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📄 setinsertionlayerdlg.h

📁 mapx嵌入式插件
💻 H
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#if !defined(SETINSERTIONLAYERDLG)
#define SETINSERTIONLAYERDLG

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#include "MapX.h"

// SetInsertionDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CSetInsertionDlg dialog

class CSetInsertionDlg : public CDialog
{
// Construction
public:
	CSetInsertionDlg(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CSetInsertionDlg)
	enum { IDD = IDD_VIEWENTIRE };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	CMapX *m_pMap;
	CString m_strTitle;	// If set, change dialog title for other layer picker uses
	int GetLayerIndex() { return m_nSelectedLayer; }

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSetInsertionDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	int m_nSelectedLayer;

	// Generated message map functions
	//{{AFX_MSG(CSetInsertionDlg)
	afx_msg void OnDblclkLayers();
	virtual BOOL OnInitDialog();
	virtual void OnOK();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(SETINSERTIONLAYERDLG)

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