suballocatedintvector.java

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/* * The Apache Software License, Version 1.1 * * * Copyright (c) 1999 The Apache Software Foundation.  All rights  * reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer.  * * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in *    the documentation and/or other materials provided with the *    distribution. * * 3. The end-user documentation included with the redistribution, *    if any, must include the following acknowledgment:   *       "This product includes software developed by the *        Apache Software Foundation (http://www.apache.org/)." *    Alternately, this acknowledgment may appear in the software itself, *    if and wherever such third-party acknowledgments normally appear. * * 4. The names "Xalan" and "Apache Software Foundation" must *    not be used to endorse or promote products derived from this *    software without prior written permission. For written  *    permission, please contact apache@apache.org. * * 5. Products derived from this software may not be called "Apache", *    nor may "Apache" appear in their name, without prior written *    permission of the Apache Software Foundation. * * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED.  IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * ==================================================================== * * This software consists of voluntary contributions made by many * individuals on behalf of the Apache Software Foundation and was * originally based on software copyright (c) 1999, Lotus * Development Corporation., http://www.lotus.com.  For more * information on the Apache Software Foundation, please see * <http://www.apache.org/>. */package org.apache.xml.utils;/** * <meta name="usage" content="internal"/> * A very simple table that stores a list of int. Very similar API to our * IntVector class (same API); different internal storage. *  * This version uses an array-of-arrays solution. Read/write access is thus * a bit slower than the simple IntVector, and basic storage is a trifle * higher due to the top-level array -- but appending is O(1) fast rather * than O(N**2) slow, which will swamp those costs in situations where * long vectors are being built up. *  * Known issues: *  * Some methods are private because they haven't yet been tested properly. * * Retrieval performance is critical, since this is used at the core * of the DTM model. (Append performance is almost as important.) * That's pushing me toward just letting reads from unset indices * throw exceptions or return stale data; safer behavior would have * performance costs. * */public class SuballocatedIntVector{  /** Size of blocks to allocate          */  protected int m_blocksize;  /** Bitwise addressing (much faster than div/remainder */  protected int m_SHIFT, m_MASK;    /** Number of blocks to (over)allocate by */  protected  int m_numblocks=32;    /** Array of arrays of ints          */  protected int m_map[][];  /** Number of ints in array          */  protected int m_firstFree = 0;  /** "Shortcut" handle to m_map[0]. Surprisingly helpful for short vectors. */  protected int m_map0[];  /**   * Default constructor.  Note that the default   * block size is currently 2K, which may be overkill for   * small lists and undershootng for large ones.   */  public SuballocatedIntVector()  {    this(2048);  }  /**   * Construct a IntVector, using the given block size. For   * efficiency, we will round the requested size off to a power of   * two.   *   * @param blocksize Size of block to allocate   * */  public SuballocatedIntVector(int blocksize)  {    //m_blocksize = blocksize;    for(m_SHIFT=0;0!=(blocksize>>>=1);++m_SHIFT)      ;    m_blocksize=1<<m_SHIFT;    m_MASK=m_blocksize-1;		    m_map0=new int[m_blocksize];    m_map = new int[m_numblocks][];    m_map[0]=m_map0;  }	  /** We never _did_ use the increasesize parameter, so I'm phasing   * this constructor out.   *   * @deprecated use SuballocatedIntVector(int)   * @see SuballocatedIntVector(int)   * */  public SuballocatedIntVector(int blocksize,int increasesize)  {    this(blocksize);  }  /**   * Get the length of the list.   *   * @return length of the list   */  public int size()  {    return m_firstFree;  }    /**   * Set the length of the list. This will only work to truncate the list, and   * even then it has not been heavily tested and may not be trustworthy.   *   * @return length of the list   */  public void setSize(int sz)  {    if(m_firstFree>sz) // Whups; had that backward!      m_firstFree = sz;  }  /**   * Append a int onto the vector.   *   * @param value Int to add to the list    */  public  void addElement(int value)  {    if(m_firstFree<m_blocksize)      m_map0[m_firstFree++]=value;    else    {      // Growing the outer array should be rare. We initialize to a      // total of m_blocksize squared elements, which at the default      // size is 4M integers... and we grow by at least that much each      // time.  However, attempts to microoptimize for this (assume      // long enough and catch exceptions) yield no noticable      // improvement.      int index=m_firstFree>>>m_SHIFT;      int offset=m_firstFree&m_MASK;      if(index>=m_map.length)      {	int newsize=index+m_numblocks;	int[][] newMap=new int[newsize][];	System.arraycopy(m_map, 0, newMap, 0, m_map.length);	m_map=newMap;      }      int[] block=m_map[index];      if(null==block)	block=m_map[index]=new int[m_blocksize];      block[offset]=value;      ++m_firstFree;    }  }    /**   * Append several int values onto the vector.   *   * @param value Int to add to the list    */  private  void addElements(int value, int numberOfElements)  {    if(m_firstFree+numberOfElements<m_blocksize)      for (int i = 0; i < numberOfElements; i++)       {        m_map0[m_firstFree++]=value;      }    else    {      int index=m_firstFree>>>m_SHIFT;      int offset=m_firstFree&m_MASK;      m_firstFree+=numberOfElements;      while( numberOfElements>0)      {        if(index>=m_map.length)        {          int newsize=index+m_numblocks;          int[][] newMap=new int[newsize][];          System.arraycopy(m_map, 0, newMap, 0, m_map.length);          m_map=newMap;        }        int[] block=m_map[index];        if(null==block)          block=m_map[index]=new int[m_blocksize];        int copied=(m_blocksize-offset < numberOfElements)          ? m_blocksize-offset : numberOfElements;        numberOfElements-=copied;        while(copied-- > 0)          block[offset++]=value;        ++index;offset=0;      }    }  }    /**   * Append several slots onto the vector, but do not set the values.   * Note: "Not Set" means the value is unspecified.   *   * @param value Int to add to the list    */  private  void addElements(int numberOfElements)  {    int newlen=m_firstFree+numberOfElements;    if(newlen>m_blocksize)    {      int index=m_firstFree>>>m_SHIFT;      int newindex=(m_firstFree+numberOfElements)>>>m_SHIFT;      for(int i=index+1;i<=newindex;++i)        m_map[i]=new int[m_blocksize];    }    m_firstFree=newlen;  }    /**   * Inserts the specified node in this vector at the specified index.   * Each component in this vector with an index greater or equal to   * the specified index is shifted upward to have an index one greater   * than the value it had previously.   *   * Insertion may be an EXPENSIVE operation!   *   * @param value Int to insert   * @param at Index of where to insert    */  private  void insertElementAt(int value, int at)  {    if(at==m_firstFree)      addElement(value);    else if (at>m_firstFree)    {      int index=at>>>m_SHIFT;

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