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📄 phrasedictionarynode.h.svn-base

📁 moses开源的机器翻译系统
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// $Id$// vim:tabstop=2/***********************************************************************Moses - factored phrase-based language decoderCopyright (C) 2006 University of EdinburghThis library is free software; you can redistribute it and/ormodify it under the terms of the GNU Lesser General PublicLicense as published by the Free Software Foundation; eitherversion 2.1 of the License, or (at your option) any later version.This library is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNULesser General Public License for more details.You should have received a copy of the GNU Lesser General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA***********************************************************************/#pragma once#include <map>#include <vector>#include <iterator>#include "Word.h"#include "TargetPhraseCollection.h"class PhraseDictionaryMemory;/** One node of the PhraseDictionaryMemory structure*/class PhraseDictionaryNode{	typedef std::map<Word, PhraseDictionaryNode> NodeMap;	// only these classes are allowed to instantiate this class	friend class PhraseDictionaryMemory;	friend class std::map<Word, PhraseDictionaryNode>;protected:	NodeMap m_map;	TargetPhraseCollection *m_targetPhraseCollection;	PhraseDictionaryNode()		:m_targetPhraseCollection(NULL)	{}public:	~PhraseDictionaryNode();	void Sort(size_t tableLimit);	PhraseDictionaryNode *GetOrCreateChild(const Word &word);	const PhraseDictionaryNode *GetChild(const Word &word) const;	const TargetPhraseCollection *GetTargetPhraseCollection() const	{		return m_targetPhraseCollection;	}	TargetPhraseCollection *CreateTargetPhraseCollection()	{		if (m_targetPhraseCollection == NULL)			m_targetPhraseCollection = new TargetPhraseCollection();		return m_targetPhraseCollection;	}	// for mert	void SetWeightTransModel(const PhraseDictionaryMemory *phraseDictionary													, const std::vector<float> &weightT);	// iterators	typedef NodeMap::iterator iterator;	typedef NodeMap::const_iterator const_iterator;	const_iterator begin() const { return m_map.begin(); }	const_iterator end() const { return m_map.end(); }	iterator begin() { return m_map.begin(); }	iterator end() { return m_map.end(); }};

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