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📄 socketcomm.cpp

📁 Multi-threaded Client/Server Socket Class
💻 CPP
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///////////////////////////////////////////////////////////////////////////////
//  File:       SocketComm.cpp
//  Version:    1.4
//
//  Author:     Ernest Laurentin
//  E-mail:     elaurentin@netzero.net
//
//  Implementation of the CSocketComm and associated classes.
//
//  This code may be used in compiled form in any way you desire. This
//  file may be redistributed unmodified by any means PROVIDING it is
//  not sold for profit without the authors written consent, and
//  providing that this notice and the authors name and all copyright
//  notices remains intact.
//
//  This file is provided "as is" with no expressed or implied warranty.
//  The author accepts no liability for any damage/loss of business that
//  this c++ class may cause.
//
//  Version history
//
//  1.0 - Initial release.
//  1.1 - Add support for Smart Addressing mode
//  1.2 - Fix various issues with address list (in UDP mode)
//  1.3 - Fix bug when sending message to broadcast address
//  1.4 - Add UDP multicast support
///////////////////////////////////////////////////////////////////////////////

#include "stdafx.h"
#include <stdio.h>
#include <tchar.h>
#include <process.h>
#include <crtdbg.h>
#include "SocketComm.h"

const DWORD DEFAULT_TIMEOUT = 100L;

///////////////////////////////////////////////////////////////////////////////
// SockAddrIn Struct

///////////////////////////////////////////////////////////////////////////////
// Copy
SockAddrIn& SockAddrIn::Copy(const SockAddrIn& sin)
{
    memcpy(this, &sin, Size());
    return *this;
}

///////////////////////////////////////////////////////////////////////////////
// IsEqual
bool SockAddrIn::IsEqual(const SockAddrIn& sin) const
{
    // Is it Equal? - ignore 'sin_zero'
    return (memcmp(this, &sin, Size()-sizeof(sin_zero)) == 0);
}

///////////////////////////////////////////////////////////////////////////////
// IsGreater
bool SockAddrIn::IsGreater(const SockAddrIn& sin) const
{
    // Is it Greater? - ignore 'sin_zero'
    return (memcmp(this, &sin, Size()-sizeof(sin_zero)) > 0);
}

///////////////////////////////////////////////////////////////////////////////
// IsLower
bool SockAddrIn::IsLower(const SockAddrIn& sin) const
{
    // Is it Lower? - ignore 'sin_zero'
    return (memcmp(this, &sin, Size()-sizeof(sin_zero)) < 0);
}

///////////////////////////////////////////////////////////////////////////////
// CreateFrom
bool SockAddrIn::CreateFrom(LPCTSTR sAddr, LPCTSTR sService, int nFamily /*=AF_INET*/)
{
    Clear();
    sin_addr.s_addr = htonl( CSocketComm::GetIPAddress(sAddr) );
    sin_port = htons( CSocketComm::GetPortNumber( sService ) );
    sin_family = nFamily;
    return !IsNull();
}


///////////////////////////////////////////////////////////////////////////////
// Construct & Destruct
CSocketComm::CSocketComm() :
    m_bServer(false), m_bSmartAddressing(false), m_bBroadcast(false),
    m_hComm(INVALID_HANDLE_VALUE), m_hThread(NULL), m_hMutex(NULL)
{

}

CSocketComm::~CSocketComm()
{
    StopComm();
}

///////////////////////////////////////////////////////////////////////////////
// Members
///////////////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////////////
// IsOpen
bool CSocketComm::IsOpen() const
{
    return ( INVALID_HANDLE_VALUE != m_hComm );
}


///////////////////////////////////////////////////////////////////////////////
// IsStart
bool CSocketComm::IsStart() const
{
    return ( NULL != m_hThread );
}


///////////////////////////////////////////////////////////////////////////////
// IsServer
bool CSocketComm::IsServer() const
{
    return m_bServer;
}


///////////////////////////////////////////////////////////////////////////////
// IsBroadcast
bool CSocketComm::IsBroadcast() const
{
    return m_bBroadcast;
}


///////////////////////////////////////////////////////////////////////////////
// IsSmartAddressing
bool CSocketComm::IsSmartAddressing() const
{
    return m_bSmartAddressing;
}


///////////////////////////////////////////////////////////////////////////////
// GetSocket
SOCKET CSocketComm::GetSocket() const
{
    return (SOCKET) m_hComm;
}


///////////////////////////////////////////////////////////////////////////////
// LockList
void CSocketComm::LockList()
{
    if (NULL != m_hMutex)
        WaitForSingleObject(m_hMutex, INFINITE);
}


///////////////////////////////////////////////////////////////////////////////
// UnlockList
void CSocketComm::UnlockList()
{
    if (NULL != m_hMutex)
        ReleaseMutex(m_hMutex);
}


///////////////////////////////////////////////////////////////////////////////
// AddToList
void CSocketComm::AddToList(const SockAddrIn& saddr_in)
{
    LockList();
    m_AddrList.insert( m_AddrList.end(), saddr_in );
    UnlockList();
}

///////////////////////////////////////////////////////////////////////////////
// RemoveFromList
void CSocketComm::RemoveFromList(const SockAddrIn& saddr_in)
{
    LockList();
    m_AddrList.remove( saddr_in );
    UnlockList();
}

///////////////////////////////////////////////////////////////////////////////
// SetServerState
void CSocketComm::SetServerState(bool bServer)
{
    if (!IsStart())
        m_bServer = bServer;
}


///////////////////////////////////////////////////////////////////////////////
// SetSmartAddressing : Address is included with message
void CSocketComm::SetSmartAddressing(bool bSmartAddressing)
{
    if (!IsStart())
        m_bSmartAddressing = bSmartAddressing;
}

///////////////////////////////////////////////////////////////////////////////
// OnDataReceived
///////////////////////////////////////////////////////////////////////////////
// DESCRIPTION:
//              This function is PURE Virtual, you MUST overwrite it.  This is
//              called every time new data is available.
// PARAMETERS:
///////////////////////////////////////////////////////////////////////////////
void CSocketComm::OnDataReceived(const LPBYTE lpBuffer, DWORD dwCount)
{
}


///////////////////////////////////////////////////////////////////////////////
// OnEvent
///////////////////////////////////////////////////////////////////////////////
// DESCRIPTION:
//              This function reports events & errors
// PARAMETERS:
//      UINT uEvent: can be one of the event value EVT_(events)
//      LPVOID lpvData: Event data if any
///////////////////////////////////////////////////////////////////////////////
void CSocketComm::OnEvent(UINT uEvent, LPVOID lpvData)
{
}

///////////////////////////////////////////////////////////////////////////////
// GetPortNumber
///////////////////////////////////////////////////////////////////////////////
// DESCRIPTION:
//              Returns a port number based on service name or port number string
// PARAMETERS:
//  LPCTSTR strServiceName: Service name or port string
///////////////////////////////////////////////////////////////////////////////
USHORT CSocketComm::GetPortNumber( LPCTSTR strServiceName )
{
    LPSERVENT   lpservent;
    USHORT      nPortNumber = 0;

    if ( _istdigit( strServiceName[0] ) ) {
        nPortNumber = (USHORT) _ttoi( strServiceName );
    }
    else {
#ifdef _UNICODE
        char pstrService[HOSTNAME_SIZE];
        WideCharToMultiByte(CP_ACP, 0, strServiceName, -1, pstrService, sizeof(pstrService), NULL, NULL );
#else
        LPCTSTR pstrService = strServiceName;
#endif
        // Convert network byte order to host byte order
        if ( (lpservent = getservbyname( pstrService, NULL )) != NULL )
            nPortNumber = ntohs( lpservent->s_port );
    }

    return nPortNumber;
}


///////////////////////////////////////////////////////////////////////////////
// GetIPAddress
///////////////////////////////////////////////////////////////////////////////
// DESCRIPTION:
//      Returns an IP address.
//          - It tries to convert the string directly
//          - If that fails, it tries to resolve it as a hostname
// PARAMETERS:
//  LPCTSTR strHostName: host name to get IP address
///////////////////////////////////////////////////////////////////////////////
ULONG CSocketComm::GetIPAddress( LPCTSTR strHostName )
{
    LPHOSTENT   lphostent;
    ULONG       uAddr = INADDR_NONE;
    TCHAR       strLocal[HOSTNAME_SIZE] = { 0 };

    // if no name specified, get local
    if ( NULL == strHostName )
    {
        GetLocalName(strLocal, sizeof(strLocal));
        strHostName = strLocal;
    }

#ifdef _UNICODE
    char strHost[HOSTNAME_SIZE] = { 0 };
    WideCharToMultiByte(CP_ACP, 0, strHostName, -1, strHost, sizeof(strHost), NULL, NULL );
#else
    LPCTSTR strHost = strHostName;
#endif

    // Check for an Internet Protocol dotted address string
    uAddr = inet_addr( strHost );

    if ( (INADDR_NONE == uAddr) && (strcmp( strHost, "255.255.255.255" )) )
    {
        // It's not an address, then try to resolve it as a hostname
        if ( lphostent = gethostbyname( strHost ) )
            uAddr = *((ULONG *) lphostent->h_addr_list[0]);
    }
    
    return ntohl( uAddr );
}


///////////////////////////////////////////////////////////////////////////////
// GetLocalName
///////////////////////////////////////////////////////////////////////////////
// DESCRIPTION:
//              Get local computer name.  Something like: "mycomputer.myserver.net"
// PARAMETERS:
//  LPTSTR strName: name of the computer is returned here
//  UINT nSize: size max of buffer "strName"
///////////////////////////////////////////////////////////////////////////////
bool CSocketComm::GetLocalName(LPTSTR strName, UINT nSize)
{
    if (strName != NULL && nSize > 0)
    {
        char strHost[HOSTNAME_SIZE] = { 0 };

        // get host name, if fail, SetLastError is set
        if (SOCKET_ERROR != gethostname(strHost, sizeof(strHost)))
        {
            struct hostent* hp;
            hp = gethostbyname(strHost);
            if (hp != NULL) {
                strncpy(strHost, hp->h_name, HOSTNAME_SIZE);
            }

            // check if user provide enough buffer
            if (strlen(strHost) > nSize)
            {
                SetLastError(ERROR_INSUFFICIENT_BUFFER);
                return false;
            }

            // Unicode conversion
#ifdef _UNICODE
            return (0 != MultiByteToWideChar(CP_ACP, 0, strHost, -1, strName, nSize ));
#else
            _tcscpy(strName, strHost);
            return true;
#endif
        }
    }
    else
        SetLastError(ERROR_INVALID_PARAMETER);
    return false;
}


///////////////////////////////////////////////////////////////////////////////
// GetLocalAddress
///////////////////////////////////////////////////////////////////////////////
// DESCRIPTION:
//              Get TCP address of local computer in dot format ex: "127.0.0.0"
// PARAMETERS:
//  LPTSTR strAddress: pointer to hold address string, must be long enough
//  UINT nSize: maximum size of this buffer
///////////////////////////////////////////////////////////////////////////////
bool CSocketComm::GetLocalAddress(LPTSTR strAddress, UINT nSize)
{
    // Get computer local address
    if (strAddress != NULL && nSize > 0)
    {
        char strHost[HOSTNAME_SIZE] = { 0 };

        // get host name, if fail, SetLastError is called

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