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📄 vorbis.c

📁 从FFMPEG转换而来的H264解码程序,VC下编译..
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        for(j=1,i=0;i<2;++i, ++j) {            header_len[i]=0;            while(j<headers_len && headers[j]==0xff) {                header_len[i]+=0xff;                ++j;            }            if (j>=headers_len) {                av_log(avccontext, AV_LOG_ERROR, "Extradata corrupt.\n");                return -1;            }            header_len[i]+=headers[j];        }        header_len[2]=headers_len-header_len[0]-header_len[1]-j;        headers+=j;    }else{        header_len[0]=avccontext->vorbis_header_size[0];        header_len[1]=avccontext->vorbis_header_size[1];        header_len[2]=avccontext->vorbis_header_size[2];    }    if (vorbis_init_id_header(avccontext, headers, header_len[0])<0)        return -1;    if (vorbis_init_setup_header(avccontext, headers+header_len[0]+header_len[1], header_len[2])<0)        return -1;    if (vorbis_init_comment_header(avccontext, headers+header_len[0],header_len[1])<0)        return -1;    avccontext->channels = vc->audio_channels;    avccontext->sample_rate = vc->audio_samplerate;    vc->inited=1;    return 0 ;}// Decode audiopackets -------------------------------------------------// Read and decode floorstatic uint_fast8_t vorbis_floor0_decode(vorbis_context *vc,                                         vorbis_floor_data *vfu, float *vec) {    vorbis_floor0 * vf=&vfu->t0;    float * lsp=vf->lsp;    uint_fast32_t amplitude;    uint_fast32_t book_idx;    uint_fast8_t blockflag=vc->modes[vc->mode_number].blockflag;    amplitude=get_bits(&vc->gb, vf->amplitude_bits);    if (amplitude>0) {        float last = 0;        uint_fast16_t lsp_len = 0;        uint_fast16_t idx;        vorbis_codebook codebook;        book_idx=get_bits(&vc->gb, ilog(vf->num_books));        if ( book_idx >= vf->num_books ) {            av_log( vc->avccontext, AV_LOG_ERROR,                    "floor0 dec: booknumber too high!\n" );            //FIXME: look above        }        AV_DEBUG( "floor0 dec: booknumber: %u\n", book_idx );        codebook=vc->codebooks[vf->book_list[book_idx]];        while (lsp_len<vf->order) {            int vec_off;            AV_DEBUG( "floor0 dec: book dimension: %d\n", codebook.dimensions );            AV_DEBUG( "floor0 dec: maximum depth: %d\n", codebook.maxdepth );            /* read temp vector */            vec_off=get_vlc2(&vc->gb,                             codebook.vlc.table,                             codebook.nb_bits,                             codebook.maxdepth ) *                             codebook.dimensions;            AV_DEBUG( "floor0 dec: vector offset: %d\n", vec_off );            /* copy each vector component and add last to it */            for (idx=0; idx<codebook.dimensions; ++idx) {                lsp[lsp_len+idx]=codebook.codevectors[vec_off+idx]+last;            }            last=lsp[lsp_len+idx-1]; /* set last to last vector component */            lsp_len += codebook.dimensions;        }#ifdef V_DEBUG        /* DEBUG: output lsp coeffs */        {            int idx;            for ( idx = 0; idx < lsp_len; ++idx )                AV_DEBUG("floor0 dec: coeff at %d is %f\n", idx, lsp[idx] );        }#endif        /* synthesize floor output vector */        {            int i;            int order=vf->order;            float wstep=M_PI/vf->bark_map_size;            for(i=0;i<order;i++) { lsp[i]=2.0f*cos(lsp[i]); }            AV_DEBUG("floor0 synth: map_size=%d; m=%d; wstep=%f\n",                     vf->map_size, order, wstep);            i=0;            while(i<vf->map_size[blockflag]) {                int j, iter_cond=vf->map[blockflag][i];                float p=0.5f;                float q=0.5f;                float two_cos_w=2.0f*cos(wstep*iter_cond); // needed all times                /* similar part for the q and p products */                for(j=0;j<order;j+=2) {                    q *= lsp[j]  -two_cos_w;                    p *= lsp[j+1]-two_cos_w;                }                if(j==order) { // even order                    p *= p*(2.0f-two_cos_w);                    q *= q*(2.0f+two_cos_w);                }                else { // odd order                    q *= two_cos_w-lsp[j]; // one more time for q                    /* final step and square */                    p *= p*(4.f-two_cos_w*two_cos_w);                    q *= q;                }                /* calculate linear floor value */                {                    q=exp( (                             ( (amplitude*vf->amplitude_offset)/                               (((1<<vf->amplitude_bits)-1) * sqrt(p+q)) )                             - vf->amplitude_offset ) * .11512925f                         );                }                /* fill vector */                do { vec[i]=q; ++i; }while(vf->map[blockflag][i]==iter_cond);            }        }    }    else {        /* this channel is unused */        return 1;    }    AV_DEBUG(" Floor0 decoded\n");    return 0;}static uint_fast8_t vorbis_floor1_decode(vorbis_context *vc, vorbis_floor_data *vfu, float *vec) {    vorbis_floor1 * vf=&vfu->t1;    GetBitContext *gb=&vc->gb;    static const uint_fast16_t range_v[4]={ 256, 128, 86, 64 };    uint_fast16_t range=range_v[vf->multiplier-1];    #if __STDC_VERSION__ >= 199901L    uint_fast16_t floor1_Y[vf->x_list_dim];    uint_fast16_t floor1_Y_final[vf->x_list_dim];    uint_fast8_t floor1_flag[vf->x_list_dim];    #else    uint_fast16_t *floor1_Y=_alloca(vf->x_list_dim*sizeof(uint_fast16_t));    uint_fast16_t *floor1_Y_final=_alloca(vf->x_list_dim*sizeof(uint_fast16_t));    uint_fast8_t *floor1_flag=_alloca(vf->x_list_dim*sizeof(uint_fast8_t));    #endif    uint_fast8_t class_;    uint_fast8_t cdim;    uint_fast8_t cbits;    uint_fast8_t csub;    uint_fast8_t cval;    int_fast16_t book;    uint_fast16_t offset;    uint_fast16_t i,j;    uint_fast16_t *floor_x_sort=vf->x_list_order;    /*u*/int_fast16_t adx, ady, off, predicted; // WTF ? dy/adx= (unsigned)dy/adx ?    int_fast16_t dy, err;    uint_fast16_t lx,hx, ly, hy=0;    if (!get_bits1(gb)) return 1; // silence// Read values (or differences) for the floor's points    floor1_Y[0]=get_bits(gb, ilog(range-1));    floor1_Y[1]=get_bits(gb, ilog(range-1));    AV_DEBUG("floor 0 Y %d floor 1 Y %d \n", floor1_Y[0], floor1_Y[1]);    offset=2;    for(i=0;i<vf->partitions;++i) {        class_=vf->partition_class[i];        cdim=vf->class_dimensions[class_];        cbits=vf->class_subclasses[class_];        csub=(1<<cbits)-1;        cval=0;        AV_DEBUG("Cbits %d \n", cbits);        if (cbits) { // this reads all subclasses for this partition's class            cval=get_vlc2(gb, vc->codebooks[vf->class_masterbook[class_]].vlc.table,            vc->codebooks[vf->class_masterbook[class_]].nb_bits, 3);        }        for(j=0;j<cdim;++j) {            book=vf->subclass_books[class_][cval & csub];            AV_DEBUG("book %d Cbits %d cval %d  bits:%d \n", book, cbits, cval, get_bits_count(gb));            cval=cval>>cbits;            if (book>-1) {                floor1_Y[offset+j]=get_vlc2(gb, vc->codebooks[book].vlc.table,                vc->codebooks[book].nb_bits, 3);            } else {                floor1_Y[offset+j]=0;            }            AV_DEBUG(" floor(%d) = %d \n", vf->x_list[offset+j], floor1_Y[offset+j]);        }        offset+=cdim;    }// Amplitude calculation from the differences    floor1_flag[0]=1;    floor1_flag[1]=1;    floor1_Y_final[0]=floor1_Y[0];    floor1_Y_final[1]=floor1_Y[1];    for(i=2;i<vf->x_list_dim;++i) {        uint_fast16_t val, highroom, lowroom, room;        uint_fast16_t high_neigh_offs;        uint_fast16_t low_neigh_offs;        low_neigh_offs=vf->low_neighbour[i];        high_neigh_offs=vf->high_neighbour[i];        dy=floor1_Y_final[high_neigh_offs]-floor1_Y_final[low_neigh_offs];  // render_point begin        adx=vf->x_list[high_neigh_offs]-vf->x_list[low_neigh_offs];        ady= FFABS(dy);        err=ady*(vf->x_list[i]-vf->x_list[low_neigh_offs]);        off=(int16_t)err/(int16_t)adx;        if (dy<0) {            predicted=floor1_Y_final[low_neigh_offs]-off;        } else {            predicted=floor1_Y_final[low_neigh_offs]+off;        } // render_point end        val=floor1_Y[i];        highroom=range-predicted;        lowroom=predicted;        if (highroom < lowroom) {            room=highroom*2;        } else {            room=lowroom*2;   // SPEC mispelling        }        if (val) {            floor1_flag[low_neigh_offs]=1;            floor1_flag[high_neigh_offs]=1;            floor1_flag[i]=1;            if (val>=room) {                if (highroom > lowroom) {                    floor1_Y_final[i]=val-lowroom+predicted;                } else {                    floor1_Y_final[i]=predicted-val+highroom-1;                }            } else {                if (val & 1) {                    floor1_Y_final[i]=predicted-(val+1)/2;                } else {                    floor1_Y_final[i]=predicted+val/2;                }            }        } else {            floor1_flag[i]=0;            floor1_Y_final[i]=predicted;        }        AV_DEBUG(" Decoded floor(%d) = %d / val %d \n", vf->x_list[i], floor1_Y_final[i], val);    }// Curve synth - connect the calculated dots and convert from dB scale FIXME optimize ?    hx=0;    lx=0;    ly=floor1_Y_final[0]*vf->multiplier;  // conforms to SPEC    vec[0]=floor1_inverse_db_table[ly];    for(i=1;i<vf->x_list_dim;++i) {        AV_DEBUG(" Looking at post %d \n", i);        if (floor1_flag[floor_x_sort[i]]) {   // SPEC mispelled            int_fast16_t x, y, dy, base, sy; // if uncommented: dy = -32 adx = 2  base = 2blablabla ?????            hy=floor1_Y_final[floor_x_sort[i]]*vf->multiplier;            hx=vf->x_list[floor_x_sort[i]];            dy=hy-ly;            adx=hx-lx;            ady= (dy<0) ? -dy:dy;//FFABS(dy);            base=(int16_t)dy/(int16_t)adx;            AV_DEBUG(" dy %d  adx %d base %d = %d \n", dy, adx, base, dy/adx);            x=lx;            y=ly;            err=0;            if (dy<0) {                sy=base-1;            } else {                sy=base+1;            }            ady=ady-(base<0 ? -base : base)*adx;            vec[x]=floor1_inverse_db_table[y];            AV_DEBUG(" vec[ %d ] = %d \n", x, y);            for(x=lx+1;(x<hx) && (x<vf->x_list[1]);++x) {                err+=ady;                if (err>=adx) {                    err-=adx;                    y+=sy;                } else {                    y+=base;                }                vec[x]=floor1_inverse_db_table[y];                AV_DEBUG(" vec[ %d ] = %d \n", x, y);            }/*            for(j=1;j<hx-lx+1;++j) {  // iterating render_point                dy=hy-ly;                adx=hx-lx;                ady= dy<0 ? -dy : dy;                err=ady*j;                off=err/adx;                if (dy<0) {                    predicted=ly-off;                } else {                    predicted=ly+off;                }                if (lx+j < vf->x_list[1]) {                    vec[lx+j]=floor1_inverse_db_table[predicted];                }            }*/            lx=hx;            ly=hy;        }    }    if (hx<vf->x_list[1]) {        for(i=hx;i<vf->x_list[1];++i) {            vec[i]=floor1_inverse_db_table[hy];        }    }    AV_DEBUG(" Floor decoded\n");    return 0;}// Read and decode residuestatic int vorbis_residue_decode(vorbis_context *vc, vorbis_residue *vr, uint_fast8_t ch, uint_fast8_t *do_not_decode, float *vec, uint_fast16_t vlen) {

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