 0, uG2dWidth, uG2dHeight);

}


void TestColorExpansionWithRotation(void)
{
	u32 i,j;
	u32 uG2dFbAddr, uG2dWidth, uG2dHeight;
	u32 uFontWidth, uFontHeight;
	u32 uTextDrawingFbAddr;
	CSPACE eBpp;
	

	bool bIsTransparent=1;
	
	INTC_SetVectAddr(NUM_2D, Isr_G2d);
	INTC_Enable(NUM_2D);
	G2D_InterruptEnable();
	
	G2D_GetFrmSz(&uG2dWidth, &uG2dHeight);
	G2D_GetFbAddr(&uG2dFbAddr);
	G2D_GetBppMode(&eBpp);
	printf("Width=%d, Height=%d, Framebuffer:0x%x\n", uG2dWidth, uG2dHeight, uG2dFbAddr);


	// Host to Screen Test
	printf("Simple Host to Screen Color Expansion, press any key to continue");
	G2D_ClearFrameEcolor(G2D_BLACK, 0, 0);
	for(j=0; j<uG2dHeight; j++)
		for(i=0; i<uG2dWidth; i++) {
			if(i==(uG2dWidth/2-1)) G2D_PutPixelEcolor(i, j, G2D_MAGENTA);
			if(j==(uG2dHeight/2-1)) G2D_PutPixelEcolor(i, j, G2D_MAGENTA);
		}
	UART_Getc();	
	G2D_SetColorExpansionMethod(HOST2SCREEN);
	G2D_SetFontType(FONT8BY8, &uFontWidth, &uFontHeight);	
	
	G2D_SetRotationMode(G2D_ROTATION_0_DEG_BIT);
	G2D_SetFontColor(G2D_WHITE, G2D_BLACK, bIsTransparent);	
	G2D_Printf(uG2dWidth/2-1, uG2dHeight/2-1, "ROTATION");
	printf("8x8 font is dispayed using color expansion, press any key to continue.\n");
	UART_Getc();

	G2D_SetRotationMode(G2D_ROTATION_90_DEG_BIT);
	G2D_SetRotationOrg((u16)(uG2dWidth/2-1), (u16)(uG2dHeight/2-1));
	G2D_SetFontColor(G2D_RED, G2D_BLACK, bIsTransparent);	
	G2D_Printf(uG2dWidth/2-1, uG2dHeight/2-1, "ROTATION");
	printf("90 degree rotation, press any key to test rotation\n");
	UART_Getc();

	G2D_SetRotationMode(G2D_ROTATION_180_DEG_BIT);
	G2D_SetRotationOrg((u16)(uG2dWidth/2-1), (u16)(uG2dHeight/2-1));
	G2D_SetFontColor(G2D_GREEN, G2D_BLACK, bIsTransparent);	
	G2D_Printf(uG2dWidth/2-1, uG2dHeight/2-1, "ROTATION");
	printf("180 degree rotation, press any key to test rotation\n");
	UART_Getc();

	G2D_SetRotationMode(G2D_ROTATION_270_DEG_BIT);
	G2D_SetRotationOrg((u16)(uG2dWidth/2-1), (u16)(uG2dHeight/2-1));
	G2D_SetFontColor(G2D_BLUE, G2D_BLACK, bIsTransparent);	
	G2D_Printf(uG2dWidth/2-1, uG2dHeight/2-1, "ROTATION");
	printf("270 degree rotation, press any key to test rotation\n");
	UART_Getc();	

	G2D_SetRotationMode(G2D_ROTATION_0_DEG_BIT);
	G2D_ClearFrameEcolor(G2D_BLACK, 0, 0);
	for(j=0; j<uG2dHeight; j++)
		for(i=0; i<uG2dWidth; i++) {
			if(i==(uG2dWidth/2-1)) G2D_PutPixelEcolor(i, j, G2D_MAGENTA);
			if(j==(uG2dHeight/2-1)) G2D_PutPixelEcolor(i, j, G2D_MAGENTA);
		}	
	G2D_SetFontColor(G2D_WHITE, G2D_BLACK, bIsTransparent);	
	G2D_Printf(uG2dWidth/2-1, uG2dHeight/2-1, "FLIP");
	printf("8x8 font is dispayed using color expansion, press any key to continue.\n");
	UART_Getc();

	G2D_SetRotationMode(G2D_X_FLIP);
	G2D_SetRotationOrg((u16)(uG2dWidth/2-1), (u16)(uG2dHeight/2-1));
	G2D_SetFontColor(G2D_RED, G2D_BLACK, bIsTransparent);	
	G2D_Printf(uG2dWidth/2-1, uG2dHeight/2-1, "FLIP");
	printf("X-flip using color expansion, press any key to continue.\n");
	UART_Getc();

	G2D_SetRotationMode(G2D_Y_FLIP);
	G2D_SetRotationOrg((u16)(uG2dWidth/2-1), (u16)(uG2dHeight/2-1));
	G2D_SetFontColor(G2D_BLUE, G2D_BLACK, bIsTransparent);	
	G2D_Printf(uG2dWidth/2-1, uG2dHeight/2-1, "FLIP");
	printf("Y-flip using color expansion, press any key to continue.\n");
	UART_Getc();


	// Screen to Screen Test
	printf("Simple Screen to Screen Color Expansion, press any key to continue");
	G2D_SetRotationMode(G2D_ROTATION_0_DEG_BIT);
	G2D_ClearFrameEcolor(G2D_BLACK, 0, 0);
	for(j=0; j<uG2dHeight; j++)
		for(i=0; i<uG2dWidth; i++) {
			if(i==(uG2dWidth/2-1)) G2D_PutPixelEcolor(i, j, G2D_MAGENTA);
			if(j==(uG2dHeight/2-1)) G2D_PutPixelEcolor(i, j, G2D_MAGENTA);
		}	
	UART_Getc();
	
	uTextDrawingFbAddr=(uG2dFbAddr&0xff000000)+0x800000;
	G2D_SetColorExpansionMethod(SCREEN2SCREEN);	
	G2D_FillMemoryForTextDrawing(FONT8BY8, uTextDrawingFbAddr);
	G2D_SetFontAddr(uTextDrawingFbAddr);
	G2D_SetFontType(FONT8BY8, &uFontWidth, &uFontHeight);	
	G2D_SetRotationMode(G2D_ROTATION_0_DEG_BIT);

	G2D_SetFontColor(G2D_WHITE, G2D_BLACK, bIsTransparent);	
	G2D_Printf(uG2dWidth/2-1, uG2dHeight/2-1, "ROTATION");
	printf("8x8 font is dispayed using color expansion, press any key to continue.\n");
	UART_Getc();

	G2D_SetFontColor(G2D_RED, G2D_BLACK, bIsTransparent);	
	G2D_SetRotationMode(G2D_ROTATION_90_DEG_BIT);
	G2D_SetRotationOrg((u16)(uG2dWidth/2-1), (u16)(uG2dHeight/2-1));
	G2D_Printf(uG2dWidth/2-1, uG2dHeight/2-1, "ROTATION");
	printf("90 degree rotation using color expansion, press any key to continue.\n");
	UART_Getc();

	G2D_SetFontColor(G2D_GREEN, G2D_BLACK, bIsTransparent);	
	G2D_SetRotationMode(G2D_ROTATION_180_DEG_BIT);
	G2D_SetRotationOrg((u16)(uG2dWidth/2-1), (u16)(uG2dHeight/2-1));
	G2D_Printf(uG2dWidth/2-1, uG2dHeight/2-1, "ROTATION");
	printf("180 degree rotation using color expansion, press any key to continue.\n");
	UART_Getc();

	G2D_SetFontColor(G2D_BLUE, G2D_BLACK, bIsTransparent);	
	G2D_SetRotationMode(G2D_ROTATION_270_DEG_BIT);
	G2D_SetRotationOrg((u16)(uG2dWidth/2-1), (u16)(uG2dHeight/2-1));	
	G2D_Printf(uG2dWidth/2-1, uG2dHeight/2-1, "ROTATION");
	printf("270 degree rotation using color expansion, press any key to continue.\n");
	UART_Getc();	

	G2D_SetRotationMode(G2D_ROTATION_0_DEG_BIT);
	G2D_ClearFrameEcolor(G2D_BLACK, 0, 0);
	for(j=0; j<uG2dHeight; j++)
		for(i=0; i<uG2dWidth; i++) {
			if(i==(uG2dWidth/2-1)) G2D_PutPixelEcolor(i, j, G2D_MAGENTA);
			if(j==(uG2dHeight/2-1)) G2D_PutPixelEcolor(i, j, G2D_MAGENTA);
		}	
	G2D_SetFontColor(G2D_WHITE, G2D_BLACK, bIsTransparent);	
	G2D_Printf(uG2dWidth/2-1, uG2dHeight/2-1, "FLIP");
	printf("8x8 font is dispayed using color expansion, press any key to continue.\n");
	UART_Getc();

	G2D_SetRotationMode(G2D_X_FLIP);
	G2D_SetRotationOrg((u16)(uG2dWidth/2-1), (u16)(uG2dHeight/2-1));
	G2D_SetFontColor(G2D_RED, G2D_BLACK, bIsTransparent);	
	G2D_Printf(uG2dWidth/2-1, uG2dHeight/2-1, "FLIP");
	printf("X-flip using color expansion, press any key to continue.\n");
	UART_Getc();

	G2D_SetRotationMode(G2D_Y_FLIP);
	G2D_SetRotationOrg((u16)(uG2dWidth/2-1), (u16)(uG2dHeight/2-1));
	G2D_SetFontColor(G2D_BLUE, G2D_BLACK, bIsTransparent);	
	G2D_Printf(uG2dWidth/2-1, uG2dHeight/2-1, "FLIP");
	printf("Y-flip using color expansion, press any key to exit.\n");
	UART_Getc(); 


	G2D_InterruptDisable();
	INTC_Disable(NUM_2D);	
	G2D_InitSetting(uG2dFbAddr, eBpp, uG2dWidth, uG2dHeight, 0, 0, uG2dWidth, uG2dHeight);
  
}


void TestColorExpansionWithBlending(void) //Not Implemented yet
{
	u32 uG2dFbAddr, uG2dWidth, uG2dHeight;
	u32 uFontWidth, uFontHeight;
	u32 uTextDrawingFbAddr;
	s32  sAlphaVal;
	CSPACE eBpp;
	

	bool bIsTransparent=1;

	INTC_SetVectAddr(NUM_2D, Isr_G2d);
	INTC_Enable(NUM_2D);
	G2D_InterruptEnable();

	G2D_GetFrmSz(&uG2dWidth, &uG2dHeight);
	G2D_GetFbAddr(&uG2dFbAddr);
	G2D_GetBppMode(&eBpp);
	printf("Width=%d, Height=%d, Framebuffer:0x%x\n", uG2dWidth, uG2dHeight, uG2dFbAddr);

	G2D_ClearFrameEcolor(G2D_YELLOW, 0, 0);

	// Host to Screen Test
	printf("Host to Screen Color Expansion with Blending, press any key to continue!\n");	
	G2D_SetColorExpansionMethod(HOST2SCREEN);
	G2D_SetFontType(FONT8BY8, &uFontWidth, &uFontHeight);	

	G2D_SetAlphaMode(G2D_ALPHA_MODE);
	G2D_SetAlphaValue(0xff);
	
	G2D_SetFontColor(G2D_RED, G2D_BLACK, bIsTransparent);	
	G2D_Printf(5, 5, "[2D]Host to Screen Color Expansion");
	G2D_SetFontColor(G2D_GREEN, G2D_BLACK, bIsTransparent); 
	G2D_Printf(5, uG2dHeight*1/4+5, "[2D]Host to Screen Color Expansion");
	G2D_SetFontColor(G2D_BLUE, G2D_BLACK, bIsTransparent);	
	G2D_Printf(5, uG2dHeight*2/4+5, "[2D]Host to Screen Color Expansion");
	G2D_SetFontColor(G2D_WHITE, G2D_BLACK, bIsTransparent); 
	G2D_Printf(5, uG2dHeight*3/4+5, "[2D]Host to Screen Color Expansion");
	UART_Getc();
	
	sAlphaVal=255;
	while(1) {
		sAlphaVal -= 8;
		if(sAlphaVal<=0) sAlphaVal=0;
		G2D_SetAlphaValue((u8)sAlphaVal);
		G2D_ClearFrameEcolor(G2D_YELLOW, 0, 0);

		G2D_SetFontColor(G2D_RED, G2D_BLACK, bIsTransparent);	
		G2D_Printf(5, 5, "[2D]Host to Screen Color Expansion");
		G2D_SetFontColor(G2D_GREEN, G2D_BLACK, bIsTransparent); 
		G2D_Printf(5, uG2dHeight*1/4+5, "[2D]Host to Screen Color Expansion");
		G2D_SetFontColor(G2D_BLUE, G2D_BLACK, bIsTransparent);	
		G2D_Printf(5, uG2dHeight*2/4+5, "[2D]Host to Screen Color Expansion");
		G2D_SetFontColor(G2D_WHITE, G2D_BLACK, bIsTransparent); 
		G2D_Printf(5, uG2dHeight*3/4+5, "[2D]Host to Screen Color Expansion");

		printf("Alpha:%d\n", sAlphaVal);					
		if(sAlphaVal==0) break;
		UART_Getc();
	}	
	

	printf("press any key to continue!\n");
	UART_Getc();
	G2D_InitSetting(uG2dFbAddr, eBpp, uG2dWidth, uG2dHeight, 0, 0, uG2dWidth, uG2dHeight);
	G2D_ClearFrameEcolor(G2D_YELLOW, 0, 0);


	// Screen to Screen Test	
	printf("Screen to Screen Color Expansion with Blending, press any key to continue!\n");	
	G2D_SetColorExpansionMethod(SCREEN2SCREEN);
	G2D_SetFontType(FONT8BY8, &uFontWidth, &uFontHeight);	
	uTextDrawingFbAddr=(uG2dFbAddr&0xff000000)+0x800000;
	G2D_FillMemoryForTextDrawing(FONT8BY8, uTextDrawingFbAddr);
	G2D_SetFontAddr(uTextDrawingFbAddr);

	G2D_SetAlphaMode(G2D_ALPHA_MODE);
	G2D_SetAlphaValue(0xff);

	G2D_SetFontColor(G2D_RED, G2D_BLACK, bIsTransparent);	
	G2D_Printf(5, 5, "[2D]Screen to Screen Color Expansion");
	G2D_SetFontColor(G2D_GREEN, G2D_BLACK, bIsTransparent); 
	G2D_Printf(5, uG2dHeight*1/4+5, "[2D]Screen to Screen Color Expansion");
	G2D_SetFontColor(G2D_BLUE, G2D_BLACK, bIsTransparent);	
	G2D_Printf(5, uG2dHeight*2/4+5, "[2D]Screen to Screen Color Expansion");
	G2D_SetFontColor(G2D_WHITE, G2D_BLACK, bIsTransparent); 
	G2D_Printf(5, uG2dHeight*3/4+5, "[2D]Screen to Screen Color Expansion");

	UART_Getc();
	
	sAlphaVal=255;
	while(1) {
		sAlphaVal -= 8;
		if(sAlphaVal<=0) sAlphaVal=0;
		G2D_SetAlphaValue((u8)sAlphaVal);
		G2D_ClearFrameEcolor(G2D_YELLOW, 0, 0);

		G2D_SetFontColor(G2D_RED, G2D_BLACK, bIsTransparent);	
		G2D_Printf(5, 5, "[2D]Screen to Screen Color Expansion");
		G2D_SetFontColor(G2D_GREEN, G2D_BLACK, bIsTransparent); 
		G2D_Printf(5, uG2dHeight*1/4+5, "[2D]Screen to Screen Color Expansion");
		G2D_SetFontColor(G2D_BLUE, G2D_BLACK, bIsTransparent);	
		G2D_Printf(5, uG2dHeight*2/4+5, "[2D]Screen to Screen Color Expansion");
		G2D_SetFontColor(G2D_WHITE, G2D_BLACK, bIsTransparent); 
		G2D_Printf(5, uG2dHeight*3/4+5, "[2D]Screen to Screen Color Expansion");

		printf("Alpha:%d\n", sAlphaVal);					
		if(sAlphaVal==0) break;
		UART_Getc();
	}



	G2D_InterruptEnable();
	INTC_Enable(NUM_2D);
	G2D_InitSetting(uG2dFbAddr, eBpp, uG2dWidth, uG2dHeight, 0, 0, uG2dWidth, uG2dHeight);
}


void TestColorExpansionWithClipping(void) 
{
	u32 uG2dFbAddr, uG2dWidth, uG2dHeight;
	u32 uFontWidth, uFontHeight;
	u32 uTextDrawingFbAddr;
	u32 uDec;
	CSPACE eBpp;

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