📄 avisynth.h
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// Avisynth v2.6. Copyright 2002, 2005 Ben Rudiak-Gould et al.// http://www.avisynth.org// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA, or visit// http://www.gnu.org/copyleft/gpl.html .//// Linking Avisynth statically or dynamically with other modules is making a// combined work based on Avisynth. Thus, the terms and conditions of the GNU// General Public License cover the whole combination.//// As a special exception, the copyright holders of Avisynth give you// permission to link Avisynth with independent modules that communicate with// Avisynth solely through the interfaces defined in avisynth.h, regardless of// the license terms of these independent modules, and to copy and distribute// the resulting combined work under terms of your choice, provided that// every copy of the combined work is accompanied by a complete copy of// the source code of Avisynth (the version of Avisynth used to produce the// combined work), being distributed under the terms of the GNU General// Public License plus this exception. An independent module is a module// which is not derived from or based on Avisynth, such as 3rd-party filters,// import and export plugins, or graphical user interfaces.#ifndef __AVISYNTH_H__#define __AVISYNTH_H__#pragma warning(disable:4390)enum { AVISYNTH_INTERFACE_VERSION = 2 };/* Define all types necessary for interfacing with avisynth.dll Moved from internal.h */// Win32 API macros, notably the types BYTE, DWORD, ULONG, etc.#include <windef.h>// COM interface macros#include <objbase.h>// Raster types used by VirtualDub & Avisynth#define in64 (__int64)(unsigned short)typedef unsigned long Pixel; // this will break on 64-bit machines!typedef unsigned long Pixel32;typedef unsigned char Pixel8;typedef long PixCoord;typedef long PixDim;typedef long PixOffset;/* Compiler-specific crap */// Tell MSVC to stop precompiling here#ifdef _MSC_VER #pragma hdrstop#endif// Set up debugging macros for MS compilers; for others, step down to the// standard <assert.h> interface#ifdef _MSC_VER #include <crtdbg.h>#else #define _RPT0(a,b) ((void)0) #define _RPT1(a,b,c) ((void)0) #define _RPT2(a,b,c,d) ((void)0) #define _RPT3(a,b,c,d,e) ((void)0) #define _RPT4(a,b,c,d,e,f) ((void)0) #define _ASSERTE(x) assert(x) #define _ASSERT(x) assert(x) #include <assert.h>#endif// I had problems with Premiere wanting 1-byte alignment for its structures,// so I now set the Avisynth struct alignment explicitly here.#pragma pack(push,8)#define FRAME_ALIGN 16// Default frame alignment is 16 bytes, to help P4, when using SSE2// The VideoInfo struct holds global information about a clip (i.e.// information that does not depend on the frame number). The GetVideoInfo// method in IClip returns this struct.// Audio Sample informationtypedef float SFLOAT;enum {SAMPLE_INT8 = 1<<0, SAMPLE_INT16 = 1<<1, SAMPLE_INT24 = 1<<2, // Int24 is a very stupid thing to code, but it's supported by some hardware. SAMPLE_INT32 = 1<<3, SAMPLE_FLOAT = 1<<4};enum { PLANAR_Y=1<<0, PLANAR_U=1<<1, PLANAR_V=1<<2, PLANAR_ALIGNED=1<<3, PLANAR_Y_ALIGNED=PLANAR_Y|PLANAR_ALIGNED, PLANAR_U_ALIGNED=PLANAR_U|PLANAR_ALIGNED, PLANAR_V_ALIGNED=PLANAR_V|PLANAR_ALIGNED, };class AvisynthError /* exception */ {public: const char* const msg; AvisynthError(const char* _msg) : msg(_msg) {}};struct VideoInfo { int width, height; // width=0 means no video unsigned fps_numerator, fps_denominator; int num_frames; // This is more extensible than previous versions. More properties can be added seeminglesly. // Colorspace properties. enum { CS_BGR = 1<<28, CS_YUV = 1<<29, CS_INTERLEAVED = 1<<30, CS_PLANAR = 1<<31 // Probably should move and reserve this bit for 2.5 compatibility }; // Specific colorformats enum { CS_UNKNOWN = 0, CS_BGR24 = 1<<0 | CS_BGR | CS_INTERLEAVED, CS_BGR32 = 1<<1 | CS_BGR | CS_INTERLEAVED, CS_YUY2 = 1<<2 | CS_YUV | CS_INTERLEAVED, CS_YV12 = 1<<3 | CS_YUV | CS_PLANAR, // y-v-u, 4:2:0 planar CS_I420 = 1<<4 | CS_YUV | CS_PLANAR, // y-u-v, 4:2:0 planar CS_IYUV = 1<<4 | CS_YUV | CS_PLANAR, // same as above// New as of 2.6: CS_YV24 = 1<<6 | CS_YUV | CS_PLANAR, // YUV 4:4:4 planar CS_YV16 = 1<<7 | CS_YUV | CS_PLANAR, // YUV 4:2:2 planar CS_Y8 = 1<<8 | CS_YUV | CS_PLANAR, // Y 4:0:0 planar CS_YV411 = 1<<9 | CS_YUV | CS_PLANAR, // YUV 4:1:1 planar// CS_YUV9 = 1<<10| CS_YUV | CS_PLANAR, // YUV 4:1:0 planar ::FIXME:: }; int pixel_type; // changed to int as of 2.5 int audio_samples_per_second; // 0 means no audio int sample_type; // as of 2.5 __int64 num_audio_samples; // changed as of 2.5 int nchannels; // as of 2.5 // Imagetype properties int image_type; enum { IT_BFF = 1<<0, IT_TFF = 1<<1, IT_FIELDBASED = 1<<2 }; // Chroma placement bits 20 -> 23 ::FIXME:: Really want a Class to support this enum { CS_UNKNOWN_CHROMA_PLACEMENT = 0 << 20, CS_MPEG1_CHROMA_PLACEMENT = 1 << 20, CS_MPEG2_CHROMA_PLACEMENT = 2 << 20, CS_YUY2_CHROMA_PLACEMENT = 3 << 20, CS_TOPLEFT_CHROMA_PLACEMENT = 4 << 20 }; // useful functions of the above bool HasVideo() const { return (width!=0); } bool HasAudio() const { return (audio_samples_per_second!=0); } bool IsRGB() const { return !!(pixel_type&CS_BGR); } bool IsRGB24() const { return (pixel_type&CS_BGR24)==CS_BGR24; } // Clear out additional properties bool IsRGB32() const { return (pixel_type & CS_BGR32) == CS_BGR32 ; } bool IsYUV() const { return !!(pixel_type&CS_YUV ); } bool IsYUY2() const { return (pixel_type & CS_YUY2) == CS_YUY2; } bool IsYV12() const { return ((pixel_type & CS_YV12) == CS_YV12)||((pixel_type & CS_I420) == CS_I420); } bool IsYV24() const { return (pixel_type & CS_YV24) == CS_YV24; } bool IsYV16() const { return (pixel_type & CS_YV16) == CS_YV16; } bool IsY8() const { return (pixel_type & CS_Y8) == CS_Y8; } bool IsYV411() const { return (pixel_type & CS_YV411) == CS_YV411; } bool IsColorSpace(int c_space) const { return ((pixel_type & c_space) == c_space); } bool Is(int property) const { return ((pixel_type & property)==property ); } bool IsPlanar() const { return !!(pixel_type & CS_PLANAR); } bool IsFieldBased() const { return !!(image_type & IT_FIELDBASED); } bool IsParityKnown() const { return ((image_type & IT_FIELDBASED)&&(image_type & (IT_BFF|IT_TFF))); } bool IsBFF() const { return !!(image_type & IT_BFF); } bool IsTFF() const { return !!(image_type & IT_TFF); } bool IsVPlaneFirst() const {return IsYV16()|| IsYV24() || IsYV411() || ((pixel_type & CS_YV12) == CS_YV12); } // Don't use this int BytesFromPixels(int pixels) const { return IsPlanar() ? pixels : pixels * (BitsPerPixel()>>3); } // Will not work on planar images, but will return only luma planes __int64 AudioSamplesFromFrames(__int64 frames) const { return (fps_numerator && HasVideo()) ? ((__int64)(frames) * audio_samples_per_second * fps_denominator / fps_numerator) : 0; } int FramesFromAudioSamples(__int64 samples) const { return (fps_denominator && HasAudio()) ? (int)((samples * (__int64)fps_numerator)/((__int64)fps_denominator * (__int64)audio_samples_per_second)) : 0; } __int64 AudioSamplesFromBytes(__int64 bytes) const { return HasAudio() ? bytes / BytesPerAudioSample() : 0; } __int64 BytesFromAudioSamples(__int64 samples) const { return samples * BytesPerAudioSample(); } int AudioChannels() const { return nchannels; } int SampleType() const{ return sample_type;} bool IsSampleType(int testtype) const{ return !!(sample_type&testtype);} int SamplesPerSecond() const { return audio_samples_per_second; } int BytesPerAudioSample() const { return nchannels*BytesPerChannelSample();} void SetFieldBased(bool isfieldbased) { if (isfieldbased) image_type|=IT_FIELDBASED; else image_type&=~IT_FIELDBASED; } void Set(int property) { image_type|=property; } void Clear(int property) { image_type&=~property; } int GetPlaneWidthSubsampling(int plane = 0) const { // Subsampling in bitshifts! if (!plane || plane == PLANAR_Y) // No subsampling return 0; if (IsYV24()) return 0; if (IsYV12() || IsYV16() || IsYUY2()) return 1; if (IsYV411()) return 2; if (IsY8()) ;//throw AvisynthError("Filter error: GetPlaneWidthSubsampling not available on Y8 pixel type."); //throw AvisynthError("Filter error: GetPlaneWidthSubsampling called with unknown pixel type."); return 0; } int GetPlaneHeightSubsampling(int plane = 0) const { // Subsampling in bitshifts! if (!plane || plane == PLANAR_Y) // No subsampling return 0; if (IsYV12()) return 1; if (IsYV24() || IsYV16() || IsYUY2() || IsYV411()) return 0; if (IsY8()) ;//throw AvisynthError("Filter error: GetPlaneHeightSubsampling not available on Y8 pixel type."); //throw AvisynthError("Filter error: GetPlaneHeightSubsampling called with unknown pixel type."); return 0; } int RowSize(int plane = 0) const { if (!plane || plane == PLANAR_Y) { return BytesFromPixels(width); } if (IsY8()) { return 0; } if (IsPlanar()) { return BytesFromPixels(width)>>GetPlaneWidthSubsampling(plane); } return BytesFromPixels(width); } int BMPSize() const { if (IsY8()) return height * ((RowSize()+3) & ~3); if (IsPlanar()) { // Y plane int Ybytes = height * ((RowSize()+3) & ~3); if (IsYV12()) { int UVbytes = Ybytes/2; // Legacy alignment return Ybytes+UVbytes; } int UVbytes = (((RowSize()>>GetPlaneWidthSubsampling(PLANAR_U))+3) & ~3); UVbytes *= (height>>GetPlaneHeightSubsampling(PLANAR_V)) * 2; return Ybytes+UVbytes; } return height * ((RowSize()+3) & ~3); } int BitsPerPixel() const { switch (pixel_type) { case CS_BGR24: case CS_YV24: return 24; case CS_BGR32: return 32; case CS_YUY2: case CS_YV16: return 16; case CS_YV12: case CS_I420: case CS_YV411: return 12;// case CS_YUV9:
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