📄 phrasedictionary.h.svn-base
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// $Id$/***********************************************************************Moses - factored phrase-based language decoderCopyright (C) 2006 University of EdinburghThis library is free software; you can redistribute it and/ormodify it under the terms of the GNU Lesser General PublicLicense as published by the Free Software Foundation; eitherversion 2.1 of the License, or (at your option) any later version.This library is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNULesser General Public License for more details.You should have received a copy of the GNU Lesser General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA***********************************************************************/#pragma once#include <iostream>#include <map>#include <list>#include <vector>#include <string>#include "Phrase.h"#include "TargetPhrase.h"#include "Dictionary.h"#include "TargetPhraseCollection.h"class StaticData;class InputType;class WordsRange;/** abstract base class for phrase table classes*/class PhraseDictionary : public Dictionary, public ScoreProducer{ protected: size_t m_tableLimit; std::string m_filePath; // just for debugging purposes public: PhraseDictionary(size_t numScoreComponent); virtual ~PhraseDictionary(); DecodeType GetDecodeType() const { return Translate; } //! table limit number. size_t GetTableLimit() const { return m_tableLimit; } //! Overriden by load on demand phrase tables classes to load data for each input virtual void InitializeForInput(InputType const &/*source*/) {} std::string GetScoreProducerDescription() const; size_t GetNumScoreComponents() const; /** set/change translation weights and recalc weighted score for each translation. * TODO This may be redundant now we use ScoreCollection */ virtual void SetWeightTransModel(const std::vector<float> &weightT)=0; //! find list of translations that can translates src. Only for phrase input virtual const TargetPhraseCollection *GetTargetPhraseCollection(const Phrase& src) const=0; //! find list of translations that can translates a portion of src. Used by confusion network decoding virtual const TargetPhraseCollection *GetTargetPhraseCollection(InputType const& src,WordsRange const& range) const; //! Create entry for translation of source to targetPhrase virtual void AddEquivPhrase(const Phrase &source, const TargetPhrase &targetPhrase)=0;};
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