📄 truemotion2.c
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{
int i;
int deltas[16];
TM2_INIT_POINTERS();
/* low-res chroma */
deltas[0] = GET_TOK(ctx, TM2_C_LO);
deltas[1] = deltas[2] = deltas[3] = 0;
tm2_low_chroma(U, Ustride, clast, ctx->CD, deltas, bx);
deltas[0] = GET_TOK(ctx, TM2_C_LO);
deltas[1] = deltas[2] = deltas[3] = 0;
tm2_low_chroma(V, Vstride, clast + 2, ctx->CD + 2, deltas, bx);
/* hi-res luma */
for(i = 0; i < 16; i++)
deltas[i] = GET_TOK(ctx, TM2_L_HI);
tm2_apply_deltas(ctx, Y, Ystride, deltas, last);
}
static inline void tm2_low_res_block(TM2Context *ctx, AVFrame *pic, int bx, int by)
{
int i;
int t1, t2;
int deltas[16];
TM2_INIT_POINTERS();
/* low-res chroma */
deltas[0] = GET_TOK(ctx, TM2_C_LO);
deltas[1] = deltas[2] = deltas[3] = 0;
tm2_low_chroma(U, Ustride, clast, ctx->CD, deltas, bx);
deltas[0] = GET_TOK(ctx, TM2_C_LO);
deltas[1] = deltas[2] = deltas[3] = 0;
tm2_low_chroma(V, Vstride, clast + 2, ctx->CD + 2, deltas, bx);
/* low-res luma */
for(i = 0; i < 16; i++)
deltas[i] = 0;
deltas[ 0] = GET_TOK(ctx, TM2_L_LO);
deltas[ 2] = GET_TOK(ctx, TM2_L_LO);
deltas[ 8] = GET_TOK(ctx, TM2_L_LO);
deltas[10] = GET_TOK(ctx, TM2_L_LO);
if(bx > 0)
last[0] = (last[-1] - ctx->D[0] - ctx->D[1] - ctx->D[2] - ctx->D[3] + last[1]) >> 1;
else
last[0] = (last[1] - ctx->D[0] - ctx->D[1] - ctx->D[2] - ctx->D[3])>> 1;
last[2] = (last[1] + last[3]) >> 1;
t1 = ctx->D[0] + ctx->D[1];
ctx->D[0] = t1 >> 1;
ctx->D[1] = t1 - (t1 >> 1);
t2 = ctx->D[2] + ctx->D[3];
ctx->D[2] = t2 >> 1;
ctx->D[3] = t2 - (t2 >> 1);
tm2_apply_deltas(ctx, Y, Ystride, deltas, last);
}
static inline void tm2_null_res_block(TM2Context *ctx, AVFrame *pic, int bx, int by)
{
int i;
int ct;
int left, right, diff;
int deltas[16];
TM2_INIT_POINTERS();
/* null chroma */
deltas[0] = deltas[1] = deltas[2] = deltas[3] = 0;
tm2_low_chroma(U, Ustride, clast, ctx->CD, deltas, bx);
deltas[0] = deltas[1] = deltas[2] = deltas[3] = 0;
tm2_low_chroma(V, Vstride, clast + 2, ctx->CD + 2, deltas, bx);
/* null luma */
for(i = 0; i < 16; i++)
deltas[i] = 0;
ct = ctx->D[0] + ctx->D[1] + ctx->D[2] + ctx->D[3];
if(bx > 0)
left = last[-1] - ct;
else
left = 0;
right = last[3];
diff = right - left;
last[0] = left + (diff >> 2);
last[1] = left + (diff >> 1);
last[2] = right - (diff >> 2);
last[3] = right;
{
int tp = left;
ctx->D[0] = (tp + (ct >> 2)) - left;
left += ctx->D[0];
ctx->D[1] = (tp + (ct >> 1)) - left;
left += ctx->D[1];
ctx->D[2] = ((tp + ct) - (ct >> 2)) - left;
left += ctx->D[2];
ctx->D[3] = (tp + ct) - left;
}
tm2_apply_deltas(ctx, Y, Ystride, deltas, last);
}
static inline void tm2_still_block(TM2Context *ctx, AVFrame *pic, int bx, int by)
{
int i, j;
TM2_INIT_POINTERS_2();
/* update chroma */
for(j = 0; j < 2; j++){
for(i = 0; i < 2; i++){
U[i] = Uo[i];
V[i] = Vo[i];
}
U += Ustride; V += Vstride;
Uo += oUstride; Vo += oVstride;
}
U -= Ustride * 2;
V -= Vstride * 2;
TM2_RECALC_BLOCK(U, Ustride, clast, ctx->CD);
TM2_RECALC_BLOCK(V, Vstride, (clast + 2), (ctx->CD + 2));
/* update deltas */
ctx->D[0] = Yo[3] - last[3];
ctx->D[1] = Yo[3 + oYstride] - Yo[3];
ctx->D[2] = Yo[3 + oYstride * 2] - Yo[3 + oYstride];
ctx->D[3] = Yo[3 + oYstride * 3] - Yo[3 + oYstride * 2];
for(j = 0; j < 4; j++){
for(i = 0; i < 4; i++){
Y[i] = Yo[i];
last[i] = Yo[i];
}
Y += Ystride;
Yo += oYstride;
}
}
static inline void tm2_update_block(TM2Context *ctx, AVFrame *pic, int bx, int by)
{
int i, j;
int d;
TM2_INIT_POINTERS_2();
/* update chroma */
for(j = 0; j < 2; j++){
for(i = 0; i < 2; i++){
U[i] = Uo[i] + GET_TOK(ctx, TM2_UPD);
V[i] = Vo[i] + GET_TOK(ctx, TM2_UPD);
}
U += Ustride; V += Vstride;
Uo += oUstride; Vo += oVstride;
}
U -= Ustride * 2;
V -= Vstride * 2;
TM2_RECALC_BLOCK(U, Ustride, clast, ctx->CD);
TM2_RECALC_BLOCK(V, Vstride, (clast + 2), (ctx->CD + 2));
/* update deltas */
ctx->D[0] = Yo[3] - last[3];
ctx->D[1] = Yo[3 + oYstride] - Yo[3];
ctx->D[2] = Yo[3 + oYstride * 2] - Yo[3 + oYstride];
ctx->D[3] = Yo[3 + oYstride * 3] - Yo[3 + oYstride * 2];
for(j = 0; j < 4; j++){
d = last[3];
for(i = 0; i < 4; i++){
Y[i] = Yo[i] + GET_TOK(ctx, TM2_UPD);
last[i] = Y[i];
}
ctx->D[j] = last[3] - d;
Y += Ystride;
Yo += oYstride;
}
}
static inline void tm2_motion_block(TM2Context *ctx, AVFrame *pic, int bx, int by)
{
int i, j;
int mx, my;
TM2_INIT_POINTERS_2();
mx = GET_TOK(ctx, TM2_MOT);
my = GET_TOK(ctx, TM2_MOT);
Yo += my * oYstride + mx;
Uo += (my >> 1) * oUstride + (mx >> 1);
Vo += (my >> 1) * oVstride + (mx >> 1);
/* copy chroma */
for(j = 0; j < 2; j++){
for(i = 0; i < 2; i++){
U[i] = Uo[i];
V[i] = Vo[i];
}
U += Ustride; V += Vstride;
Uo += oUstride; Vo += oVstride;
}
U -= Ustride * 2;
V -= Vstride * 2;
TM2_RECALC_BLOCK(U, Ustride, clast, ctx->CD);
TM2_RECALC_BLOCK(V, Vstride, (clast + 2), (ctx->CD + 2));
/* copy luma */
for(j = 0; j < 4; j++){
for(i = 0; i < 4; i++){
Y[i] = Yo[i];
}
Y += Ystride;
Yo += oYstride;
}
/* calculate deltas */
Y -= Ystride * 4;
ctx->D[0] = Y[3] - last[3];
ctx->D[1] = Y[3 + Ystride] - Y[3];
ctx->D[2] = Y[3 + Ystride * 2] - Y[3 + Ystride];
ctx->D[3] = Y[3 + Ystride * 3] - Y[3 + Ystride * 2];
for(i = 0; i < 4; i++)
last[i] = Y[i + Ystride * 3];
}
static int tm2_decode_blocks(TM2Context *ctx, AVFrame *p)
{
int i, j;
int bw, bh;
int type;
int keyframe = 1;
uint8_t *Y, *U, *V;
int *src;
bw = ctx->avctx->width >> 2;
bh = ctx->avctx->height >> 2;
for(i = 0; i < TM2_NUM_STREAMS; i++)
ctx->tok_ptrs[i] = 0;
if (ctx->tok_lens[TM2_TYPE]<bw*bh){
av_log(ctx->avctx,AV_LOG_ERROR,"Got %i tokens for %i blocks\n",ctx->tok_lens[TM2_TYPE],bw*bh);
return -1;
}
memset(ctx->last, 0, 4 * bw * sizeof(int));
memset(ctx->clast, 0, 4 * bw * sizeof(int));
for(j = 0; j < bh; j++) {
memset(ctx->D, 0, 4 * sizeof(int));
memset(ctx->CD, 0, 4 * sizeof(int));
for(i = 0; i < bw; i++) {
type = GET_TOK(ctx, TM2_TYPE);
switch(type) {
case TM2_HI_RES:
tm2_hi_res_block(ctx, p, i, j);
break;
case TM2_MED_RES:
tm2_med_res_block(ctx, p, i, j);
break;
case TM2_LOW_RES:
tm2_low_res_block(ctx, p, i, j);
break;
case TM2_NULL_RES:
tm2_null_res_block(ctx, p, i, j);
break;
case TM2_UPDATE:
tm2_update_block(ctx, p, i, j);
keyframe = 0;
break;
case TM2_STILL:
tm2_still_block(ctx, p, i, j);
keyframe = 0;
break;
case TM2_MOTION:
tm2_motion_block(ctx, p, i, j);
keyframe = 0;
break;
default:
av_log(ctx->avctx, AV_LOG_ERROR, "Skipping unknown block type %i\n", type);
}
}
}
/* copy data from our buffer to AVFrame */
Y = p->data[0];
src = (ctx->cur?ctx->Y2:ctx->Y1);
for(j = 0; j < ctx->avctx->height; j++){
for(i = 0; i < ctx->avctx->width; i++){
Y[i] = av_clip_uint8(*src++);
}
Y += p->linesize[0];
}
U = p->data[2];
src = (ctx->cur?ctx->U2:ctx->U1);
for(j = 0; j < (ctx->avctx->height + 1) >> 1; j++){
for(i = 0; i < (ctx->avctx->width + 1) >> 1; i++){
U[i] = av_clip_uint8(*src++);
}
U += p->linesize[2];
}
V = p->data[1];
src = (ctx->cur?ctx->V2:ctx->V1);
for(j = 0; j < (ctx->avctx->height + 1) >> 1; j++){
for(i = 0; i < (ctx->avctx->width + 1) >> 1; i++){
V[i] = av_clip_uint8(*src++);
}
V += p->linesize[1];
}
return keyframe;
}
static int decode_frame(AVCodecContext *avctx,
void *data, int *data_size,
uint8_t *buf, int buf_size)
{
TM2Context * const l = avctx->priv_data;
AVFrame * const p= (AVFrame*)&l->pic;
int skip, t;
p->reference = 1;
p->buffer_hints = FF_BUFFER_HINTS_VALID | FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE;
if(avctx->reget_buffer(avctx, p) < 0){
av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
return -1;
}
l->dsp.bswap_buf((uint32_t*)buf, (uint32_t*)buf, buf_size >> 2);
skip = tm2_read_header(l, buf);
if(skip == -1)
return -1;
t = tm2_read_stream(l, buf + skip, TM2_C_HI);
if(t == -1)
return -1;
skip += t;
t = tm2_read_stream(l, buf + skip, TM2_C_LO);
if(t == -1)
return -1;
skip += t;
t = tm2_read_stream(l, buf + skip, TM2_L_HI);
if(t == -1)
return -1;
skip += t;
t = tm2_read_stream(l, buf + skip, TM2_L_LO);
if(t == -1)
return -1;
skip += t;
t = tm2_read_stream(l, buf + skip, TM2_UPD);
if(t == -1)
return -1;
skip += t;
t = tm2_read_stream(l, buf + skip, TM2_MOT);
if(t == -1)
return -1;
skip += t;
t = tm2_read_stream(l, buf + skip, TM2_TYPE);
if(t == -1)
return -1;
p->key_frame = tm2_decode_blocks(l, p);
if(p->key_frame)
p->pict_type = FF_I_TYPE;
else
p->pict_type = FF_P_TYPE;
l->cur = !l->cur;
*data_size = sizeof(AVFrame);
*(AVFrame*)data = l->pic;
return buf_size;
}
static int decode_init(AVCodecContext *avctx){
TM2Context * const l = avctx->priv_data;
int i;
if (avcodec_check_dimensions(avctx, avctx->width, avctx->height) < 0) {
return -1;
}
if((avctx->width & 3) || (avctx->height & 3)){
av_log(avctx, AV_LOG_ERROR, "Width and height must be multiple of 4\n");
return -1;
}
l->avctx = avctx;
l->pic.data[0]=NULL;
avctx->pix_fmt = PIX_FMT_YUV420P;
dsputil_init(&l->dsp, avctx);
l->last = av_malloc(4 * sizeof(int) * (avctx->width >> 2));
l->clast = av_malloc(4 * sizeof(int) * (avctx->width >> 2));
for(i = 0; i < TM2_NUM_STREAMS; i++) {
l->tokens[i] = NULL;
l->tok_lens[i] = 0;
}
l->Y1 = av_malloc(sizeof(int) * avctx->width * avctx->height);
l->U1 = av_malloc(sizeof(int) * ((avctx->width + 1) >> 1) * ((avctx->height + 1) >> 1));
l->V1 = av_malloc(sizeof(int) * ((avctx->width + 1) >> 1) * ((avctx->height + 1) >> 1));
l->Y2 = av_malloc(sizeof(int) * avctx->width * avctx->height);
l->U2 = av_malloc(sizeof(int) * ((avctx->width + 1) >> 1) * ((avctx->height + 1) >> 1));
l->V2 = av_malloc(sizeof(int) * ((avctx->width + 1) >> 1) * ((avctx->height + 1) >> 1));
l->cur = 0;
return 0;
}
static int decode_end(AVCodecContext *avctx){
TM2Context * const l = avctx->priv_data;
int i;
if(l->last)
av_free(l->last);
if(l->clast)
av_free(l->clast);
for(i = 0; i < TM2_NUM_STREAMS; i++)
if(l->tokens[i])
av_free(l->tokens[i]);
if(l->Y1){
av_free(l->Y1);
av_free(l->U1);
av_free(l->V1);
av_free(l->Y2);
av_free(l->U2);
av_free(l->V2);
}
return 0;
}
AVCodec truemotion2_decoder = {
"truemotion2",
CODEC_TYPE_VIDEO,
CODEC_ID_TRUEMOTION2,
sizeof(TM2Context),
decode_init,
NULL,
decode_end,
decode_frame,
CODEC_CAP_DR1,
};
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