allocators.cpp
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CPP
1,091 行
// Pthread allocators don't appear to the client to have meaningful
// instances. We do in fact need to associate some state with each
// thread. That state is represented by _Pthread_alloc_per_thread_state.
struct _Pthread_alloc_per_thread_state {
typedef _Pthread_alloc_obj __obj;
enum { _S_NFREELISTS = _MAX_BYTES / _STLP_DATA_ALIGNMENT };
// Free list link for list of available per thread structures.
// When one of these becomes available for reuse due to thread
// termination, any objects in its free list remain associated
// with it. The whole structure may then be used by a newly
// created thread.
_Pthread_alloc_per_thread_state() : __next(0)
{ memset((void *)__CONST_CAST(_Pthread_alloc_obj**, __free_list), 0, (size_t)_S_NFREELISTS * sizeof(__obj *)); }
// Returns an object of size __n, and possibly adds to size n free list.
void *_M_refill(size_t __n);
_Pthread_alloc_obj* volatile __free_list[_S_NFREELISTS];
_Pthread_alloc_per_thread_state *__next;
// this data member is only to be used by per_thread_allocator, which returns memory to the originating thread.
_STLP_mutex _M_lock;
};
// Pthread-specific allocator.
class _Pthread_alloc_impl {
public: // but only for internal use:
typedef _Pthread_alloc_per_thread_state __state_type;
typedef char value_type;
// Allocates a chunk for nobjs of size size. nobjs may be reduced
// if it is inconvenient to allocate the requested number.
static char *_S_chunk_alloc(size_t __size, size_t &__nobjs, __state_type*);
enum {_S_ALIGN = _STLP_DATA_ALIGNMENT};
static size_t _S_round_up(size_t __bytes)
{ return (((__bytes) + (int)_S_ALIGN - 1) & ~((int)_S_ALIGN - 1)); }
static size_t _S_freelist_index(size_t __bytes)
{ return (((__bytes) + (int)_S_ALIGN - 1) / (int)_S_ALIGN - 1); }
private:
// Chunk allocation state. And other shared state.
// Protected by _S_chunk_allocator_lock.
static _STLP_STATIC_MUTEX _S_chunk_allocator_lock;
static char *_S_start_free;
static char *_S_end_free;
static size_t _S_heap_size;
static __state_type *_S_free_per_thread_states;
static pthread_key_t _S_key;
static bool _S_key_initialized;
// Pthread key under which per thread state is stored.
// Allocator instances that are currently unclaimed by any thread.
static void _S_destructor(void *instance);
// Function to be called on thread exit to reclaim per thread
// state.
static __state_type *_S_new_per_thread_state();
public:
// Return a recycled or new per thread state.
static __state_type *_S_get_per_thread_state();
private:
// ensure that the current thread has an associated
// per thread state.
class _M_lock;
friend class _M_lock;
class _M_lock {
public:
_M_lock () { _S_chunk_allocator_lock._M_acquire_lock(); }
~_M_lock () { _S_chunk_allocator_lock._M_release_lock(); }
};
public:
/* n must be > 0 */
static void * allocate(size_t& __n);
/* p may not be 0 */
static void deallocate(void *__p, size_t __n);
// boris : versions for per_thread_allocator
/* n must be > 0 */
static void * allocate(size_t& __n, __state_type* __a);
/* p may not be 0 */
static void deallocate(void *__p, size_t __n, __state_type* __a);
static void * reallocate(void *__p, size_t __old_sz, size_t& __new_sz);
};
/* Returns an object of size n, and optionally adds to size n free list.*/
/* We assume that n is properly aligned. */
/* We hold the allocation lock. */
void *_Pthread_alloc_per_thread_state::_M_refill(size_t __n) {
typedef _Pthread_alloc_obj __obj;
size_t __nobjs = 128;
char * __chunk = _Pthread_alloc_impl::_S_chunk_alloc(__n, __nobjs, this);
__obj * volatile * __my_free_list;
__obj * __result;
__obj * __current_obj, * __next_obj;
size_t __i;
if (1 == __nobjs) {
return __chunk;
}
__my_free_list = __free_list + _Pthread_alloc_impl::_S_freelist_index(__n);
/* Build free list in chunk */
__result = (__obj *)__chunk;
*__my_free_list = __next_obj = (__obj *)(__chunk + __n);
for (__i = 1; ; ++__i) {
__current_obj = __next_obj;
__next_obj = (__obj *)((char *)__next_obj + __n);
if (__nobjs - 1 == __i) {
__current_obj -> __free_list_link = 0;
break;
} else {
__current_obj -> __free_list_link = __next_obj;
}
}
return __result;
}
void _Pthread_alloc_impl::_S_destructor(void *__instance) {
_M_lock __lock_instance; // Need to acquire lock here.
_Pthread_alloc_per_thread_state* __s = (_Pthread_alloc_per_thread_state*)__instance;
__s -> __next = _S_free_per_thread_states;
_S_free_per_thread_states = __s;
}
_Pthread_alloc_per_thread_state* _Pthread_alloc_impl::_S_new_per_thread_state() {
/* lock already held here. */
if (0 != _S_free_per_thread_states) {
_Pthread_alloc_per_thread_state *__result = _S_free_per_thread_states;
_S_free_per_thread_states = _S_free_per_thread_states -> __next;
return __result;
}
else {
return _STLP_NEW _Pthread_alloc_per_thread_state;
}
}
_Pthread_alloc_per_thread_state* _Pthread_alloc_impl::_S_get_per_thread_state() {
int __ret_code;
__state_type* __result;
if (_S_key_initialized && (__result = (__state_type*) pthread_getspecific(_S_key)))
return __result;
/*REFERENCED*/
_M_lock __lock_instance; // Need to acquire lock here.
if (!_S_key_initialized) {
if (pthread_key_create(&_S_key, _S_destructor)) {
__THROW_BAD_ALLOC; // failed
}
_S_key_initialized = true;
}
__result = _S_new_per_thread_state();
__ret_code = pthread_setspecific(_S_key, __result);
if (__ret_code) {
if (__ret_code == ENOMEM) {
__THROW_BAD_ALLOC;
} else {
// EINVAL
_STLP_ABORT();
}
}
return __result;
}
/* We allocate memory in large chunks in order to avoid fragmenting */
/* the malloc heap too much. */
/* We assume that size is properly aligned. */
char *_Pthread_alloc_impl::_S_chunk_alloc(size_t __p_size, size_t &__nobjs, _Pthread_alloc_per_thread_state *__a) {
typedef _Pthread_alloc_obj __obj;
{
char * __result;
size_t __total_bytes;
size_t __bytes_left;
/*REFERENCED*/
_M_lock __lock_instance; // Acquire lock for this routine
__total_bytes = __p_size * __nobjs;
__bytes_left = _S_end_free - _S_start_free;
if (__bytes_left >= __total_bytes) {
__result = _S_start_free;
_S_start_free += __total_bytes;
return __result;
} else if (__bytes_left >= __p_size) {
__nobjs = __bytes_left/__p_size;
__total_bytes = __p_size * __nobjs;
__result = _S_start_free;
_S_start_free += __total_bytes;
return __result;
} else {
size_t __bytes_to_get = 2 * __total_bytes + _S_round_up(_S_heap_size >> 4);
// Try to make use of the left-over piece.
if (__bytes_left > 0) {
__obj * volatile * __my_free_list = __a->__free_list + _S_freelist_index(__bytes_left);
((__obj *)_S_start_free) -> __free_list_link = *__my_free_list;
*__my_free_list = (__obj *)_S_start_free;
}
# ifdef _SGI_SOURCE
// Try to get memory that's aligned on something like a
// cache line boundary, so as to avoid parceling out
// parts of the same line to different threads and thus
// possibly different processors.
{
const int __cache_line_size = 128; // probable upper bound
__bytes_to_get &= ~(__cache_line_size-1);
_S_start_free = (char *)memalign(__cache_line_size, __bytes_to_get);
if (0 == _S_start_free) {
_S_start_free = (char *)__malloc_alloc::allocate(__bytes_to_get);
}
}
# else /* !SGI_SOURCE */
_S_start_free = (char *)__malloc_alloc::allocate(__bytes_to_get);
# endif
_S_heap_size += __bytes_to_get;
_S_end_free = _S_start_free + __bytes_to_get;
}
}
// lock is released here
return _S_chunk_alloc(__p_size, __nobjs, __a);
}
/* n must be > 0 */
void *_Pthread_alloc_impl::allocate(size_t& __n) {
typedef _Pthread_alloc_obj __obj;
__obj * volatile * __my_free_list;
__obj * __result;
__state_type* __a;
if (__n > _MAX_BYTES) {
return __malloc_alloc::allocate(__n);
}
__n = _S_round_up(__n);
__a = _S_get_per_thread_state();
__my_free_list = __a->__free_list + _S_freelist_index(__n);
__result = *__my_free_list;
if (__result == 0) {
void *__r = __a->_M_refill(__n);
return __r;
}
*__my_free_list = __result->__free_list_link;
return __result;
};
/* p may not be 0 */
void _Pthread_alloc_impl::deallocate(void *__p, size_t __n) {
typedef _Pthread_alloc_obj __obj;
__obj *__q = (__obj *)__p;
__obj * volatile * __my_free_list;
__state_type* __a;
if (__n > _MAX_BYTES) {
__malloc_alloc::deallocate(__p, __n);
return;
}
__a = _S_get_per_thread_state();
__my_free_list = __a->__free_list + _S_freelist_index(__n);
__q -> __free_list_link = *__my_free_list;
*__my_free_list = __q;
}
// boris : versions for per_thread_allocator
/* n must be > 0 */
void *_Pthread_alloc_impl::allocate(size_t& __n, __state_type* __a) {
typedef _Pthread_alloc_obj __obj;
__obj * volatile * __my_free_list;
__obj * __result;
if (__n > _MAX_BYTES) {
return __malloc_alloc::allocate(__n);
}
__n = _S_round_up(__n);
// boris : here, we have to lock per thread state, as we may be getting memory from
// different thread pool.
_STLP_auto_lock __lock(__a->_M_lock);
__my_free_list = __a->__free_list + _S_freelist_index(__n);
__result = *__my_free_list;
if (__result == 0) {
void *__r = __a->_M_refill(__n);
return __r;
}
*__my_free_list = __result->__free_list_link;
return __result;
};
/* p may not be 0 */
void _Pthread_alloc_impl::deallocate(void *__p, size_t __n, __state_type* __a) {
typedef _Pthread_alloc_obj __obj;
__obj *__q = (__obj *)__p;
__obj * volatile * __my_free_list;
if (__n > _MAX_BYTES) {
__malloc_alloc::deallocate(__p, __n);
return;
}
// boris : here, we have to lock per thread state, as we may be returning memory from
// different thread.
_STLP_auto_lock __lock(__a->_M_lock);
__my_free_list = __a->__free_list + _S_freelist_index(__n);
__q -> __free_list_link = *__my_free_list;
*__my_free_list = __q;
}
void *_Pthread_alloc_impl::reallocate(void *__p, size_t __old_sz, size_t& __new_sz) {
void * __result;
size_t __copy_sz;
if (__old_sz > _MAX_BYTES && __new_sz > _MAX_BYTES) {
return realloc(__p, __new_sz);
}
if (_S_round_up(__old_sz) == _S_round_up(__new_sz)) return __p;
__result = allocate(__new_sz);
__copy_sz = __new_sz > __old_sz? __old_sz : __new_sz;
memcpy(__result, __p, __copy_sz);
deallocate(__p, __old_sz);
return __result;
}
_Pthread_alloc_per_thread_state* _Pthread_alloc_impl::_S_free_per_thread_states = 0;
pthread_key_t _Pthread_alloc_impl::_S_key = 0;
_STLP_STATIC_MUTEX _Pthread_alloc_impl::_S_chunk_allocator_lock _STLP_MUTEX_INITIALIZER;
bool _Pthread_alloc_impl::_S_key_initialized = false;
char *_Pthread_alloc_impl::_S_start_free = 0;
char *_Pthread_alloc_impl::_S_end_free = 0;
size_t _Pthread_alloc_impl::_S_heap_size = 0;
void * _STLP_CALL _Pthread_alloc::allocate(size_t& __n)
{ return _Pthread_alloc_impl::allocate(__n); }
void _STLP_CALL _Pthread_alloc::deallocate(void *__p, size_t __n)
{ _Pthread_alloc_impl::deallocate(__p, __n); }
void * _STLP_CALL _Pthread_alloc::allocate(size_t& __n, __state_type* __a)
{ return _Pthread_alloc_impl::allocate(__n, __a); }
void _STLP_CALL _Pthread_alloc::deallocate(void *__p, size_t __n, __state_type* __a)
{ _Pthread_alloc_impl::deallocate(__p, __n, __a); }
void * _STLP_CALL _Pthread_alloc::reallocate(void *__p, size_t __old_sz, size_t& __new_sz)
{ return _Pthread_alloc_impl::reallocate(__p, __old_sz, __new_sz); }
_Pthread_alloc_per_thread_state* _STLP_CALL _Pthread_alloc::_S_get_per_thread_state()
{ return _Pthread_alloc_impl::_S_get_per_thread_state(); }
_STLP_MOVE_TO_STD_NAMESPACE
#endif
_STLP_END_NAMESPACE
#undef _S_FREELIST_INDEX
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