📄 tbuffer.cpp
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/***************************************************************************** TBuffer.cpp -- Buffer implementation *****************************************************************************//* Copyright 2005-2007 Fabrizio Fazzino <fabrizio.fazzino@diit.unict.it> Maurizio Palesi <mpalesi@diit.unict.it> Davide Patti <dpatti@diit.unict.it> * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */#include "TBuffer.h"//---------------------------------------------------------------------------TBuffer::TBuffer(){ SetMaxBufferSize(DEFAULT_BUFFER_DEPTH);}//---------------------------------------------------------------------------void TBuffer::SetMaxBufferSize(const unsigned int bms){ assert(bms > 0); max_buffer_size = bms;}//---------------------------------------------------------------------------unsigned int TBuffer::GetMaxBufferSize() const{ return max_buffer_size;}//---------------------------------------------------------------------------bool TBuffer::IsFull() const{ return buffer.size() == max_buffer_size;}//---------------------------------------------------------------------------bool TBuffer::IsEmpty() const{ return buffer.size() == 0;}//---------------------------------------------------------------------------void TBuffer::Drop(const TFlit& flit) const{ assert(false);}//---------------------------------------------------------------------------void TBuffer::Empty() const{ assert(false);}//---------------------------------------------------------------------------void TBuffer::Push(const TFlit& flit){ if (IsFull()) Drop(flit); else buffer.push(flit);}//---------------------------------------------------------------------------TFlit TBuffer::Pop(){ TFlit f; if (IsEmpty()) Empty(); else { f = buffer.front(); buffer.pop(); } return f;}//---------------------------------------------------------------------------TFlit TBuffer::Front() const{ TFlit f; if (IsEmpty()) Empty(); else f = buffer.front(); return f;}//---------------------------------------------------------------------------unsigned int TBuffer::Size() const{ return buffer.size();}//---------------------------------------------------------------------------unsigned int TBuffer::getCurrentFreeSlots() const{ return (GetMaxBufferSize()-Size());}//---------------------------------------------------------------------------
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